• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

War changes occasionally, aka The Fallout Thread

Science is stupid so I didnt invest any points Into science.

And I dont remember any bomb on my neck. The last time I tried to kill them my head didnt randomly explode.

And just to be specific Im at the part where I have to collect a bunch of junk so they wouldnt die to the lack of oxygen in the bunker.

Is there any way I can skip the brotherhood's bullcrap and just blow them up without being a science wiz?
I guess you don't like power armor. Plus the brotherhood can help you later.
 
Ah. I just looked into the quest, and you can pickpocket/murder and loot the three people who have the keycards in order to get the self destruct sequence going.

...or you could just shoot them all. Shouldn't be too hard.
It wasnt but who's the guy with the third key card?

I know the elder and head paladin have the other two
 
No I dont like power armor I rather make room for my 45 bottles of sunset sasperilla
 
It wasnt but who's the guy with the third key card?

I know the elder and head paladin have the other two

Head scribe McNamara Taggart. [EDIT: Stupid me getting the names mixed up from the Wiki...]

And yeah, due to the way New Vegas does armor (Damage Threshold instead of Reduction), it's kinda not worth very much. Looks cool, but takes up WAY too much inventory space.
 
Wait I thought Mcnamara was the elder...

Fuck...

Well as far as armor goes I usually wear leather armor (reinforced) doesnt weigh that much and still has a decent DT to it.
 
Wait I thought Mcnamara was the elder...

Fuck...

Well as far as armor goes I usually wear leather armor (reinforced) doesnt weigh that much and still has a decent DT to it.

McNamara is the elder, I fucked up. You want the Scribe, he's one of the red robed people in the room full of computers, I think. Computer room's kind of easy to miss, though.
 
Oh ok thanks

Time to start a massacre AGAIN!
 
WOO DESTROYED THE BROTHERHOOD!

Funny thing though, I probably killed every single person in the base but in the end I was still labled "good" and a "saint"
 
  • Like
Reactions: The Dave
WOO DESTROYED THE BROTHERHOOD!

Funny thing though, I probably killed every single person in the base but in the end I was still labled "good" and a "saint"

Yay! Serves them right for having such a pain-in-the-ass base to navigate! And yeah, only a few of the Brotherhood members are marked as "good people" such that you lose karma for killing them, and the good karma you have for nearly everything else in the game balances out.

Veronica hates you now, though. Just a heads up.
 
Yay! Serves them right for having such a pain-in-the-ass base to navigate! And yeah, only a few of the Brotherhood members are marked as "good people" such that you lose karma for killing them, and the good karma you have for nearly everything else in the game balances out.

Veronica hates you now, though. Just a heads up.
I never even met veronica. She was probably in the base.

I also saved the NCR president and Mr.House was proud of me.

Now before I do the shit at the sub station I decided to explore a bit.

Killed some powder gangers and came across a super mutant named neils, the conversation basically went like this:

"Leave before the crazy ass bitch and her gang kills you"

"Want me to help you kill her?"

"Sure if you can get past all the super mutant masters"

"Wait what?"

*runs off*

"Fuck"

So now Im doing that

Not gonna lie I looped in a circle several times trying to find the trader in the brotherhood bunker.
 
  • Like
Reactions: The Dave
My all-time favourite Fallout companion would be Sulik from F2, hands down.

First thing, there's his overall design (post-apo tribal with an amusing way of speaking and a unique relationship with the grandfather's bone in his nose). Second - his spiritual forecasts (whether we consider it legit or just an effect of heavy herb use), which meant he always had 3 interesting if cryptic messages to say about each major location.

"I wonder what will the spirits say when we get to X"
was a thing that kept the companion fresh till the very end for me.
 
Marcus 4 lyfe
 
So yeah I beaten FO NV awhile ago.

More good than bad but still good chunk of moral ambiguity
 
How much drugs do I need to do in 3/NV to get addicted? It honestly seems like that mechanic is non-existent. When I was playing through NV I went to town on RadX and Rad Away and nothing ever happened.
 
I'm pretty sure those two drugs don't count?
'Cause they're like Stimpaks, they're essential.
 
I feel like they should count. They're still drugs.
 
Well, the idea is that Jet, Rebound, etc. is like meth or cocaine, where as something like RadAway is like over the counter cough syrup.
 
Were they always non-addictive? Or was that changed in 3?
 
I feel like they should count. They're still drugs.
Fallout is a subliminal advertisement to use THE MAN'S drugs instead street drugs.
 
  • Like
Reactions: Ktulu
I don't believe you could ever be addicted to Stimpacks or RadAway, but it's been a while since I played Fallout 2 so I'm not quite sure.
 
How much drugs do I need to do in 3/NV to get addicted? It honestly seems like that mechanic is non-existent. When I was playing through NV I went to town on RadX and Rad Away and nothing ever happened.
Just take a shit ton of buff out, jet, rebound, med x, psycho, and mentats like I did.

You'll be as high as the fucking sky.
 
Or wear the Old World Blues stealth suit, you'll be addicted to Med-X faster than you can say "Papercut ROBO SCORPION!!!!!"
 
Is Old World Blues one of the DLCs?
 
Yep and the stealth suit is the best damn thing in that DLC (aside from 0)
 
I should get the DLCs when I have the money. I assume they're worth it?
 
The DLC's are great. I definitely enjoyed them more than FO3's DLC's if that means anything. The only DLC I heard some bad stuff about (and I gotta agree) is Dead Money. Pain to play through.
 
  • Like
Reactions: Ktulu
I should get the DLCs when I have the money. I assume they're worth it?
If you're talking about FO3, point lookout is a GREAT DLC. If its FNV, I heard that old world blues is really nice. I got it in my library but didn't get the chance to play it yet.
 
Myron, Baby, Myron! Its the post apocalypse and the guy is still rockin a sick pair of converse.

 
FO3's the Pitt was amazing. The imagery and atmosphere were really, really nice.
I particularly liked using the whole "You're a disarmed slave" thing to sneakily gather materials and kill the slavers one by one. It helped I was playing an evil melee character at the time.

FNV's Honest Hearts was really pretty, Lonesome Road was pretty and enjoyably deadly, and Old World Blues was just lots and lots of fun.
 
But did the pitt didnt have swamp monsters and evil hillbillies to kill.

Point lookout da best.
 
Was the alien one any good?
 
I consider Mothership Zeta the worst but the great if you wanna make alot of caps via selling shit.
 
Zeta was okay. I vaguely remember Lookout, specifically the hillbillies being surprisingly hard to kill and then pleasantly surprised I could sneak up on them and shove live grenades in their pants.

I, um, mostly play New Vegas anyway. The Pitt was just that memorable that I make the exception for it.
 
The made the alien DLC bad? More reason to not play 3 lol.
 
I offically stopped playing FO3 when I going through the pointlook quests again on my second playthrough (after I completed the main quest line) I exit the bank and the game hard crashd on me and I havent saved since the tribal mansion where you first meet the red headed girl.

...

Man fuck bethesda's "we rufuse to do QA testing because we can patch it later," way of thinking.
 
Have they ever delayed a game?