Kongk4
Low short ALL DAY!
Yup. You activate them by doing QCB attack, same button depending on the move. (Forgot to mention that).
Also, what Spencer said.
Yup. You activate them by doing QCB attack, same button depending on the move. (Forgot to mention that).
He seems to want to play a safe spacing game until he can get a knock down and use either bed de ja vu or teleport head throw to get in.
He's interesting. He's got four moves. Head throw which acts like a boomerang. Head throw which teleports him if it hits the opponent (slow start up). Bed slam which is amazing but can be anti-aired. And, where he turns into a tornado. After doing any of them, he places a mark which can be destroyed but it allows him to redo that move from that point with better start-up and recovery which creates some awesome mix-ups like fake jump-in > immediate low once tele head hits(watch any video with him attacking someone in a corner).
He has an 8 way double jump for lack of a way to describe it, but doesn't have a traditional air dash. He jumps, hovers in the air for a second, and can "dash" in any of the 8 directions from there.
He has no traditional forward dash either. Instead he goes into recovery frames and "parries" a move which instantly teleports him to the opponent. Punishable so it isn't used for movement.
6hs teleports forward a little bit before striking. Has invuln frames and can cross-up through the opponent.
Those are his more interesting mechanics.
GameStop's been selling it since the tenth, as they never got a street date for it. It's now officially out, though.
*Runs to my local GameStop*
His basic toolkit sets him up as a spacing character but his real thing is I guess a set up rushdown character. He like to space you out at neutral, but his goal is to get dejavu symbols placed then get on top of you at + frames. His pressure with Dejavu tokens out is absolutely crazy, especially with YRC.
His basic toolkit sets him up as a spacing character but his real thing is I guess a set up rushdown character. He like to space you out at neutral, but his goal is to get dejavu symbols placed then get on top of you at + frames. His pressure with Dejavu tokens out is absolutely crazy, especially with YRC.
He wants to get you blocking a dejavu then do instant overheads to poke for damage or go for hover mixups/6HS into more dejavu, occasionally a tricky teleport ball to keep you on your toes/reset pressure because teleport ball is like +9 on block.
His basic toolkit sets him up as a spacing character but his real thing is I guess a set up rushdown character. He like to space you out at neutral, but his goal is to get dejavu symbols placed then get on top of you at + frames. His pressure with Dejavu tokens out is absolutely crazy, especially with YRC.
He wants to get you blocking a dejavu then do instant overheads to poke for damage or go for hover mixups/6HS into more dejavu, occasionally a tricky teleport ball to keep you on your toes/reset pressure because teleport ball is like +9 on block.
.
He is very different in his design though, whereas most of those character have very typical throw a fireball on the corpse type stuff, Bedman has to actually use a move first before he gets a dejavu and then it results in very different things depending on spacing..
Its pretty funny, but this is the same thing i was thinking.
Offensive setup characters though, arent exactly new to asw games. Most characters can be said to be somewhat setup based of some kind at least... Aka venom with his balls, dizzy with her orbs, chipp with his knockdowns etc etc
Off topic:
I still dont have this game on retail because it seems that yahoo canceled my american account.
Does anyone know of an easy american e-mail to get from australia?
At least there is SOMEONE here who understands this haha.
About I-No's neutral, all I gotta say is hcl yrc, antidepressant scale (projectile I think) yrc, j.Hs (of course) and you got pretty fucking good neutral. She is a STRONG character, the stuff she has makes up for losing things like f.S, despite that poke being quite strong in +R. She is a real good character in Xrd, I promise you.
Goddammit why do you have to RUIN everything?