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- Nov 2, 2015
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Disclaimer: This is not a fully conceptualized discussion. I do not have proposals on how to fix anything. This could be cap, this might only have one valid point amongst many points, or this could be a concurring opinion. Tread lightly.
After playing Dahlia for a week now, I've been trying to figure out how she'll deal with the current state of SG based on her current universal toolkit. At this point we have several characters built similar to her; none of which are a particularly overwhelming presence currently. Which begs the question to me.
Do Mediums (as a category, not specifically the weight class itself) have less of an advantage currently. While not intentional, most are quite tall and strict movement. Robo is an exception to this, boasting an amazing dash and fantastic jumping hurtbox, coupled with jHK and beam's utility. When talking about the Pea + Beam (+ Annie) meta, I think a big factor is how that team shuts down Mediums thoroughly. Peacock's deadzones are nightmarish for these characters, save for an opportune Parasoul jHP (which may end up trading with M George into a full combo). Many of these characters do not make up a significant amount of ground after crouching under Robo's beams. Dealing with a character + Beam Assist in general creates more sticky situations, because it's harder to reach certain areas of the screen where you can disengage from it.
Traditionally heavies are the class that suffer, and I'm not discounting Band's suffering (Double's crouch and jumping hurtbox are abnormally helpful), but it seems difficult that there is a minor divide between lights and mediums.
After playing Dahlia for a week now, I've been trying to figure out how she'll deal with the current state of SG based on her current universal toolkit. At this point we have several characters built similar to her; none of which are a particularly overwhelming presence currently. Which begs the question to me.
Do Mediums (as a category, not specifically the weight class itself) have less of an advantage currently. While not intentional, most are quite tall and strict movement. Robo is an exception to this, boasting an amazing dash and fantastic jumping hurtbox, coupled with jHK and beam's utility. When talking about the Pea + Beam (+ Annie) meta, I think a big factor is how that team shuts down Mediums thoroughly. Peacock's deadzones are nightmarish for these characters, save for an opportune Parasoul jHP (which may end up trading with M George into a full combo). Many of these characters do not make up a significant amount of ground after crouching under Robo's beams. Dealing with a character + Beam Assist in general creates more sticky situations, because it's harder to reach certain areas of the screen where you can disengage from it.
Traditionally heavies are the class that suffer, and I'm not discounting Band's suffering (Double's crouch and jumping hurtbox are abnormally helpful), but it seems difficult that there is a minor divide between lights and mediums.