Please don't devise scenarios from your armchair.
Mike Z sez:
First off, a SENIOR programmer for 9 months can cost $100k by themselves.
Giving anyone 1/3 of that predicted $105000 would equate to a $46,000/year salary. NO CONTRACTOR with any skills will accept at $46k/year salary as a contractor, because they have to pay all their own taxes.
Unskilled contractors might, but they won't be porting the game in that timeframe.
Secondly, there is the cost of development hardware. That's not small.
Devkits and first-party submission can be $20-30k, easy.
Third, there is the fact that it is impossible to pay people based on subjective sales because that money doesn't EXIST. We are BRRRRRRRROOOOOOOOOOKEEEEEEE after the Indiegogo is finished, so we can't pay prospective contractors ANYTHING. The PS4 port is being paid for by an interested party, and thus far nobody has shown any interest in financing a WiiU version.
This...is because the WiiU has had extremely poor sales, and with the exception of Nintendo first-party games, so have WiiU games.
And lastly, given the complete lack of, for example, arcade sticks and usable hardware (besides Gamecube controllers, I guess?) to play fighting games with on WiiU, sales of 10,000 might well be a high estimate. Even assuming we could fund a port and break even on said port, why bother? It's much less risky not to do, especially if the prospective gains are so small.
Also, it's laughable to suggest Nintendo takes Steam's 30%.
Microsoft takes 70%, Sony is similar. Nintendo ain't takin' no 30%, that's laughable.
Valve doesn't have to test your games or sell consoles, that's why they can take 30%.
So if Nintendo takes a (let's be nice) 60% cut, then we get $6 a copy. To make $100k we'd have to sell 16k copies. Judging by the ports we've already done, though, we'd have to sell more like 41,000 copies just to break even.
Not to mention how dissimilar the WiiU's architecture is to the other systems, including networking with friend codes etc. So the port would likely be MORE work than all our other ports.