- Joined
- Sep 28, 2013
- Messages
- 12
- Reaction score
- 1
- Points
- 3
- Age
- 25
- Steam
- Axixe
- PSN
- Hectarius
-- Albus will no longer throw the opponent backward past Eliza if they are close to her, as long as she is on the ground.
I was thinking on an almost unescapable set-up using Cerebella's Excerebella as an Assist and using Weight of Anubis. I was playing against a Parasoul. I did the following chain midscreen and close to the corner (not on the corner): c.LK, c.MK (x2), c.HP (x2), Delayed Assist, xx.Weight of Anubis (The delayed assist must be so delayed that Cerebella fails it because of the opponent falling right through it, but getting caught if double jumping.) If Parasoul is grabbed by Weight of Anubis, she will pass right through me. I didn't test this with other characters as I immediately ran to report the bug although I'll be bumping the post/editing it to report any other issues if any. It looks to me an opponent grabbed in the range of a succesful c.HP will be thrown through me.I'd like this to stay though, as I developed a combo that makes use of the opponent being thrown through me. I'd very well understand if this is changed.
I was thinking on an almost unescapable set-up using Cerebella's Excerebella as an Assist and using Weight of Anubis. I was playing against a Parasoul. I did the following chain midscreen and close to the corner (not on the corner): c.LK, c.MK (x2), c.HP (x2), Delayed Assist, xx.Weight of Anubis (The delayed assist must be so delayed that Cerebella fails it because of the opponent falling right through it, but getting caught if double jumping.) If Parasoul is grabbed by Weight of Anubis, she will pass right through me. I didn't test this with other characters as I immediately ran to report the bug although I'll be bumping the post/editing it to report any other issues if any. It looks to me an opponent grabbed in the range of a succesful c.HP will be thrown through me.