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Tips on not getting discouraged?

Flying64

Hey guys, am I cool yet?
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Peacock Unknown
Hi there, I do happen to have played skull girls for quite a while now, yet I still suck at it! I'm sure you've heard this before, but whenever I step out into the harsh lands of quick play, My poor Peacock gets pummeled into a toony pulp! Along with that, I get an empty feeling inside of me.
I'm not sure how to prevent that empty feeling, and help me feel better about getting comboed into oblivion, maybe you guys have some tips on looking on the bright side of losing, or something like that?
 
Find some people around your skill level and head to lobbies with them instead? Quick Play's completely random so you could end up with anything.
 
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Well try to do some experimenting with Peacocks moves! After I found out that Big Bands trumpet mode can be canceled out of with a Gaint Step, I started to come up with ways to pull off more combos
 
Don't play quick match. Quick match is dumb. Make and join 2 person rooms. You'll be able to get consistent experiences, a chance to actually learn an opponent, and train against people your own level. Rooms are so much better.
 
Alright, So I'm getting the impression I should stop trying out quick play! Okay, Lobby it is then, but either way, what about getting that empty feeling whenever you lose a match out of you? I don't want to be a sore loser or anything, but I sort of feel a little helpless when I lose a match!
 
Alright, So I'm getting the impression I should stop trying out quick play! Okay, Lobby it is then, but either way, what about getting that empty feeling whenever you lose a match out of you? I don't want to be a sore loser or anything, but I sort of feel a little helpless when I lose a match!
Losing a match in quick match and losing a match in a lobby are very different experiences. In quick match all you get is frustrated, and have no chance to learn or try something new. In Lobby play, you get a whole set of matches. It's like the difference between having a conversation in person and getting one Tweet to get your message across.
 
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Losing a match in quick match and losing a match in a lobby are very different experiences. In quick match all you get is frustrated, and have no chance to learn or try something new. In Lobby play, you get a whole set of matches. It's like the difference between having a conversation in person and getting one Tweet to get your message across.

Agree 100%. It sucks losing in QM when you know you can play better than you did or better than the person that beat you.

In lobby, you get to think, "You're mine now!" and attempt to do better. I also find that QM is good for learning match-ups, but it is limited. You'll ultimately learn more about your bad habits (mashing SSJ can net you a lot of QM wins, but it will lose you a lot of matches when your opponent figures you out), your opponents bad habits (realize at the end of the last match that your opponent always up-backs? Make him pay next match.), and just the general flow of a character (play vs a Filia 20 matches in a row... you're going to learn that MU better than 20 intermittent matches).
 
Alright, So I'm getting the impression I should stop trying out quick play! Okay, Lobby it is then, but either way, what about getting that empty feeling whenever you lose a match out of you? I don't want to be a sore loser or anything, but I sort of feel a little helpless when I lose a match!

Separate your enjoyment from winning and losing and instead try to find fun in setting and meeting personal goals to improve yourself as a player. Once you get in the habit of setting and trying to meet your own goals, you'll find it's relatively easy to always have some degree of fun while playing fighting games.
 
what about getting that empty feeling whenever you lose a match out of you? I don't want to be a sore loser or anything, but I sort of feel a little helpless when I lose a match!

Problem is you're supposed to get the feeling of fun from the fight itself, if your overall feeling comes from the outcome then you're gonna have a hard time enjoying the game as losing will inevitably happen a lot. I don't really care about if I win or lose, the only time I don't have fun is if the battle is over in 10 seconds because of some ridiculous combo that insta KO's me without me getting a single hit in, but if it's a good match where both me and my opponent get some decent hits and combo's in than I've had fun, especially if it was a close edge of your seat hit which could have gone either way.

My advice is don't take satisfaction from the result, take it from everything leading up to the result (if you can).
 
So far on my adventures of lobby, I'm not doing so hot. It's not as bad as quick play, but my peacock still manages to get defeated rather quickly. I think two people once gotten bored of me and exited the lobby. But I think I'm doing better. (If ya don't count me being beaten to a pulp a buncha times!) Now I'm having a feeling that everyone's too good or something, but I should try to stay positive, eventually I will join the ranks of the flashy combo users!
(Also, thanks for the advice, guys!)
 
Just remember that we've all been there.

We all started by losing more than winning.

This genre weeds out the weak.

Get good. Take pride that you made it through the learning cliff.
 
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Every defeat is a chance to learn. Remember this and keep in mind why you lose games. Was it because you did an unsafe move and got punished for it? Or because your defense needs work and you didn't stop a reset from happening? Maybe because you aren't doing enough damage any time you get in, and are giving your opponent too many chances to come back?

Examine why you lose, and endeavor to patch those holes in your playstyle.
 
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Complementing on what Flotilla said, it's easy to fall on old habits, so remind yourself before the matches on what you need to improve. One thing at a time and you'll see the difference.
 
This is a fighting game, it's gonna take plenty of time and practice to even stand a chance against most people. I suck at this game as well yet I'm still having a lot of fun getting my ass kicked most of the time online. But that's why I love fighting games, your own improvement over time is always a fun thing to see. Like the way I play now is waaaay different and better than how I used to play and I can actually do some damage now...sometimes...

Yeah, you're gonna lose a lot, but learn from those losses. Find out what works and doesn't work.

Heck, if you're getting beat big time by a character you use or would like to use, you could focus on them and try and learn stuff from how they play.

Also, the SG community is pretty nice, ask around online and you'll probably find some people willing to help you practice. There's also plenty of guides and combo videos to check out and learn from. I even get messages sometimes when I play from people telling me what I'm doing wrong or what I could do instead.

Lastly, it's just a game, just have fun with it, win or loss.
 
Also it helps to play different people and not play the same person for too long. Some times I play some one a go 50 -3 in their favor and I get really discouraged. It helps if you fight some one for a period of time and focus on these matches instead of auto piloting for 50+ matches. You can then play someone else and focus on their habits. This keeps things fresh and keeps you from falling into the same patterns.
 
This is a fighting game, it's gonna take plenty of time and practice to even stand a chance against most people. I suck at this game as well yet I'm still having a lot of fun getting my ass kicked most of the time online. But that's why I love fighting games, your own improvement over time is always a fun thing to see. Like the way I play now is waaaay different and better than how I used to play and I can actually do some damage now...sometimes...

Yeah, you're gonna lose a lot, but learn from those losses. Find out what works and doesn't work.

Heck, if you're getting beat big time by a character you use or would like to use, you could focus on them and try and learn stuff from how they play.

Also, the SG community is pretty nice, ask around online and you'll probably find some people willing to help you practice. There's also plenty of guides and combo videos to check out and learn from. I even get messages sometimes when I play from people telling me what I'm doing wrong or what I could do instead.

Lastly, it's just a game, just have fun with it, win or loss.


This basically sums up all you need to know...
I have played "ALMOST" every single fighter there is and the procedure is always the same as the one OP mentions, you get in, get smacked into tiny bits, feel heartbroken etc etc.

Don't give up! Having friends helps a lot (everyone here is a super nice person so someone or more will help you if you ask them nicely, there is even a beginner search and practice thread that is pinned in this forum) always admit that you can learn something new and take every defeat as a lesson. Getting into a fighter is hard, it is like facing a brick wall mostly, but jsut hang in there, you will come through and be awesome soon enough!
 
I play a different game I enjoy like KOF 98 or 2003. It's easy for me to get discouraged since losing makes me feel like a bad player when sometimes it's about me dropping a critical combo or just guessing wrong; that's just the Marvel-style of gameplay it has. It's ok to be upset at losing and never wanting to play Skullgirls again.

And when I feel like playing Skullgirls again, I just play.
 
I've had the same issue in other games and finding a good balance between training mode, breaks, and actually entering the fray has always been what keeps me going. Harder genres like fighting and bullet hell are really rewarding; I don't think I've ever physically cheered because I won in a tower defense or RPG, but I have for intense wins in fighters and every single Touhou clear that I've managed.
 
So far on my adventures of lobby, I'm not doing so hot. It's not as bad as quick play, but my peacock still manages to get defeated rather quickly. I think two people once gotten bored of me and exited the lobby. But I think I'm doing better. (If ya don't count me being beaten to a pulp a buncha times!) Now I'm having a feeling that everyone's too good or something, but I should try to stay positive, eventually I will join the ranks of the flashy combo users!
(Also, thanks for the advice, guys!)
Peacock by herself is one of the harder teams to use. She has a hard time getting people off her, and of her main methods of offense revolve around her zoning tools so you need to get really good at those to make her work. The Solo Peacock road will be a bit bumpier than if you added another character to your team. Most of the other characters have a good assist for Peacock, so if there is another character you like then they probably have something that can help you.

Also, I don't think it's that people "get bored" of you. Most of the times when I leave a lobby it's because I'm too good for them and feel they would do better if they weren't fighting me, or because I'm tired of playing in general, or because I have to do something, or because I've had a lot of matches with that person already and want someone new.
 
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Besides trying to solo peacock which is harder than it looks, when beginning any fighting game don't go into it trying to win as your goal but rather learning the characters, how the meta game works, ect

(Shameless plug time)
I wrote a little thingy thing on motivation for beginners in the beginner section
 
Seconding Zidiane. Most of us feel bad stomping on a newer player, and very few of us (hopefully none) hope to drive off fresh members that are still learning.

If you are comfortable getting bodied just send a friend request, tell them you are new, and ask if they wouldn't mind playing a few matches with you. It is a tiny community, but pretty close knit. In my experience, even bad blood on the forum doesn't really extend as far as the game.

For my money, go solo. You'll be frustrated as hell for a while, but you sound like you have the temperament to handle it. In the long run, you'll learn more about your strengths and weaknesses solo than you would covering them on a team.

Ultimately though... look to pick up a team. Solo isn't easy, and it is arguably non-competitive.
 
