Just curious what other Fortune players think. Given the other nerfs (Fiber Upper no longer invincible, longer head cooldown, much harder to combo into head off) I'm wondering if old airdash height would be something that would now be acceptable on the character while headless. Or at least a lower minimum airdash height.
I don't think headless Fortune is bad, but when you look at her weaknesses as a character, she has bad air to air buttons and while headless basically doesn't have a reliable reversal anymore. That's fine. But her specialty as a character is good air to ground pressure and strong ground pressure, so given the other nerfs I don't think the minimum airdash height is necessary when she is giving up other things by taking off the head. Headless Fortune isn't as braindead as she used to be with the old head cooldown, and now gives up her reversal when she takes her head off. She also can't really combo into headless state as easily anymore. However, it feels on top of everything else headless Fortune may have been weakened a bit too much, and in many cases it seems like giving up Fiber isn't worth it when you can generate more effective pressure while head on (especially when you're backed up by assists which Fortune should be as primarily a point character).
In addition, healdess Fortune carries a lot of inherent risk that I don't feel is currently justified by her current abilities. You're taking extra damage most of the time for being hit, and when you get double snapped you're not really generating back that much read life because they are hitting the head. I'm not at all saying that hitting the head for extra damage/making it inactive is bad for even a second because that's part of the game and her character. What I am saying is when you take off Fortune's head in the current game you're instantly assuming a ton of risk and with the loss of invincible Fiber Upper its hard to justify it a lot of the time. Invincible Fiber isn't coming back, and I'm not saying it should, but I think she should be a bit scarier than she is now in regards to pressure now that she assumes all that risk for less reward.
I don't think Headless Fortune's current pressure is good enough to justify the risk involved with playing her.
At the bare minimum it would be cool to see this as a beta experiment. Players that know this character better than I do could probably provide a better argument/counter argument for these claims.
I don't think headless Fortune is bad, but when you look at her weaknesses as a character, she has bad air to air buttons and while headless basically doesn't have a reliable reversal anymore. That's fine. But her specialty as a character is good air to ground pressure and strong ground pressure, so given the other nerfs I don't think the minimum airdash height is necessary when she is giving up other things by taking off the head. Headless Fortune isn't as braindead as she used to be with the old head cooldown, and now gives up her reversal when she takes her head off. She also can't really combo into headless state as easily anymore. However, it feels on top of everything else headless Fortune may have been weakened a bit too much, and in many cases it seems like giving up Fiber isn't worth it when you can generate more effective pressure while head on (especially when you're backed up by assists which Fortune should be as primarily a point character).
In addition, healdess Fortune carries a lot of inherent risk that I don't feel is currently justified by her current abilities. You're taking extra damage most of the time for being hit, and when you get double snapped you're not really generating back that much read life because they are hitting the head. I'm not at all saying that hitting the head for extra damage/making it inactive is bad for even a second because that's part of the game and her character. What I am saying is when you take off Fortune's head in the current game you're instantly assuming a ton of risk and with the loss of invincible Fiber Upper its hard to justify it a lot of the time. Invincible Fiber isn't coming back, and I'm not saying it should, but I think she should be a bit scarier than she is now in regards to pressure now that she assumes all that risk for less reward.
I don't think Headless Fortune's current pressure is good enough to justify the risk involved with playing her.
At the bare minimum it would be cool to see this as a beta experiment. Players that know this character better than I do could probably provide a better argument/counter argument for these claims.
Last edited: