I think it's bad that male characters often get forced into niches that reinforce the whole "big, tough guy" stereotype and when it's not that, it's often wit that's supposed to come off as humorous, but more-often portrays itself as obnoxious or boring quips. That's actually one of the reasons I really liked Heavy Rain, mostly because of Ethan Mars. He had a really believable personality and appearance. He reminded me of people I actually know, and you could feel in the story how much it meant to him to not lose his son.
Missed this one before, but yeah I agree. Not a fan of the action move aesthetic and I don't really relate to that kind of male character at all.
UNLESS it's in a kind of self aware way. Like for example, I really like Bill Rizer in Contra, and the aesthetic for the series in general. It's so macho, it takes things into absurdity, but does so in a very tongue in cheek way and has some self aware fun with it.
*edit* One more:
I think Marvel Vs Capcom 3 (at least, last time I checked) has the same "only 8 characters in a tournament setting" problem that Mvc2 had, but for a completely different reason.
In Mvc2, the low tiers were almost impossible or at least ridiculously hard to play in a tournament setting against high tier characters. But the low tier characters themselves were really fun and unique, and if you played them in a low tier tourney or low tier casuals, a lot of that really shined through. They just weren't viable for the most part though outside of those special settings.
Mvc3 on the other hand, I think most of the characters are viable, even if not all of them are great. But they all feel so samey. Why play X mid tier character, when you can play the
better version of X character? And IMO that's why you see the same teams over and over again in Mvc3 even though it's a much, much better balanced game than mvc2 (or at least, that's what I was seeing last time I was following the game, don't know about the most recent year or so). IMO it's a symptom of the games ultimate flaw, which is really generic and half assed move-set design, most of them just feel thrown together to me. But I dunno, that's just my opinion of mvc3.