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Skullgirls Original / Fan Character Thread

I suppose I'll be concepting for that because I'm all over characters swinging anchors around.
What are you talking about? Are you talking about writing a story for her? Don't do that.
 
I wasn't trying to make you feel better, I was just letting you know that I wasn't referring to you specifically.

i understand, doesn't mean it wasn't encouraging though. Honestly i am scared of criticism, (Hence my "starting from scratch" thing) mainly because it gives off negative vibes for me (which it usually would be negative critique) and makes me upset, but at the same time i have to think of it as constructive criticism, which helps, but i DO still need some sort of positive reinforcement on my creations. otherwise i feel it's all for not.

that said, i decided on the Wobbegong as his species, and have updated my post as such. you can look at it here. if i missed a change then let me know, i am also looking into changing some of his moves to be more... Shark-like. (Scurvy Dog, Ebb & Flow, and Tidal Wave are the ones i am considering changing/going to change. gotta figure out something creative though.)
 
What are you talking about? Are you talking about writing a story for her? Don't do that.
Oh no, not that character. Just an anchor-wielding character in general.
 
"Take on" what he said to me? What does that mean? Nice revision on Krysmic though.

But enough about that :) I just thought of another OC idea just about an hour ago and I thought, why not share it here and see how well it can work? But I must note this: This story is just a teaser to tell who my character is and what there is to know about her before i get to the good stuff. So if you're gonna provide critique for it, do remember that I just barely made this and it's little more than a teaser just to tell her character. I'm also busy working with my other 4 fan characters and I'm probably going to have to finish at least one of them before i get back to this one (at least by myself). But without further ado, here goes:

Arylia (Anyone have a better name or should I keep it that way?)
  1. Born to a happy couple. Her mom was infested with a parasite while Arylia was in her womb. That parasite was removed during the girl's birth, but it laid an egg in her fetus before its removal, and no one knows about it for years.
  2. Lived an ordinary life, and the egg in Arylia's body hasn't hatched for years, and still no one new about it.
  3. On her 15th birthday, it finally hatched and a new parasite was born inside or her body, named Terata (Greek for Monster, though the real world is plural). While Ayrlia was a sleep one night, it controlled its host's body during her sleep like a meat puppet, and used her body to commit crimes and evildoings without the girl knowing, hiding inside her body so that its unseen.
  4. Arylia is confronted by everyone for her actions and has no memory of doing any of the stuff they mentioned, but later finds out its Terata's doing. She tries to tell everyone about it, but only she can see that monster and no one believes her. Those who do know about Tereata's existence are immediately vaporized by it and Arylia loses proof or support, as if they were completely erased from existence.
  5. That parasite ruins her life by framing her for that crime she didn't commit and now no one wants to be near her anymore, and her face is now on a wanted poster.
  6. Arylia must now find a way to remove that beast from her body and expose it to the world to clear her name and prove her innocence, and the only possible option is a wish from the skull heart. Removing it physically would result in destroying both her and the parasite, so surgery isn't an option. But in order to do it, she must pretend to be its ally and pretend to be its friend to persuade it to aid her quest for the Heart, and then finally betray and get rid of it when its over, exposing it to the world as the real criminal: By wishing to be physically separated from it without killing herself.
Possible story points (none final):
  • For her so-called crimes, everyone hates Arylia now. Even her own parents could feel shame in her and either disown her or send her to boot camp to try and "reform" her. Boot Camp is horrible for Arylia and she hates it, and soon breaks out with Terata's help.
  • Given her dislike for villains (despite being viewed as one herself), she could learn of the Medici Mafia's organization and try to use her wish to expose both them and Terata to the world; given that the story says Medicis are supposed to be Noble and Generous on the outside, but Dark and Evil on the inside.. contrast to Arylia, who is the exact opposite.
  • I haven't decided much on Terata's appearance or anything, but I thought of making her a Female with a Ghostly Form. She aids Arylia's in her quest for the Skullheart, and both of them have the same ambition to use the heart for themselves; albeit with very different motives. When they finally get to the heart and Terata learns of the girl's betrayal, they argue over who should get to make the wish. Arylia wishes to be freed from Terata and go back to her previous life, where the other wishes for something else (haven't thought what exactly though).
Likes:
  • Boys
  • Romance
  • Sleeping (formerly)
  • Dreaming
  • Adventure, especially Treasure Hunts
  • Jewelry
  • Secretly Playing with Board Games and Toys
  • Puppet Shows
  • Coffee
  • Action
Dislikes:
  • Parasites, especially Terata
  • Sleeping (currently)
  • Cheese
  • Bossy People, particularly Drill Sergeants
  • Incrimination
  • Blame
  • Games of Chance
  • Inaction
  • Evildoers
Previously a normal schoolgirl albeit one of the more popular students in her school, Arylia used to be one of the most popular girls in school and was well-liked by both other students and faculty. But once her parasite framed her for a crime she didn't commit, things really changed for her and she is now viewed as somewhat of a super villainess and a danger to the public. Despite looking like a villainess on the outside, Arylia is somewhat of a heroic figure on the inside and strongly believes in the power of justice with a strong distaste for evil; often nosily tattling on criminals she spotted to the police, before Terata came anyway. Arylia also has a knack for adventure and loves nothing more than exploring new places and finding treasure, and hates it when she is trapped at home or in school doing nothing. Though she was once a popular girl at her school before Terata hatched, she secretly enjoyed childish things like playing with toys and board games when no one was around despite being 15 years old. However, she dislikes games of chance like Bingo, Coin Flips, Anything with Dice; etc. because they depend on randomizing devices and luck determines the outcome rather than skill, which infuriates her greatly whenever she loses. Arylia also has an affinity for boys and romance, and sought out (and still seeks) a boyfriend to date . If she didn't have Terata, this would've been very easy to do since she used to be popular and often was considered to be a very beautiful girl; but the sad truth is, she does. After after being framed by that monster, almost no one wants to even be near Arylia anymore and its hard to make friends, let alone a boyfriend.

Arylia used to love sleeping and often dreams with happiness while doing it, but when she falls asleep now, Terata can control her body from the inside and use her like a puppet to commit its crimes and murders with no one seeing it, which is how the girl is framed for crimes she didn't commit. Fortunately, these powers only work when Arylia is asleep and when she isn't, Tereta is powerless over its host in terms of control. For this reason, Arylia has now become an insomniac and often tries to stay awake as much as possible in order to stop Terata from getting her into anymore trouble, usually sleeping no more than 7 hrs a day. If she does sleep, she must handcuff or chain herself to something to handicap the beast from doing anything.. usually without any real success.

Because of Terata's presence insider her own body, it is very hard for Arylia to try and get dirt on the monster without it knowing, and can't tell anyone about it (tried to in the past, but was futile). She can't even talk trash about Terata without the monster overhearing it and finding out, and refrains from saying even the slightest bit of negative things to or about it since it is always present. In the past, she had tried to tattle on it and it wasn't particularly nasty at first in terms of behavior.. but overtime, Terata's personality grew a little more aggressive and got meaner and meaner, so its not safe to even talking about it to anyone. Arylia just recently found out about the Skull Heart's ability to grant wishes, so she must now humor the parasite and spend quality time with it and get on its good side so that it can help her get the Heart: going on adventures together and spending quality time outside of New Meridian, the one and only thing she actually likes about Terata. Due to her good nature and sense of justice, she doesn't want to hurt or harm the creature and only wants her life back to normal with it out of her body. But at the same time, it framed her for one of its own crimes and no one knows of Terata's existence, so she still must expose him to the world and get dirt on it in order to prove her innocence, its the only way. Had it not gotten her into so much trouble, she would've accepted it and let it stay in her body or simply just bid it farewell after making her wish and move on with her life.
Age: 15
Birthday: April 12
Sex: Female
Blood Type: B
Eye Color: Blue
Skin Color: White/Caucasian
Hair Color: White (used to be Black, before Terata hatched)
Hairstyle: Hime Cut
Weight: 106 lb
Height: 67 inches
Attire:
  • Purple Shirt
  • Amethyst Earrings
  • Blue Skirt
  • Pink Tennis Shoes
  • Sapphire Ring on her finger

