Filia/Fukua Gonna-Stay-But-Want-To-Find-Problems Fixes
- Fix a BUNCH of longstanding issues with Filia's height in her art (above her point) in the air, her physical extent boxes in the air and while knocked down. Applies to Fukua as well, obviously. Thanks render for all your hard work!
-- Their physical extent (blue) boxes in the air have been corrected to match the standards of everyone else, so they should not fall out of combos as much, and less often randomly end up behind you while being hit.
-- As a result of moving them downward in their art, their jump/sj/dj heights were adjusted so that they are at the same visual in-game height as they previously were.
-- Filia's HK Airball downward velocity was increased by 1.5px/frame so that most of her ground dash-cancel combos should still work with the new jump height. Thanks WingZero.
-- As with every other parasite, vulnerable boxes added on and after the active frames for all of Samson's normal attacks that were missing them except c.MP. Fixes j.HK above Napalm Pillar, among other things. Shamone already had them.