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I've been talking about Throws/Throw techs with a lot of different players lately. From who I've talked to at NEC & at the last cencal tournament, there seem to be a lot of players (myself included) who feel that the throw tech window is very unforgiving. I was curious about how other members of the community felt, since Throws seem like something that isn't discussed very often.
EDIT: Since Arcana asked, I will go ahead and compile throw tech windows from other games I know of. Keep in mind that every game is paced differently and some require forward+button instead of being two frames. I do, however, think that there is value in comparison.
2 Frames: Guilty Gear (1 Button Grab)
7 Frames: Marvel 3 (1 Button Grab)
12 Frames: Street Fighter 4 (Varies by a few characters)
13 Frames: Skullgirls, Super Turbo (1 Button Grab)
14 Frames: Under Night In-Birth
15 Frames: Blazblue
16 Frames: Persona 4 Arena
EDIT: Since Arcana asked, I will go ahead and compile throw tech windows from other games I know of. Keep in mind that every game is paced differently and some require forward+button instead of being two frames. I do, however, think that there is value in comparison.
2 Frames: Guilty Gear (1 Button Grab)
7 Frames: Marvel 3 (1 Button Grab)
12 Frames: Street Fighter 4 (Varies by a few characters)
13 Frames: Skullgirls, Super Turbo (1 Button Grab)
14 Frames: Under Night In-Birth
15 Frames: Blazblue
16 Frames: Persona 4 Arena
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