Terata, I haven't decided on its design or gender, but for now I'm thinking of it looking somewhat like a ghostly creature made of energy... like this (does anyone like it or have a better idea?)
Shadow.gif
or this
Sf-pyron.gif
Can't think of 1, ideas are more than welcome here! All that needs to be said is that Arylia was once a normal girl, but meeting her parasite changed her forever and now people view her as a public enemy, and she wants everything back the way it was. Any song that illustrates at least half of that would suffice. But for now I'll go with this (minor) song, which is supposed to fit Terata more than Arylia to display its horrific appearance and atmosphere:
Mentioned before, Arylia is stuck with a Parasite named Terata. Born from an egg laid inside her fetus before her birth, it had been lying in there taking years to hatch. Its a ghostly creature whose body is made of energy that makes up a creature soul and it, itself, is a soul. Due to it, it resides nearby Arylia's own soul in her body (which is why only she can see it), and has the power to take control of her body whenever she is asleep. Due to being a ghost, Terata only shows itself during battle and is invisible to most, and only Arylia can see it due to living inside her. During its embryo's development inside its egg it had already grown a brain of its own and already had high intelligence since its birth, and knows quite a lot about its host's personality. But despite that, its powers started out very weak from birth and controlling Arylia in her sleep was the only real power it had and would otherwise have been quite a wimp. But day after day, its energy expanded and began to grow more and more overtime and increasing both its strength in battle and its control over its host, and may soon even become powerful enough to destroy the whole world if it stays inside of her long enough. It also drains a small amount of her life force and eventually becomes part of her soul, and removing it from her body would result in death for the girl because of this. Terata is devious, bloodthirsty, and selfish; killing other humans for its own entertainment and to devour their souls for nutrients and speed up its growth in power.
Like the existing SG hosts, Arylia herself is just an ordinary human being and not particularly muscular, flexible, or agile; getting all of her powers from monster that dwells inside of her. Terata gives her ghostly powers, Dark Magic, and Pyrokinessis. With these: she can do various things such as:
  • Create and Launch Fireballs
  • Morph her Body into other Shapes and Forms, such as a sphere or a beast
  • A resistance to Fire so it doesn't burn her
  • Transform parts of her body ghost-like and make her intangible, sometimes her whole body
  • Flight
  • Teleportation
  • Possessing the Bodies of others
  • The ability to talk to ghosts and summon them to aid her in battle, though it doesn't work on zombies or skeletons
  • Touch other Ghosts
  • Invisibility
Gameplay: I'm still working on it
  • Pyron: Darkstalkers/Vampire Series
  • Shadow: Vampire Savior: The Lord of Vampire
  • Morrigan Aensland: Darkstalkers/Vampire series, as well as Capcom vs Series
  • Danny Phantom: Television Cartoon of the Same Name
  • Dormammu: Marvel Comics
  • Kaos: Skylanders series
  • Ibuki: Street Fighter 3: A New Generation
  • Raven: DC Comics

Thinking of this idea was a lot easier than actually typing and describing it. All in all it's not great, but at least this a decent start for a teaser. How's that?
 
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I made a character back on GameFaqs over 2 years ago before there was an official forum.



Name:
"Albec"

aka

"Codename: Xrberus"

Appearance:
He's a young dark skin boy from an urban downtown city around the age of 17 going on 18. He's a slim jim standing at 5 foot 9 and weights 135 lbs. His eyes are green, he has dark brown hair and a dark caesar hair cut. His skin is smooth and he has no visible facial hair. He wears a black flat cap, red lens glasses with a black square frame, a black blazer, a white dress shirt, black dress pants, & black shoes.

Background story:
Before he was born, Albec was a group of triplets as they were developing inside their mother. However, doctors diagnosed that only one of them would survive the delivery since the other two had fatal defects. The parents attempted several experimental procedures in an attempt save their children but unfortunately they had all failed.

After depleting their funding which nearly sent the parents into poverty and through sheer desperation, they searched for help on a black market for medical operations that were forbidden practices among the modern doctors. Their search led them to a laboratory hidden in an unknown location. There, a scientist who had taken notice of the parents search reached out to them with an offer to save their children. He explained that he would preform the operation free of charge and simply asked that they take full responsibility for whatever happens as well as any future side effects.

Seeing no other alternatives, the parents agreed to his terms and allowed the scientist to do as he pleased in an effort to save their children. After many agonizing and painful tests, the scientist had finally "succeeded" in completing his operation. Unfortunately, the results were not what the parents had been expecting. Instead of preserving the physical bodies of the babies that were to be born, he had instead merged the minds and consciousnesses of all three into one body while disposing of the other two bodies.

The parents didn't know how they should react to this result, the only emotions they could feel were confusion, frustration, and anxiety. But the deed had been done and there was no turning back at this point, so a few days later when the child was born they decided that they would do their best to love him three times as much.

Originally the children were to be named Caleb, Cable, and Balec but his name was instead re-arranged a final time thus creating "Albec". This merger of minds resulted in Albec having triple the average brain power and genius level intellect. As he grew older he even developed psychic powers being able to create and interact with matter at will. However, this worried his parents which caused them to be even more protective than they already were in an attempt to protect him from the outside world and to prevent the chance of him hurting someone else.

He spent most of his time inside at home where his parents would keep him entertained by playing music. In fact, both of his parents were fairly talented musicians and earned a living off of it which allowed them to pay for a majority of their medical expenses. As such, Albec grew to love listening to music and (with his genius level intellect) became a talented musician himself.

At first Albec behaved as any ordinary child would but over time his other consciousnesses developed their own personality that led to a very serious case of D.I.D (Dissociative identity disorder). They began to refer to themselves using their original names too and even gained different interests. However, even though his mind is a mixture of 3 in 1, only a single personality can control their body at one time which led to fights over who gets to do what when and where.

The Brothers:
Caleb; the first brother, was classy and had a sophisticated disposition. Hes the side that enjoys reading and staying inside all day to study and learn about new things. He's also where the bulk of the knowledge come from. He preferred listening to classical music as it could be catchy yet calming. He tries to be respectful to most people.

Cable; the second brother, was your everyday normal kid. Hes the side that enjoys playing outside and interacting with other people (except for his brothers) and is where most of the talent comes from. He preferred listening to Rock 'n Roll music as it was exciting and inspirational. He tends to be kind to most people.

Balec; the second brother, was an aggressive problem child. Hes the side that enjoys self satisfaction and messing up other peoples day and is where most of the emotion comes from. He preferred listening to 8-bit and Techno music since it sounds weird and chaotic. He doesn't really care about anyone and ends up being rude to most people.

Future Visions:
After years of growing more and more intolerant of their situation, with their parents blessing they decided to go on a journey to find a way to undo what had been done to them before they were born. However, even though the goal is similar they each have their own method of achieving this goal in mind.

Caleb wants them all to permanently merge into one perfect being..

Cable wished for each of them to obtain their own body and live freely of each other..

Balec would be satisfied if the other two identities would simply disappear leaving him as the one true controller of his body and power..

They may not like each other much, but the brothers must work together both in mind and body to get what they desire.

Fighting style:
Albec has a unique fighting style based around the use of his psychic powers and musical talent. Only one personality can control the body at a time but none of them have the same fighting style leading to three different stances. Each one carries a different instrument and attacks by amplifying the effects of the sound waves that his instruments make using his psychic powers (depicted as floating musical notes or shock waves).

Caleb plays the violin, Cable plays the electric guitar, and Balec wields two keyboard guitars with one in each hand (did I forget mention that Balec was a tad insane?). Since only one can control the body at a single time, they each must switch places on the fly. However, none of his single stances are exceedingly strong in their area making Albec a "jack of all trades, master of none" type of guy.


"Classic Stance"
Caleb (being the most intelligent) is able to extend the reach of his psychic powers the furthest and focuses on keeping away his opponent by playing his violin sending notes flying at his opponent from a long distance.

"Main Stream Stance"
Cable doesn't has as much control so he instead focuses his guitars power and releases them as mid range shock waves that effect the area around him focusing on a defensive fighting style.

"Next Gen Stance"
Balec (although having psychic powers) prefers to instead physically beat down his opponents by increasing the force of his swings from his dual "key-tars". He focuses on using an aggressive rush down fighting style.

You can depict the difference between who controls the body at any time by seeing what instrument Albec is carrying, he also generally has a different facial expression to match each personality.

Other misc powers:
Aside from amplifying his music, he can use his psychic powers for various things such as levitation, teleportation, force fields, and mind reading (some of these won't be used in gameplay). Although it isn't a real "power" he is extremely intelligent. He doesn't fall for peoples traps very easily and his strategy's coupled with mind reading can put him hundreds of steps ahead of his adversaries.

Also on rare occasions, he can create astral projections of the alternate persona's that aren't currently controlling the body. This allows all three to fight in tandem with each other but its very mentally taxing and quickly drains his energy (This will be either a level 3 or level 5 block buster).

Weaknesses:
(Mostly Story Related)
Albec is a very frail person due to his time spent inside studying without getting proper exercise. He can get injured very easily (Akuma style glass cannon) from direct attacks so he has to do his best to avoid being hit at all because even an average person can kick his ass if given the opportunity.

His standard powers also have a few limitations, for example:

  • He can't read the mind of anyone who is either smarter than he is or insane.
  • His teleportations take concentraion to travel over long distances leaving him vulnerable.
  • He can't move when his force fields are active.
  • He cannot levitate more than one thing at a time, including himself.
  • His abilities don't work if his personas are arguing with each other.

Additionally, his astral projections are even more frail than his main body and will disperse in a single strike. Doing so will also knock that respective persona's mind unconscious leaving them temporarily unavailable.
 
Arylia must now find a way to remove that beast from her body and expose it to the world to clear her name and prove her innocence, and the only possible option is a wish from the skull heart. Removing it physically would result in destroying both her and the parasite, so surgery isn't an option. But in order to do it, she must pretend to be its ally and pretend to be its friend to persuade it to aid her quest for the Heart, and then finally betray and get rid of it when its over, exposing it to the world as the real criminal: By wishing to be physically separated from it without killing herself.
Hilariously, this a similar concept as to what my character Ash's story is going to be.
 
