Since I don't have the execution of a veteran relearning combos that do not work anymore because of the prior, consistent undizzy changes has been a bit frustrating considering I don't even have an Encore Squigly combo yet, part from being lazy and part from having trouble with the cancels required for the new optimal ones.
What my point is I believe is that while the undizzy changes worked out for a better game in my opinion, changes also wear the player down. It might be fun to change your combos or techniques up the first few times, but after a while it's good to have some stuff stick for the player base to learn.
I see new mixups every single time I play, which is the fantastic thing about SG, but also a frustrating one in some cases. If people push for more changes, the relearning of a game like SG can be a put off for some intermediate players.