I pretty much accept anyone wanting to learn though my intonet is off right now still send that request
 
I always say the best way to counter discouragement is after being infinite trapped for 5 or 6 straight matches. You should always imagine the person on the other end of the internet is being violently sucked into the darkest reaches of the the abyss, placed on a rack made of their own entrails and eternally jabbed with needles dripping burning acid whilst being forced to watch "Tim and Eric's Billion Dollar Movie" on an endless loop.

I dun really have a good answer. I just wanted to say something really over the top. ^_^;
 
"Sometimes when I feel like killing someone, I do a little trick to calm myself down. I'll go over to the persons house and ring the doorbell. When the person comes to the door, I'm gone, but you know what I've left on the porch? A jack-o-lantern with a knife stuck in the side of it's head with a note that says "You." After that I usually feel a lot better, and no harm done." - Jack Handy
 
"Sometimes when I feel like killing someone, I do a little trick to calm myself down. I'll go over to the persons house and ring the doorbell. When the person comes to the door, I'm gone, but you know what I've left on the porch? A jack-o-lantern with a knife stuck in the side of it's head with a note that says "You." After that I usually feel a lot better, and no harm done." - Jack Handy

Now that's what I call a Deep Thought. XD
 
Get plenty of sleep, stay hydrated, go jogging, eat lots of healthy fats, especially when you're down from a pummeling.

I don't see a lot of people talking about this, but it always helps me to look at skilled players play games so I at least know what skilled play looks like.
Here's a video of a peacock player doing his thing at Evo
I don't play Peacock, but from looking at SwiftFox's play, I see a lot of j.HK canceled into backwards airdash, followed by two bombs and a quick item drop. Granted, he has an assist to help cover up what he does, but that doesn't mean you can't learn from it. I guess I would just practice that sequence until I get it right a dozen or so times in training mode, and then practice in arcade mode (where you have a moving target) and theeeeen maybe go online.
 
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"Sometimes when I feel like killing someone, I do a little trick to calm myself down. I'll go over to the persons house and ring the doorbell. When the person comes to the door, I'm gone, but you know what I've left on the porch? A jack-o-lantern with a knife stuck in the side of it's head with a note that says "You." After that I usually feel a lot better, and no harm done." - Jack Handy
How is it no harm done if said person now fears for their life?
 
How is it no harm done if said person now fears for their life?

It's just an old SNL skit.

Here are a few of them. They are worth watching. Used to crack me up as a kid.

Blackrose's post reminded me of it is all.
 
Smaller/friendlier lobbies are the way to go - even if you opponent is more skilled, you should be able to give each other advice between matches.
 
Smaller/friendlier lobbies are the way to go - even if you opponent is more skilled, you should be able to give each other advice between matches.

On this note, if you are vs someone that is both cool and significantly better than you, you can go into a practice lobby and fuck around.

@Elda Taluda did this for me after wrecking me in QM. I learned a lot (both about my PW and just how to succeed in general at FG). Unfortunately, I'm headed toward being that annoying kid who asks too many questions.
 
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On this note, if you are vs someone that is both cool and significantly better than you, you can go into a practice lobby and fuck around.

@Elda Taluda did this for me after wrecking me in QM. I learned a lot (both about my PW and just how to succeed in general at FG). Unfortunately, I'm headed toward being that annoying kid who asks too many questions.

Why do I have these strange feelings when I look at Beowulf?
 
Hi there, I do happen to have played skull girls for quite a while now, yet I still suck at it! I'm sure you've heard this before, but whenever I step out into the harsh lands of quick play, My poor Peacock gets pummeled into a toony pulp! Along with that, I get an empty feeling inside of me...

I have a couple words of advice for you on this matter. When I picked up Street Fighter I felt that way a lot.
Partly due to some ridiculous advantages some characters have over Juri, and partly by my own failures.

Anyway the obvious one is to keep trying. Next I recommend focusing on things that you need the most work on.
Maybe a particular character scares you or something, so fight that character more.

Maybe you can't get Peacock away from your opponent long enough to really lock them in a zone.
Trying working on teleporting against the AI in training for awhile. Stuff like that.

Lastly it's very important not to take every single match like your life depends on it.
If anything treat quick matches like training mode. Try to learn like one thing at a time, then take a break.
 
I always say the best way to counter discouragement is after being infinite trapped for 5 or 6 straight matches. (scary things)
Instead of that, my advice would be to figure out why you think "being infinite trapped" is a thing and learn that it isn't.
If you're being put into situations where you think have no options, learn what your options really ARE at those times and how to use them.

I have played "ALMOST" every single fighter there is and the procedure is always the same as the one OP mentions, you get in, get smacked into tiny bits, feel heartbroken etc etc.
If that's really what happens to you then you're focusing on the wrong aspect of fighting games.
Most people will lose when starting a new game, because you don't know anything yet.
If you go into it expecting to win rather than to learn then you're setting yourself up for disappointment.
 
Instead of that, my advice would be to figure out why you think "being infinite trapped" is a thing and learn that it isn't.
If you're being put into situations where you think have no options, learn what your options really ARE at those times and how to use them.

I was just kidding with all that scary stuff, sweetie, but thank you. ^_^