Hilariously, this a similar concept as to what my character Ash's story is going to be.

  • Unmentioned Power that I'm still working on: Does Ash's parasite give her ghostly powers like Danny Phantom (was an inspiration for this OC of mine) and would its design look like this? For instance, when blocking an attack, Arylia turns her body all ghostly and lets only her arms take the punishment.
    Darkstalkers_3_Shadow_Info_Box_Picture.png
    This is Shadow from Vampire Savior
  • Is she a teenage girl who wants a boyfriend (but can't get one)?
  • Was her parasite born inside of her like mine's? This was kinda important to my version of the concept, so that her parasite Terata knows everything about its host's personality and it makes them seem a bit like close friends (even though they really aren't) before they go for the Heart.
  • Is she of good alignment and (almost) pure of heart?
  • But most important of all: Is she an insomniac who can't get any sleep because of her parasite? This is my personal favorite part about making Arylia, and one of her more defining features. When I get around to drawing her design, I'm thinking of making her eyes look a little drowsy to express this..
Regardless of similarities though, I'm so glad I could finally make a shorter story than my past ones and one easier to understand, and a pretty good one too (I hope). Now I just need to find a good theme song for this type of character..
 
I'm not talking about being born with a parasite, or having similar powers. I meant that Ash is trying to get rid of her parasite without letting it know she is doing so. That's why I quoted that one little section of your post instead of the whole thing.
 
Ooooooooohh, gotcha.
I made a character back on GameFaqs over 2 years ago before there was an official forum.



Name:
"Albec"

aka

"Codename: Xrberus"

That sounds a lot like one of my OCs named Felix (a few pages back from here), A Dark-Skinned Boy relating to Psychic Powers and stuff, with multiple beings melded in the same body and only one can control it at a time; and has multiple fighting stances because of it. My version:
  • A Boy whose family was murdered by a goody two-shoes girl, and he doesn't know why
  • Runs away from Society into a Spooky Forest so he can one day find his family's genocider and solve this mystery sme day, or rather the person who ordered her to do it. He can't tell the cops or anyone since they will have to take him to an orphanage so he will be forbidden to ever complete his quest.
  • Befriends two Aliens from Outer Space (Often mistaken for Demons) that act as his stepfathers/bodyguards in the forest who are both two souls stuck in the same body, and only one can control it at a time (of course fighting about it too). They also have Psychic Powers from a Gemstone on their foreheads, maiky used for hypnosis or mind control; but it rarely works since the two bicker a lot.
  • One of the Aliens is a good guy who wants to earn humans' respect, the other one is a pure villain who wants to take over the world; neither of whom can accomplish their dreams due to being stuck to each other. When the boy Felix comes, they learn that he is a complete pushover who can almost never say "no" to their advice or support, and they want to persuade him to become more like themselves and aid their dreams, causing even more fighting between the two than there already is.
  • Has 2 alternate stores based on whichever alien he sides with: One where he tracks down the girl who killed his family (the path of good), the other where he becomes a vigilante pursuing the Skull Heart and help his friend take over the world.
  • Of course, has 2 stances based on his two aliens that alter gameplay; much like Shiek and Zelda in super smash bros. One to sacrifice defense for offense, and the other for reverse.
You may have created urs 2 years ago, but I posted my character here first and beat u to the punch :PUN: Sorry man, but as they say in the Old West:

Haha yeah I'm just kiddin, this town is big enough for all and I was kinda impressed with ur thinking (besides using a similar concept to my own). But there are a few problems with ur story in my opinion. I know this syour character and I don't mean to be rude, but its always good to have feedback and I think these are some issues for you to think about:

1. Techno and 8-bit music? You do know that the Skullgirls universe is based on America somewhere around the 1940s I believe, Techno music didn't exist back then at all and it would kinda ignore the lore for this game's story. Why would such a thing exist in SG?

2. A character with 3 stances for attack, defense, and balance rush? If you have all 3, you'd pretty much have a broken or overpowered character. At least my version only has 2 modes for just attack and defense and never both at the same time to counterbalance the other.

3. Caleb likes Rock N Roll but Balec likes Techno & 8-Bit? Even though Techno instruments aren't supposed to exist in the SG canon, that sounds like it should be the other way around in my view even if they did, Rock music can be very wild, especially Metal . Just look at the people who do the Flaming Horns sign!

4. The parents spent a fortune and put themselves in poverty just to save 2 fetuses from fatal defects? Not only does that sound extreme and unlikely, but if the docs failed to save them, shouldn't they have to give a refund to the parents for the failed experiments? I don't know anyone who would spend that much just to save a fatally defective kid, its just not worth it.

5. The parents were nearing poverty but they could find a secret laboratory in an unknown location? What in the world? How the heck did that happen.

6. I'll be honest, I like the way u think and I thought you came up with a great idea, but that very idea happens to be very similar to one that I, myself already made (although its not complete, and our two versions still have a good # of differences); even if you did make it two years ago. Nothing wrong with it, but I still found it worth nothing. This part kinda bored me a little bit when reading your post, since I felt like I was reading something similar to what I am doing. The only person who'll be bothered by this is me though.

7. You said their parents sheltered them from the outside world, and then you said the brothers act kindly/rudely to people? I probably missed a part, but since when were they let out? If people know a multiple-being exists, shouldn't that draw at least some attention to the secret lab who did something so immoral to them to them? I'm certain that at least some people should think 3 kids in one is very weird.

8. A music-based combatant? Like #6, there is really nothing wrong with this and this just something I note, but the real game already has 2 music-based fighters named Big Band and Squigly, and the way you describe the brothers makes it sound like they would at least somewhat play like them; but with psychic power.

9. The teleportation move... if it takes time for them just to use it and they have no invincibility, then it sounds like an almost completely worthless move. Dhalisim can teleport, and he doesn't have to wait so long just to do it.

10. The parents were near poverty... yet they made a profit playing instruments to pay off the medical stuff (even though they already had someone take care of their sons). If they're almost broke, how the hell would they even get any instruments with so little money? Were the instruments poop from a Magic Floating Burrito? Did they luckily just win some raffle for an instrument? Or did someone just give it to them for no apparent reason?

11. An Akuma Glass Cannon? But everyone in Skullgirls has the exact same amount of Vitality and varies whether they're on a team or alone. Maybe I take back what I said about him being OP, sounds too frai to even last longer than 15 seconds in battle, especially if on a team of 3 with the least amount of health.

12. Personally my biggest issue: There are absolutely no references to the Skullgirls Universe at all. No mention of interactions with existing SG characters, no involvement with organizations like ASG or the Medici Mafia, no motives on what they are to do now, or even a reason why they are even fighting. Why are these kids even fighting hot (and not-so hot) chicks in the first place? Is Balec just bullying them out of Sadism? Are they fighting for fun? Do they have a bone to pick with the Medicis? Do they want the Skullheart (even if they can't use it themselves due to being boys)?

Generally, this has doesn't seem to have anything to do with Skullgirls at all and lacks even one mention to its story. So unless you're not finished with ur story and you are willing to keep working on it even after 2 years, I think ur story coulda been a lot better if you made it standalone or for another game/universe. Admittedly, one of my characters has been criticized for the exact same thing and I got into an argument about it (only for me to Ignore the Person and shut him up for good), but I just barely started making mine and it was even near complete when that happened, and its still incomplete to this day and I have yet to finish the rest of the story. Not a bad story u maid, but doesn't sound much like SG.

I'm sorry if I offended you and your writing from all this and I'm not trying to force you to fix these if you don't want to, this is probably the most negative critique I've made on anyone's writing and I think I've been pretty harsh on this critique, ripping it in two. But if you do plan to work with it a little more, than I think these are stuff you should think about; and I do have the faith and optimism that they can come to you and you'll fix them eventually (unlike some people I know). But maybe I'm just weird like this, you may wanna get feedback from another person just to stay on the safe side, they're probably gonna be a little more positive to your work than I was and I'm not really a good critic anyway.
 
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Thanks for the feedback Funker, I can see where you would get the impression of some of your concerns but there are a few things I should make note of.

As you know this character is very old so there are a lot of things that I either didn't mention of left purposely ambiguous due to the fact that much of the Skullgirls lore was unknown or unconfirmed at the time, not to mention I didn't do any extensive research on what information was available. This forced me to make a character who had very "fill in the blanks later" type of storyline. Also, I only ever slightly updated it once shortly after making him back then.



1. Techno and 8-bit music? You do know that the Skullgirls universe is based on America somewhere around the 1940s I believe, Techno music didn't exist back then at all and it would kinda ignore the lore for this game's story. Why would such a thing exist in SG?

Short answer is no, I was not aware of any particular timeframe that the story was taking place in. This however can easily be rectified by adding to my characters history saying that Balec plays his own kind of music thats archaic to most people but it just happens to sound like 8-bit and techno (pretty much implying that he invented the genre).



2. A character with 3 stances for attack, defense, and balance rush? If you have all 3, you'd pretty much have a broken or overpowered character. At least my version only has 2 modes for just attack and defense and never both at the same time to counterbalance the other.

