- Small cast of characters
- Basic Game Modes, like many fighting games
- Unfitting Soundtrack and Stage Music. Most of the songs are too slow or peaceful to keep up withe fast paced action happening in front of it and doesn't really give me a fighting spirit. And of the songs that do give me a combat vibe, only 2 of them are actually good (Under the Bridge and Streets of New Meridian) in my opinion. The songs feel more like they belong in a puzzle or platformer game or something to listen to in real life, and when iI do that I can still hear the combat sound effects and voice acting from the game
! I think the soundtrack is good on its own, but not so much for a combat game; and I personally find it outclassed by other FG soundtracks like Street Fighter 3, Capcom vs Series (except Marvel vs Capcom 2), and Vampire Hunter: Darkstalkers' Revenge
- Tutorial tells how to play most fighting games, but it doesn't tell how to play
this fighting game; mostly the character-specific tutorials. They don't really teach anything good like Bread and Butter moves or example combos, they only go over special moves and sometimes give very bad advice. The intros also only tell a character's strengths, what they don't tell me is what's
wrong with the character or some notable weakness so I know what to do when fighting against them or watch out for what my oppponent can do to me.
- Story Mode has no animated cutscenes or voice acting, and you can't use palette swap colors for your character, only the default colors (Damn!). Why isn't it mission-based or something cool with minigames? Sadly, as good as the Story is writing-wise, it doesn't really have a fun game mode to go with it.