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The 'git gud' Struggle: An attempt to learn how to punch games.

Slap

A Fallen Masher
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Parasoul Parasoul Parasoul
I don't really know what to put here, but I figure making a thread here would help me better document my progress, helping me see if I'm improving or not.

Skullgirls is my first actual foray into the fighting game genre. I picked up the game during the Summer Steam Sale on a whim after a friend of mine (who's way more into fighting games than I) offhandedly recommended it as being a good jumping in point. So, me and a few friends all picked the game up. A few of them have really picked the game up and can kick my ass pretty reliably (They've both also pretty decent experience in the genre-- not that I'm making excuses.) while others sort of muck about and haven't really done the tutorials. I'm now nearing in on 75 hours and two months total time into Skullgirls, and while I can sort of look back at how I played back then and see marked improvement (wow, I even block and everything now!), I feel like I still have trouble grasping a lot of the fundamentals of the game. As of this OP I've been playing Parasoul for the majority of my game time, with having spend some small forays into spamming junk as Peacock and Fukua, and a few halfhearted attempts to learn Big Band.

So, I guess I'm looking for advice. Up until this point I've felt like if I butt my head against the game it will just seep into my brain, but I think I've sort of hit the limit of that working. I want to do a few rounds with someone who can tell me what I'm doing wrong and hopefully I can correct whatever bad habits I've been accruing since I picked the game up. In short, this is the "What I can sort of do/What I'm clueless about" rundown:

Can Do:
1) I can do a basic combo with Parasoul, and have been trying to work on a few more basic BnBs that I've picked up by lurking Skullheart.
2) I have some mild understanding of how defense works, I can pushblock and think I can see where there's an opening I can exploit.

Can't Do:

1) I don't know how to exploit those openings. I should be opening with faster moves and that's mostly something I need to fix myself, as otherwise those opportunities go to waste.
2) I lack a lot of general matchup knowledge, or knowledge on how to be more aggressive. I find myself often just spamming tears and hoping that when my opponent inevitably closes I can defend until they leave themselves open.
3) I want to start building a team around Parasoul as my point. But I don't think I've mastered enough of this single character yet to understand how to best compliment her. Who would go well for Parasoul? Should I even worry about making a team yet?
4) I choke a lot in game, and I should learn some lengthier combos/resets/burst baits with Parasoul before I actually do #3 now that I think about it.

Inspirational Video:
 
Hey, welcome to skullgirls :)

Seems like for now you just need to practice playing and learning the characters. Also note that it helps to hops into training mode into characters and learn their moves in addition to playing against them.

As far as team goes, I'll recommend H Brass Knuckles from Big Band. Even though Parasoul can play some minor keepaway with her Napalm Shot and Egret Bike, she excels at putting pressure through overheads, underheads, and throws in the corner. Brass Knuckles help with both options, knocking the opponent across the screen on hit.
 
Apologies for the lack of update, moving from San Diego to New Orleans has devoured all would-be git gud time. I'll edit in my update later today here. Oops.

Edit: I've gotten my combo up to just under ~6k in damage now. I'm struggling to figure out how to handle the neutral game aside from spamming napalm shot at people. This update is really late and I've only been spamming quickmatch recently.
 
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I figure I should add a second post here, since I've sort of done a lot of quickmatching against my better judgement, and even ran into a few people from here. (and prompty got my ass beat)

The videogame struggle is definitely real. A lot of this is mostly me getting frustrated as I find myself way in over my head and getting my ass kicked without much to gain from it. I think also it's time for me to go and try out Big Band, and otherwise try to find some things to shore up my personal weaknesses and try to boost myself up from here. I'm honestly not good enough at this game or have a firm enough understanding of it's mechanics to 100% know what I'm doing wrong, but I suppose I can see where I am improving in general game sense.

Things I still need to work on:
The Neutral Game: Vast, Mysterious, and critical to success. I'm still struggling to figure out how best to do jump-ins (I've since gathered that Parasoul seems to do okay with a j.lp or j.hp to get in, and to use c.lk>s.mp to start my combos.) and keep pressure/escape pressure from other people.
Feedback: I need to stop playing quickmatch and get sets in with people who can tell me how/why I'm bad. Getting bodied to dying death can only tell you so much if you're not always 100% on what's afoot.
Escape from Solo Island!: This might be a bit ambitious considering my other issues, but I think going it alone is exacerbating a lot of my mistakes/issues. I should explore the roster more.
 
HITTING BUTTONS VERY HARD TO EXPRESS SELF FRUSTRATION.

I really need to stop accidentally messing up my inputs, and work on getting into my combos off stray hits.

Edit: 9/21

Got bodied harshly by @Mayor of Earth and @Skarmand late at night about 4:00amish my time, rip sleep. I should start recording this stuff, I have OBS installed and everything.

Important takeaways:
1) I rely way too much (read: pretty much explicitly) on j.HP and I should stop that.
2) I haven't a good handle of how to actually get in and do things. Or do things, sometimes.
3) I'm terrified of the Parasoul mirror matchup because I have no idea what I'm doing.
4) If I had a dollar for every overhead I eat I'd never go hungry again.
5) On the bright side, sometimes I use Napalm Pillar and it works out ok.

So I guess my question is I need to sit down and figure out a few things, like alternatives to j.HP praying it works out. I need to learn proper ways of moving into people's space and being able to put hits on them. This (I'm guessing) is a multifaceted issue where I need to learn a whole host of things I've not picked up or otherwise glossed over.

What goes into a good mixup? Rather, what do people consider a good mixup?
 
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Fuck.

I don't really know how to get better at this game, disregard this thread.
 
FT10 me pls. We will get gud together.

:3
 
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I wouldn't say I'm "gud" at Skullgirls, but I'm not bad either. If you would allow me, I would gladly teach you everything I know about every character, and let you choose which you might like to main. Please let me know if you'd be willing to play in a Training Mode Lobby with me, thank you.
 
FT10 me pls. We will get gud together.

:3

lmao pls have mercy

I wouldn't say I'm "gud" at Skullgirls, but I'm not bad either. If you would allow me, I would gladly teach you everything I know about every character, and let you choose which you might like to main. Please let me know if you'd be willing to play in a Training Mode Lobby with me, thank you.

Yeah, I'm down. Quick note I won't be super available until Sunday at the soonest because I'm being sucked into a hurt-vortex of work.
 
Cool Stuff! I want to apologize for having been not able to update for the last month or so, classwork has hit my like 20 freight trains and as such I've had my head down mostly.

That said, I should be uploading a set by this morning. Woo.
Uploaded. Rip into it.
 
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Played a bunch of games today in lieu of studying for finals. Mistakes potentially were made?

Played games with @gllt ; @Veritas and @ElkyDori I guess. I don't know if they're in the video or not.
trigger warning: poor taste in music

 
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Wow I post here basically never!!!

I should play vs more teams so I remember that things like doublesnaps and assists are things and probably learn how to do half the shit Parasoul players use. I played a few games with @Dreamepitaph and he seemed to be only able to describe my playstyle as stiff.

I guess my present questions/needs for getting better are as follows:

1) Learning to use tears more effectively, or at all really.
2) Getting better conversions off hits, and expanding my resets past the two or so I'm comfortable with.