I made a point of mentioning that he wasn't exceedingly good at any of the three. His strength mainly comes from having many average options rather than a few really good ones. My main inspiration for this character was Amaterasu from Marvel vs Capcom 3 where she's able to use three different play styles between long range, mid range, and close range.



3. Caleb likes Rock N Roll but Balec likes Techno & 8-Bit? Even though Techno instruments aren't supposed to exist in the SG canon, that sounds like it should be the other way around in my view even if they did, Rock music can be very wild, especially Metal . Just look at the people who do the Flaming Horns sign!

A single genre of music can have many different types of feelings to them based on the song and the manner in which they are played. I happened to stem each of them according to my own personal preference with each genre for each personality. People will just naturally have their own preference as well.



4. The parents spent a fortune and put themselves in poverty just to save 2 fetuses from fatal defects? Not only does that sound extreme and unlikely, but if the docs failed to save them, shouldn't they have to give a refund to the parents for the failed experiments? I don't know anyone who would spend that much just to save a fatally defective kid, its just not worth it.

For one that's heavily opinion based; and two, extremely unlikely things happening is pretty much a major part of the Skullgirls universe. Mentioning small things like refunds would be boring and require me to go into unnecessarily extensive detail. It's obvious that Albec's parents value some things much more than their money.



5. The parents were nearing poverty but they could find a secret laboratory in an unknown location? What in the world? How the heck did that happen.

I know, crazy right.



6. I'll be honest, I like the way u think and I thought you came up with a great idea, but that very idea happens to be very similar to one that I, myself already made (although its not complete, and our two versions still have a good # of differences); even if you did make it two years ago. Nothing wrong with it, but I still found it worth nothing. This part kinda bored me a little bit when reading your post, since I felt like I was reading something similar to what I am doing. The only person who'll be bothered by this is me though.

It's difficult to comes up with something original these days. Even if you thought of something, someone else is bound to have already invented it in some capacity or another.

This is just one of those cases.

At any rate, I already mentioned that I was inspired by Amaterasu's play style and I created a character around it with the concept mainly being spontaneous and finished in less than a day utilizing many ideas I had already come up with over the years I spent day dreaming up characters within universes I enjoy.

7. You said their parents sheltered them from the outside world, and then you said the brothers act kindly/rudely to people? I probably missed a part, but since when were they let out? If people know a multiple-being exists, shouldn't that draw at least some attention to the secret lab who did something so immoral to them to them? I'm certain that at least some people should think 3 kids in one is very weird.

He wasn't sheltered from the outside world, just heavily watched and protected by his parents to keep him from drawing too much attention. Also this isn't something that was happening since Albec's birth. I mentioned it wasn't until his powers started developing later in his childhood that they began to be more strict with their day to day interactions.

They were still able to grow up to some extent and be as normal as you could expect a person in their situation to be. How would anyone find out about this so called "secret lab" by simply meeting Albec unless their parents spilled the beans (which they didn't). They didn't exactly tell the whole world about the fact that their mother used "immoral" procedures to have a three in one triplet. Anyone would just assume Albec was an oddball or have an extreme case of D.i.D if they hung out with him long enough before coming to the conclusion that he was actually multiple people in one body.



8. A music-based combatant? Like #6, there is really nothing wrong with this and this just something I note, but the real game already has 2 music-based fighters named Big Band and Squigly, and the way you describe the brothers makes it sound like they would at least somewhat play like them; but with psychic power.

Albec predates both Squigly and Big Band as playable character concepts, at least as far as I know. I had zero knowledge of those two at the very least when I was making him.



9. The teleportation move... if it takes time for them just to use it and they have no invincibility, then it sounds like an almost completely worthless move. Dhalisim can teleport, and he doesn't have to wait so long just to do it.

His teleportation only takes longer the further he is away from his destination, it wouldn't be worthless if it has longer start-up but extremely short recovery (basically being unpunishable once he actually teleports). It's not as if "taking concentration" equates to "taking an eternity" anyway.



10. The parents were near poverty... yet they made a profit playing instruments to pay off the medical stuff (even though they already had someone take care of their sons). If they're almost broke, how the hell would they even get any instruments with so little money? Were the instruments poop from a Magic Floating Burrito? Did they luckily just win some raffle for an instrument? Or did someone just give it to them for no apparent reason?

They were already accomplished musicians before paying off "medical stuff" (if I wanted to go into detail I could say it was how they met in the first place) so obviously they already had instruments before hand. The keyword here is "nearly", they didn't go bankrupt so they were able to work themselves back into a stable financial standing later.



11. An Akuma Glass Cannon? But everyone in Skullgirls has the exact same amount of Vitality and varies whether they're on a team or alone. Maybe I take back what I said about him being OP, sounds too frai to even last longer than 15 seconds in battle, especially if on a team of 3 with the least amount of health.

Albec was made before I knew the specific details of the actual game (since it wasn't out yet) such as exact health so I treated it like most other fighters where characters have varying stats. He was meant to have a moderately high skill ceiling considering all the options he has at his disposal making for someone who primarily wants to deal damage anyway possible while reducing how often he takes damage by comparison. He's not going down easily unless you aren't familiar with how to use him (Not that this matters since he's still just a concept and has no definitive move pool to demonstrate this).



12. Personally my biggest issue: There are absolutely no references to the Skullgirls Universe at all. No mention of interactions with existing SG characters, no involvement with organizations like ASG or the Medici Mafia, no motives on what they are to do now, or even a reason why they are even fighting. Why are these kids even fighting hot (and not-so hot) chicks in the first place? Is Balec just bullying them out of Sadism? Are they fighting for fun? Do they have a bone to pick with the Medicis? Do they want the Skullheart (even if they can't use it themselves due to being boys)?

Generally, this has doesn't seem to have anything to do with Skullgirls at all and lacks even one mention to its story. So unless you're not finished with ur story and you are willing to keep working on it even after 2 years, I think ur story coulda been a lot better if you made it standalone or for another game/universe. Admittedly, one of my characters has been criticized for the exact same thing and I got into an argument about it (only for me to Ignore the Person and shut him up for good), but I just barely started making mine and it was even near complete when that happened, and its still incomplete to this day and I have yet to finish the rest of the story. Not a bad story u maid, but doesn't sound much like SG.

As I mentioned, he was created in a time where not much was known about the Skullgirls lore so I made most of his details flexible enough to be altered so it could fit within the universe properly. For example, perhaps the secret lab he was created in was actually one of the many Anti-Skullgirl labs? Who was the person that executed the procedure, was it Stanley or someone else?

Why are any of them fighting? Well they are on a quest to "fix" themselves which requires them to find answers from people involved with what happened. Who actually was involved is a mystery, it could have been existing characters or my own if necessary. Originally I was thinking about having them go after the skull heart but without knowing if said object was actually girls exclusive I made a "return to the source" pathway more prominent as an option.

In some cases people would refer to this as bad story telling but for me I worded it this way to keep my options open. I guess that led to him seeming like he could be placed within any universe without any issue but whether that's a good or bad thing is beyond me in this situation.



I'll probably give another proper update when I decide on any other concrete and set in stone facts based off of the current Skullgirls lore.
 
Outdated info, Fair Enough.

EDIT: Updated my own OC Arylia on Powers & Abilities btw. I'd like a thing or two said about it so I can tweak it up as its work in progress
 
I created this list in order to give people an idea of what I consider well done characters so that they can use it as a reference for what to do and what not to do.
In 14 pages I've counted at least 40 Fan Characters, there are a few more but they either lacked a name or sufficient information. I've arranged them in order of increasing quality, taking into account both literary and artistic material. I've also separated the list into three tiers, Top Tier are characters I like, Mid Tier are characters I'm neutral towards, and Low Tier are characters I dislike. Low Tier characters won't have hyperlinks because there's a limit to the amount I can place in a single post. I started this list last Friday so any characters made since then aren't included.
Without further ado, here are all the OCs/FCs from best to worst.

Top Tier
1. Mourningstar
2. Gardenia
3. Karlaa Vasquez
4. Mr. Eus & Alissa
5. John Doering
6. Rosemary
7. U

Mid Tier
8. Ash
9. Mrs. Brooks
10. Vern Packard
11. Pockets
12. Paprika
13. Clarke Barbastelle
14. Matea
15. Marissa
16. Cherry
17. Orbis
18. Titania
19. Gracia
20. Davy

Low Tier
21. Aglain Misguin
22. Catrina & Doug
23. Krysmic
24. Ltn. Daren
25. Jack Frost
26. Bob
27. Matthew "Monitor" Finsch
28. "Monty" Carlo Medici
29. Surgeon General
30. Juno Mathers
31. Sir Darian Vize
32. Grumm
33. Dalton
34. Shipwreck
35. Doublood
36. Aryllia
37. Caroline
38. SparkThug
39. ShockBrave
40. Felix
I'm abandoning this thread, that's right I've given up on it. I'm not pointing out anyone directly, I just have the feeling that the quality of the thread as a whole has sunk to such depths that I can't enjoy it anymore. If I'm not enjoying myself, then there's no reason for me to participate. This decision means three things.

1. I'll no longer post any of my Fan Characters here.

2. I'll no longer post any information about the Fan Fiction I plan on writing.

3. I'll no longer post any criticisms, reviews, or any sort of feedback for other people's characters.

I'll still continue to create characters and write stories, but none of you will see it in this thread. Later.
 
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Overall, I would have to say I agree with this list. Most of the Top-Tier characters are characters I would want to see in the game, if for some unknown reason Lab Zero was possessed into thinking it should include some.

I'm pleased to see that Mr. Eus & Alissa have been Confirmed Top-Tier (TM). I always wondered what Den thought about them, but I didn't want to bother him.

Not quite sure I agree with U's placement, though. U never felt like she had enough development to her to make me really care about her. I mean...she's not bad by any regard, but she hasn't made herself noteworthy, either. Plus, does Skullgirls really have a Heaven? Who knows. The whole Trinitist religion is kind of dodgy.

Also kind of surprised that Aglaia didn't beat out Titania. I mean, Titania's not bad, but she's just so...lackluster. Which is a word I abuse a lot, I know, but it comes back to that fourth and final question I always ask myself when I'm meeting a new character: "Why should I care about them?" I can't really think of anything. Speaking personally, I liked the likes of Aglaia and Jack Frost more than her, if only slightly.

I'm unsurprised by Doublood's low rating; she was a contrived, silly joke character, who, although I did spend some hours mulling over her details, did not receive nearly the same amount of attention or thought as Eus & Alissa. Part of me strangely expected her to be lower, and another part of me even more strangely expected her to be {higher}, but I guess I just wasn't sure.

What I derive from this data is that Denizen prioritizes the likelihood of a character's backstory very highly in their design; characters with the most unfeasible stories are placed towards the bottom (Felix building a house out of building blocks? Seriously?). I also notice he doesn't like characters whose powers are directly derived from other existing Skullgirls characters (Shipwreck, probably contributed to Doublood's low rating as well). This is a pretty understandable complaint from my perspective; the canon Skullgirls characters have a bunch of wacky, unique powers that they can call all their own. Fan characters, likewise, need something they can call their own, lest they want to feel like some doppelganger.

I'm not entirely sure I agree that those priorities should be weighted so heavily, but the fact remains that this thread has room for improvement.
 
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A tier list for fan characters now?

What+is+going+on+here+_17922cf9af396f3a43242c1e9fa81b53.png

I just gots to be glad I ignored/filtered out zen's comments a long time ago (whatever else he said, I don't wanna know, so don't tell me!) I think I need to get outta here for a while

In other words:
Sonic_Facepalm.gif
 
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A tier list for fan characters now?

What+is+going+on+here+_17922cf9af396f3a43242c1e9fa81b53.png

I just gots to be glad I ignored/filtered out zen's comments a long time ago (whatever else he said, I don't wanna know, so don't tell me!) I think I need to get outta here for a while

In other words:
Sonic_Facepalm.gif

My character's at low tier, and you don't hear me complaining. It just means I have to put better work into it. And since Denizen won't be doing anything in this list anymore, I suggest that if we do an updated list, we do it democratically.
 
It really isn't all that important either way, it's just his opinion put in an easy-to-understand format.

Being that I've been pondering on the anchor character for a while now, I have a question. Would it be the most interesting if a character was wielding a living weapon anchor, a completely normal anchor or had an anchor as a replacement for a missing limb?
 
It really isn't all that important either way, it's just his opinion put in an easy-to-understand format.

Being that I've been pondering on the anchor character for a while now, I have a question. Would it be the most interesting if a character was wielding a living weapon anchor, a completely normal anchor or had an anchor as a replacement for a missing limb?
A normal one would be the safe route, considering living weapon and missing limb weapon are taken already, but that's just my view.
 
Blastema
A strong-willed swordsman, this salamander feral will do anything to protect those she loves!
History
A battle hardened warrior has served for many years under the xxxxx family to who she owes her life. She is currently protecting the future heir xxxxx as she searches for an ancient artifact. Although she seems could and disinterested, she's kind and always willing to share her wisdom with others.

Playstyle
Blastema's willing to sacrifice everything for the xxxxxs and her fighting style displays this. With her increased regeneration she cuts off her own limbs to attack, grab and stun her enemies. She's even able to regrow her limbs into more monstrous forms

Thanks for reading that! Here have a horrible picture for your time (I'm so sorry)

download
 
A strong-willed swordsman, this salamander feral will do anything to protect those she loves!
History
A battle hardened warrior has served for many years under the xxxxx family to who she owes her life. She is currently protecting the future heir xxxxx as she searches for an ancient artifact. Although she seems could and disinterested, she's kind and always willing to share her wisdom with others.

Playstyle
Blastema's willing to sacrifice everything for the xxxxxs and her fighting style displays this. With her increased regeneration she cuts off her own limbs to attack, grab and stun her enemies. She's even able to regrow her limbs into more monstrous forms
Nifty concept. But from what I can tell, she can regrow limbs almost instantly. I personally find that a little wonky. A salamander CAN regrow limbs, but it takes weeks or months. I suppose that they could regrow faster, but there should probably be a good reason for it other than just, "She's a Salamander." Other than that, it's a pretty cool concept!


View attachment 2839

Before you go all "remember Juju?" or "You know it'll never be in the game" or just some random BS related to those, yes, I know, I know she'll never be in the game. So for the love of god, nothing of the sort PLEASE!

Anyways:

She has her own little story in the SG world so I guess it's SG related, lol. And offending it shouldn't be at all.

The character in question's name is Mallis and she's an 11 year old fox (before you say anything, I saw the NPC fox in one of the stages so don't be saying it's OOC for SG, lol) girl who's parents were an up and coming crime couple, so to speak. Unfortunatly, the other mob families decided to put them down before they got too big.

Mallis was able to survive by her parents hiding her in a trash can in thier house before they were ruthlessly cut down. Mallis, now alone and afraid, wandered the streets for weeks, with orphanages refusing her due to her past ties with crime life. She scrounged for any form of money to get food to survive, being as she didn't want to resort to theft. The other mobs knew she survived but considered her no threat so they pretty much ignored her. Mallis catches wind one day of the skullheart and now seeks it to bring back her family.

There's more but this is the basic synopsis.
The idea of her losing her family because the mob didn't want any competition makes sense and seems like a good set up for a back story. Though, I have to wonder. Does she have any combat ability? I ask because if she's going after the Skullheart, she should know that she'd have to face the Skullgirl. If that were the case she'd have to be either very confident in herself or extremely desperate. Though, being young, I guess she could just be blindly naive, expecting the Skullheart to just be sitting around for the taking. Maybe she doesn't even know about the Skullgirl? It's not a bad story, just needs a little more information/clarification/characterization.
 
To answer the combat ability question, yes, she does. You see, she has this ability to make silver colored objects using her own energy. Things like daggers, tacks, shields, things along that sort, though there is a limit to the size, complexity, and number she can do though. She discovered the ability at age 6 and when her parents found out about it, they trained her to master it. Her fighting style would be like a cross between and ninja and a rouge.
Mallis is also surprisenly athletic and puts it to full use after she ends up on the streets as a form of defense mechanism.

Btw, I should add that Mallis doesn't kill, or at least, tries not to anyways.

As for the skullheart part, definatly desperate, lol.


EDIT: Also, if you want to know more, feel free to PM me too.
 
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Lagarius may I use one of your parasites for my oc? Just wondering.
 
As long as you credit me, sure.
 
Ok thanks I didn't want to steal your awesome parasites.:PUN:
 
This is my OC Ann Archy
Race: Gigan
Age: 17
Background: Ann was born in a small village towards the edge of her countries border. At the age of 10 her family was killed in the war between the canopy kingdom and her people. She was brought to an orphanage in the canopy kingdom due to the devastation of her own country. At the age of 14 Ann was a violent and strange child rambling on about devastation, and anarchy. At the age of 15 she began to resort to petty thievery and mugging. Due to these habits she got into a lot of fights which normally ended in her favor but, she attempted to mug a Child in the Medici family and in turn was beaten nearly to death. As Ann was bleeding out she came across a peculiar looking moth that offered her a deal, to grant her any wish she desired in return for her left eye. Being in such a state left her half awake and she took the deal without thought before passing out. When she came to she believed it was a dream until she felt a sharp pain from her eye socket and touched what felt like a warm furry creature. Although she had lost her eye she became elated at the thought of creating her dreams of riots and destruction come true. Though she has become much more calm than she was as a child, she still dreams of the day when she will cause chaos among the populous of the canopy kingdom.

Credit to lagiacrus for making such a cool parasite.
I will upload a sketch I made for this character later on.
 
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I'm gonna guess no one else on Mallis eh...?
 
I'm getting on this boat now
Note: I tend to imagine myself into the worlds as a dimensional traveler instead of making a native :/
Let's get this going then.


Name: Luke
Gender: Male
Bio
Out of place, when asked, says he's foreign (he technically is though it's not how you think.) He's human.
Highly skilled at noticing peoples problems and tries to think of ways to solve them, despite his AWFUL luck and random chance to get people to highly dislike him for almost no reason. His high amount of skill actually comes from dealing with the bad luck.
Notices things not meant to be noticed.
Fights with a sword, knives, and guns using a fairly agile yet self-taught style.
Would be considered a rogue in a rpg due to his preferences for critical hits though would always multiclass.
Though he appears 18, he's actually very intelligent and very genre-savvy.
(Completely aware of the fourth wall but avoids breaking it too often)
Personality and appearance
Personality: Generally calm, enjoys humor, but also witty and potentially manipulative. Slightly paranoid around ferals, particularly cat ferals. Paranoid around parasites too. Tries to deal with situations with as little trouble as possible. Occasionally gets lost in thought and gloomy when thinking about his past.
Appearance: Slightly taller then average, blonde medium length hair that's straight, Dark blue eyes, and mildly pale skin. Wears glasses (which can analyse things), A red zipper hoodie (un-zipped), a black t-shirt (possibly with something witty on it), blue baggy pants (has a good amount of pockets), And Brown hiking boots. Visible weapons include the sword (left thigh hilt), a shotgun (vertical right shoulder blade holster), and a rifle (vertical left shoulder holster.) (the rest of his weapons are hidden in his clothes)
Likes:
  • Comedy
  • Peaceful environments
  • Dairy based foods
  • Video Games
  • Overcast weather
  • Money
  • Knowing secrets
  • Good situations
  • Increasing his scientific knowledge.
  • Getting things
  • Relaxing
Dislikes:
  • Extreme seriousness
  • His past
  • Nosy People
  • Extremely bright light
  • Misunderstandings
  • Bounty Hunters (ones after him)
  • Rapidly spreading diseases/parasites
  • Mental manipulations, amnesia, and personality changes
  • Simple-minded people
Story
In the beginning of the story he is simply somewhere in New meridian when he notices something major that's skull heart related. He decides to go and destroy the skull heart since it's "caused so much suffering" but also "keeps me from heading on to my next stop"
Proceed with the story mode with a possible story with each character (or Ms. Fortune at least.)
Potential interactions:
Parasoul: She tries to interrogate me about what I know after fighting someone else and gets annoyed when I'm not serious about it.
Painwheel: Pity her for being forced to do things against her will and try to help her, she proceeds to get controlled by Brain drain and forced to fight him.
Ms. Fortune: He gets really scared, gets into cover and asks about how she got that way, to which Ms. Fortune responds sarcastically that she was always a feral, Luke calms down a little but remains on edge, Luke tells about plans to destroy skull heart, ms. fortune then fights Luke because she plans to use it.
Valentine: tells Luke that she will stop him, Luke tells her that he's just after the skull heart.
Double (who fakes being Luke): Luke gets angry at her for stealing his look and trying to be him, he comments "Though you can copy my looks, you can't copy my past."
Ending: Luke destroys the skullheart (he's male, duh.)

Fighting Style: Luke is kind of a jack of all trades because of what he's been through though he is a mix of rushdown and zoning though he has a good grapple too. His gimmick is countering, which can vary by what your foe attempted to do and what you want to do.

General starting comment examples:
"Well time to get this match started." "Ugh, how come I had to be picked first."
Character specific starts examples:
To Cerebella: "Nice hat note to self: figure out how to make hats that move like that."
To Ms. Fortune: Luke: "AAAAH!" Ms. Fortune: "What?"
To Painwheel: "Oh you poor girl"
To Valenting: Luke: "Ninja nurse, creative." Valentine "What are you insinuating!?"
To Double: "Jeez no wonder you copy other people."
Two Lukes one original: Other color: "Oh my God! It's the original me!" Original color: "Aw jeeze not another Clone, I need to stop showing up in fighting games."
Two Lukes none original: "Hey I'm the real Luke!" "No I Am!" Original Luke shows up in background with popcorn "Shut up and fight."
Win examples: "Not like there was a doubt." "ARE YOU NOT ENTERTAINED"

Inspirations: Me (duh)

Interactions with other ocs/fcs (pm me if you want me to put yours in)
(none yet)
Please comment about suggestions and feedback or if you want to guess what his past was like (at which point he will expose the entirety of his tragedy (note: In the interim he's dealt with a bunch of ridiculous/outlandish situations that have tempered his strength, his knowledge, and occasionally his stomach.)
 
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I'm getting on this boat now
Note: I tend to imagine myself into the worlds as a dimensional traveler instead of making a native :/
Let's get this going then.

Luke

Thank you for making an example of yourself. Now I can demonstrate exactly why I am inclined to loathe self-insert characters.

One of the big offenders with self-insert characters is that they know too much for their own good. They have interactions with everyone, but they're all very typical and predictable, none of them are clever. Luke talks like a generic Skullgirls fan would (Trying to steer Cerebella away from a life of crime, sympathizing with Peacock's past, so on and so forth). This ranges from annoying to diminishing the special dialogue's "specialness" to being Sue-like at times (Knowing about Filia's amnesia and talking to her about it? Come on, man). In addition, coming from outside this universe means they can't take advantage of any of its unique attributes. Filia's got a parasite. Cerebella's got a Living Weapon. Luke has...a couple guns and a sword. Even his portal "gimmick" would be recycling ideas already attributed to Venus. Not exactly thrilling by comparison, eh?

While less offensive than a Mary Sue variant, self-inserts (Literal ones, in this case) are in general boring, shallow, hard to appreciate, and, like the MS variant, used solely for wish fulfillment (I'm looking at you, Aeon/Venus Boss Battle).

But that's a general statement. Luke has further flaws than even this (Namely, why the hell is he immortal?).
 
Thank you for making an example of yourself. Now I can demonstrate exactly why I am inclined to loathe self-insert characters.

One of the big offenders with self-insert characters is that they know too much for their own good. They have interactions with everyone, but they're all very typical and predictable, none of them are clever. Luke talks like a generic Skullgirls fan would (Trying to steer Cerebella away from a life of crime, sympathizing with Peacock's past, so on and so forth). This ranges from annoying to diminishing the special dialogue's "specialness" to being Sue-like at times (Knowing about Filia's amnesia and talking to her about it? Come on, man). In addition, coming from outside this universe means they can't take advantage of any of its unique attributes. Filia's got a parasite. Cerebella's got a Living Weapon. Luke has...a couple guns and a sword. Even his portal "gimmick" would be recycling ideas already attributed to Venus. Not exactly thrilling by comparison, eh?

While less offensive than a Mary Sue variant, self-inserts (Literal ones, in this case) are in general boring, shallow, hard to appreciate, and, like the MS variant, used solely for wish fulfillment (I'm looking at you, Aeon/Venus Boss Battle).

But that's a general statement. Luke has further flaws than even this (Namely, why the hell is he immortal?).

Kind of scared now...Hopefully that doesn't apply to Mallis too.
 
Kind of scared now...Hopefully that doesn't apply to Mallis too.

I take that as an invitation.

I don't really read Mallis as a self-insert, but she looks (And, reviewing her combat power, feels) like a Sonic fan character thrown into the Skullgirls universe. Say what you will, but her body structure and pose seems to suggest that to me. Admittedly, there's not a lot for me to pass judgment on, but I'm not particularly impressed by anything I see so far. I have a hard time grasping Mallis's personality; I'm not getting any sense of her being shaped by her circumstances. And that's probably not a good thing.

Her backstory also needs a lot of work. It's very simple and bare-bones in terms of giving motivation, and completely fails to describe how she got her powers.

(Random Tirade: When pronounced out loud, her name sounds like "malice." Intentional?)
 
Please tell me that self insert character is a troll post. It's just so terrible, it has to be someone trolling,
 
Well, she did start out as a Sonic FC, been slowly trying to change that.

Also, I know the bio you see is bare-bones. I just needed to something to put down for now. The actual bio is pretty much complete. Just ask if you want to hear the full detail version.

Also, the Mallis you see in the pic, if theoretically she was in the game, wouldn't be exactly as shown. She can always change apperence structure to fit in.

As for your random note, no, it's not intentional and no, that's not how it's pronounced.
It's Mal-lis, basically, put the words mall and hiss minus the h and there you go.
 
Thank you for making an example of yourself. Now I can demonstrate exactly why I am inclined to loathe self-insert characters.

One of the big offenders with self-insert characters is that they know too much for their own good. They have interactions with everyone, but they're all very typical and predictable, none of them are clever. Luke talks like a generic Skullgirls fan would (Trying to steer Cerebella away from a life of crime, sympathizing with Peacock's past, so on and so forth). This ranges from annoying to diminishing the special dialogue's "specialness" to being Sue-like at times (Knowing about Filia's amnesia and talking to her about it? Come on, man). In addition, coming from outside this universe means they can't take advantage of any of its unique attributes. Filia's got a parasite. Cerebella's got a Living Weapon. Luke has...a couple guns and a sword. Even his portal "gimmick" would be recycling ideas already attributed to Venus. Not exactly thrilling by comparison, eh?

While less offensive than a Mary Sue variant, self-inserts (Literal ones, in this case) are in general boring, shallow, hard to appreciate, and, like the MS variant, used solely for wish fulfillment (I'm looking at you, Aeon/Venus Boss Battle).

But that's a general statement. Luke has further flaws than even this (Namely, why the hell is he immortal?).
allright then, editing some.
Edit: Done mixing up a little, any other suggestions? (Other than go kill yourself.)

Oh also:
Please tell me that self insert character is a troll post. It's just so terrible, it has to be someone trolling,
If it were trolling it would have more grammar errors, it'd be much shorter, it'd lack spoiler tags, and it would have a couple "I'M SO AWESOMZ" thrown in.
 
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So, I just came up with an idea, after listening to The Megas' "Harder than Steel" on repeat and being hyped about Beowolf. Meet the Hometown Heartrate of Little Innsmouth, the Vigilante Vagabond, the unstoppable machine of righteous fury... Beat.

Okay, so not exactly the greatest name in the world, but whatever.

Name: Beat (Real Name: Mikkel "Mac" Heart)

Age: 16

Appearance: (same as with Monty Carlo; I don't have confidence in my ability to draw him, and even if I did, I don't got a scanner)

Before "The Surgery", Beat, then called Mikkel Heart, shortened to "Mac" for whatever reason, looked a lot less beat up, no pun intended. He was usually wearing sharp dress shirts with suspenders, black trousers, white socks and black loafers. Because he was younger, he wasn't chiseled and was in fact actually rather skinny and short for someone his age, and he didn't have his signature scar. His dark brown hair was cut very short by comparison to now.

Six years later, he changed his image to go along with his new found goal. If he wears shirts at all, they are usually tank tops, but he usually forgoes wearing a shirt, instead going with long hooded trench coats, worn like capes when in a fight, with black being the main color. This shirtless attire allows his well-chiseled and toned, lean upper body to be seen, as well as the gruesome, large, bright crimson red to the point of almost glowing scar over his heart. His dark brown hair is now usually left to grow out long and is slightly unkempt, and has so far gone down to the middle of his back. He wears black pants tucked into knee-high black boxer's boots. He stands at a little over six feet.

Personality:

Beat used to be rather snobby and nasty. If you weren't human, you weren't in his good graces, and he might've even literally kicked you while you were down. If you weren't rich, you were a waste of space. He believed that the world revolved around him and the Heart family. Everyone else was just frowned upon by the Goddess and the Trinity. He didn't like getting his hands dirty, preferring others do the work for him, and he thought Beowolf was just a character.

After "The Surgery", though, his personality and views made a major 1080 turn. Not only did he become extremely grizzled and wizened up, although hot tempered and vengeful against the Medici Mafia, after years of kicking down people at the bottom, he understood what it was like to be at the bottom, and sought to protect those at the bottom. The world no longer revolved around anyone at all, a lesson he learned the hard way, and now everyone deserves to be on equal footing with someone else. Beat also became extremely determined to get the people's justice and his revenge on the Medici; he sought to become stronger, faster and tougher so that what happened to him would never happen to anyone else. To create a world where the children would be happy and united.

If that last part sounds a bit wrestler-y for a pugilist, that's because it completely is. Beowolf, the character he once was bored with, became more than a character on the TV screen to him. He became a model; a hero. He didn't just grow to like Beowolf, he wanted to be like Beowolf; a strong man who doesn't afraid of anything. As a result of this, he ended up borrowing a mannerism or two from his hero, as a result of his admiration and as a symbol of his remolding of himself as a man. However, he doesn't only want to be a hero to the children of the Canopy Kingdom, but to children everywhere, even the Dagonian, Feral and Gigan children. He wants to be a hero and symbol of righteous fury for the whole world, and he intends to become such with an iron fist.

History: (just a warning, this turned out longer than expected)

Mikkel "Mac" Heart was born to a rich family that was one of the investors of the CWF - the Canopy Wrestling Federation - and as such lived a comfortable life of luxury. His father would constantly make bets on the fights, which Mikkel always viewed as silly parades of characters with no purpose, and would always make a humongous profit off of it.

That all changed when he decided to gamble against Lorenzo, head of the Medici Mafia. Lorenzo bet against a newcomer that had absolutely no record on him at all; a total n00b without any experience in the ring. Mikkel's father bet on a veteran that had an impressive winning streak. The wagers was the "usual Heart family wager": everything Lorenzo owned versus everything Mikkel's father owned, winner take all. Mikkel expected, like his father, that the usual would happen; Mikkel's father's bet would win and the family's status would be elevated even further.

Things didn't go as planned, though. The newcomer? In league with the Medicis, and payed good money to have the fight rigged in his favor. And the Medicis kept their end of the bargain; they spiked the veteran's water with a poison that rapidly weakened him as he was fighting, resulting in the veteran losing and later dying, the newcomer coming on top, and Mikkel's father losing everything he had, including his life, his house, his wife and even Mikkel himself. Knowing that the Heart family were named "Heart" for a reason, the Medicis decided to take Mikkel's heart, with plans to sell it overseas. This was an event he would call "The Surgery".

That should be the end of Mikkel's story. And technically, it both is, and is not.

Mikkel woke up with his memory still intact in a pile of corpses under the boardwalks of Little Innsmouth, evidently where the Medici family dumped off its victims, and with huge, red and glistening scar over his chest. He had no shirt or shoes, his pants were torn, he was wet and dirty, he was in pain and he was cold. A struggling Dagonian family, seeing him in his current state, decided to take him in, in spite of how hard it would have been on the family's low income.

This family was Dagonian, and very low income, with five mouths to feed, three girls and two boys, already without including him into the equation. He told them his name, and his family was notorious for their racism towards Dagonians, just like everyone else that wasn't human. Aside from his name, they knew nothing about him at all; he was a total stranger. And yet here they were, protecting him from the outside world when it was clear no one else could. Mikkel couldn't understand it.

But more importantly, he couldn't understand why he was alive. That was, of course, until a voice in his head interrupted his sleep one night. The voice called itself Ali, and it belonged to... his heart. Yes, the reason he was still alive was due to the handiwork of a squid-like symbiotic parasite that could function like a superhuman heart, who had accidentally entered his body when it was aiming for an entirely different corpse. His revival was a complete accident. Naturally, this made Mikkel even more depressed than before.

Then, one night later, while he was slowly eating dinner in front of the TV with the other children, trapped in his emotional turmoil, the children popped in a recorded re-run of a Beowolf fight. Once uninterested, one of the children encouraged him to watch it with them. He did so, and it turned to be a life-changing experience. Beowolf fought with so much gusto, so much zest for the match, and at the end, gave a big speech to the camera about willpower. How you can't look at any defeat as anything other than a chance to make yourself better and closer to unbeatable, and a protector of the world.

These were the best possible words for Mikkel to hear after everything that happened. He now realized what actually happened. His resurrection was no mere accident; it was a chance at redemption for what he became. A second chance to become better than the little brat he used to be. This family - his new family - was protecting him out of the kindness of their hearts, like Beowolf was protecting the audience from people like Grendel's mother. And he too wanted to become a protector. Not just of his new family, but of the world. He could become strong enough to destroy the Medici Mafia and others like them. He could become a hero to all. Not just the humans, but the Gigans, the Ferals and especially to the Dagonians, like his new family.

Mikkel Heart was dead. Now, he was only a heartbeat left of the old him, seeking redemption. He was now Beat.

Six years passed. Six years of pugilism training, a combination of the teachings of his new, Dagonian father, self-teachings, books, movies, televised events, rented videos that he played over and over until the tape wore out, correspondence courses... anything he could he learn the art from, he learned from. Six years of training with Ali, testing and pushing to see what his new "superhuman" heart was capable of doing for him. Six years of getting into fights with various bullies and punks that visited Little Innsmouth to hone his instincts.

After six years, he tested the results of his training on some Medici goons that came after his sisters to take them away from their family. Whether it was for trafficking or something worse, Beat didn't know or care; he just punched them all out. Needless to say, it was a flawless victory, to the awe of the parents and to the cheers of his siblings. He was ready. Nine of the goons dead, he grabbed the last living one by the collar and he glared him straight in the eye, growling one command to the scared crony:

"Tell your boss that his days are numbered. That there is a boy- no, a man on the streets of this Kingdom hunting him down, and won't stop trashing his Mafia until he throws the final swing and his heart stops beating, so your boss better starting counting the last of his heartbeats..."

Gameplay Speculation:

Beat is a bare-knuckle boxer whose technique combines classic and modern pugilism; attacks focusing on the head and body are used equally. As a result, Beat is very combo-focused, as, even though he isn't exactly a weak hitter, his biggest edge is his speed, allowing his blows to connect very quickly. However, unlike most "boxer" characters, whose Kick buttons are allocated to just punching again or some type of dodging maneuver, Beat's Kicks actually have a purpose: toe-stomping. Beat is a street-fighting boxer, and as such doesn't mind literally stepping on his opponent's toes get an edge in the fight. Beat isn't above using shoulder charges and headbutts either.

A very important mechanic to be aware of when both playing as and against Beat is his "heart", Ali. During his fights, a Heartbeat meter will be underneath his Tension meter. Whenever he gets hit or lands a blow, or even moves or stops moving, the Heartbeat's number will fluctuate constantly, resulting in increases and decreases in speed and strength, the default number being 32. There are even specials that increase the Heartbeat meter, with the max it can reach being 60. However, Beat will overclock his heart rate to 100 should it look like he's losing the fight (translated: when his health gets low enough), and will stay at that rate for a few seconds, though he gets extremely exhausted as a result, dropping it down to 1 for the next few seconds.

Gameplay Inspirations/Influences:

Little Mac (Punch-Out series)
Balrog and Dudley (Street Fighter series)
Akihiko Sanada (Persona 4 Arena)
Steve Fox (Tekken series)
Yugo Ogami (Bloody Roar series)

Moveset:

Specials:

Chi Kung: (:QCB:+:LK: (repeatedly)) Beat uses breathing techniques to breathe in and out rapidly to build up Ali's BPM (and increase his Heartrate by 4 per breath). Unfortunately, if he's hit, he gets attacked out of it, and he gets the wind knocked out of him, cutting his Heartrate down by half.

Chamber: (:QCF:+:HP:) He throws a strong corkscrew aimed at the opponent's stomach. If it's not followed up, this staggers the opponent.

-Vessel: (:MP: after Chamber) The follow up after Chamber, Beat grabs the opponent by the collar, and headbutts them square in the face. If it's not followed up, this leaves them in a crumple state.

--Artery: (:LP: after Vessel) One follow up to Vessel. Beat hits the opponent with an uppercut, sending them flying straight up into the air.

--Vein: (:HP: after Vessel) The other follow up to Vessel, Beat sways back and hits the opponent with a strong haymaker.

Heartbeat Stomp: (Any :K: button) A toe-stomp that deals minor damage but stuns the opponent for half a second. Can be blocked. Jumping version rockets straight down.

-Pulse Combo: (:LP:, :MP:, :LP:, :MP: after Heartbeat Stomp) An optional follow-up to the Earth Stomp attack, it is a simple left-right-left-right combo that increases his Heartrate by 4 per hit, but can be easily blocked.

-Adrenaline Charge: (:F::HP: after Heartbeat Stomp) Another optional follow up to the Earth Stomp, he hits the opponent with an aggressive shoulder charge sends the opponent flying against the wall, causing wall bounce.

Slow Flow: (:D::HP: during a combo, can only be done after a combo of ten or higher) A special sort of cancel, Beat throws a strong left hook that knocks the opponent to the ground and gives him time to breath, allowing his Heartrate to reset.

Hypertension: (:HCF:+:LP:) Beat throws a very fast but light, three hit combo of jabs. This can be repeated up to two more times in a row by using :Arrow::LP: immediately after. After three times, he stops to breathe. Each time it hits, his Heartrate increases by 5.

Blockbusters:

(Level 1) Heart Attack: (:HCB:+:P:) Inhaling a deep breath, Beat spins on his heel and throws a very powerful straight into the opponent's chest. If it lands, the opponent is left to crumple to the ground.

(Level 3) Heartbeat Hurricane: (:QCF:+:PP:) Beat performs a series of clotheslines on the opponent. The speed and strength of the Blockbuster is adjusted depending on Beat's Heartrate meter.

(Level 5) Arrhythmia: (:QCF:+:LP::MP::HP:) Psyching himself up with a battle cry, Beat throws a powerful combination of uppercuts, hooks, and haymakers. Once the beat down has finished, if all of the hits landed, Beat's Heartrate meter is maxed out at its normal maximum of 60. However, if none of them landed, his Heartrate meter cuts down to half of what it was before.

(Level 5) Adrenaline Rush: (:QCB:+:LK::MK::HK: ) Letting out a powerful battle cry, Beat psyches himself and overclocks his Heartrate, at the cost of slowly whittling away his health while he's overclocked. Just like normal, his overclocked state only lasts for a short few seconds, after which his Heartrate goes from 100 to 1.

I had a certain degree of fun with this. I'll post/add his Specials and Blockbusters later. Awaiting criticism in the meantime. :)
 
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I'm kinda nervous about posting my OC. ^^;; Do you guys think I should?
 
I might as well try this out.
Name: Nick
Gender: Male
Birthday: September 20th
Age: 14
Build/Appearance: Short; Brown hair; Green Eyes; Almost no muscle mass; Prefers pants and t-shirts; Wears a "utility belt" to hold his knives and Super Stun-Gun Mk.5
Weapons: Throwing knives; Homemade Stun-Gun; Small robot made of scrap
Likes: Inventing things; Electricity; Annie of the Stars; Standing up for others; Puns
Dislikes: Medici Mafia; Seeing others in trouble; Any kind of pain (especially stubbing his toe); Close-Quarters Combat; Nightmarish creatures; Making the problem worse
Skills: Good at wiring, inventing, and thinking logically; Terrible at defending himself
Personality: Smart; Logical; Strong sense of justice; Slightly impulsive
Random Tidbits: Likes to hang out at Yu Wan's restaurant in Little Insmouth; Most of the parts he uses for his machines were found in or around trash cans; He slips into the sewer water quite often; Is a bit of a klutz
Jacob was a part of a small family in New Meridian, having a mother, a father, and a younger sister. Jacob absolutely loved tinkering with small machines and had no interest in strengthening his body, much to the dismay of his father. Despite this, he had a strong sense of justice and built a makeshift stun-gun to make up for his lack of strength; he also has a multitude of throwing knives. On his 13th birthday, he saw Black Dahlia and a bunch of goons attacking a small family. At this point, he used his stun-gun to incapacitate one of the goons. Unfortunately, this got BD's attention. Knowing that he bit off more than he could chew, Jacob ran off, taking an extremely convoluted path through the city in an attempt to lose them before getting home. Upon arrival, Jacob saw that his home was nothing more than a burnt husk, and his family was nowhere to be seen. From this point on, Jacob used the sewers as a safehouse to avoid the Medicis, and only used one of his many disguises when on the surface. After about a year of hiding, the skullgirl appeared and began attacking the Medicis. Jacob knew this would be when they'd be at their weakest, so he decided that this would be his time to strike. Armed with the Super Stun-Gun Mk.5 and some thick body armor of his own design, Jacob set out to knock the Medicis off of their perch once and for all.

You can check out more info at https://charahub.com/character/298932/Nick
Movelist:
  • s:LP: Punches opponent in gut
  • s:MP: Pistol whips opponent with the Super Stun-Gun Mk.5
  • s:HP: Stabs opponent with throwing knife
  • s:LK: Kicks opponent in the shin
  • s:MK: Stomps on opponent's foot
  • s:HK: Kicks opponent in the gut, falling over in the process (Knocks himself over along with the opponent)
  • :QCF: + :P: Shocks opponent with the Super Stun-Gun Mk.5 (Range determined by :P: used)
  • :QCB: + :P: Throws knives at the foe (Angle determined by :P: used)
  • :DP: + :K: Brings out his mini robot to charge at the enemy and shock them (Distance determined by :K: used)
  • :QCF: + :PP: Thunder Knives (Blockbuster Lv.1) Throws 3 knives at the foe and shoots the Super Stun-Gun Mk.5 at the knives, thus shocking the foe
  • :360: + :PP: Knife Storm (Blockbuster Lv.2) Throws an uncountable number of knives at the amount
  • :DP: + :PP: Up to Eleven (Blockbuster Lv.3) Cranks the dial on the Super Stun-Gun Mk.5 up to eleven and fires at the opponent, causing them to spaz out uncontrollably.
Fighting style: As shown by the movelist, Jacob prefers to fight from a distance; however, if he must fight up close, he takes advantage of his knowledge of the obvious to aim for the "weak points".
  • (When using Up to Eleven) "This might tickle a bit..."
  • (Upon victory) "Quite shocking, isn't it?"
  • (When using Knife Storm) "Let's take a little off the top."
  • (Before fighting Cerebella) "Looks like I can't run this time..."
  • (Before fighting Double) "I wish I had my brown pants..."
  • (Before fighting Valentine) "I'll give you a taste of your own medicine!"
  • (Upon defeat) "I guess my luck finally ran out..."
  • (When using :QCF: + :P:) "ZAP!"
  • (Upon defeating Parasoul) "Check and mate."
  • (When using :DP: + :K:) "Go, go, go!" or "CHARGE!"
I do not have any artwork due to my lack of drawing skills. As a result, I would greatly appreciate it if someone would draw this.
Screw it, I drew him anyway.
5934a1973d64f5106822f630864bcf25-d7mlvm3.jpg

Edit 1: Updated Movelist and Battle Quotes; Added Random Tidbits section; Added an additional weapon
Edit 2: Added an image; Added some Battle Quotes; Updated the Build/Appearance section; Updated the movelist
Edit 3: Added a link to Charahub for more info
Edit 4: Changed the name
Edit 5: Made the post easier to sift through; Removed a quote
 
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Alright, here's mine.

skullgirls___shoji_by_pixelchama-d7m428n.png


Name: Shoji
Age: 721 (17 when killed.)
Birthday: April 11
Blood Type: B
Height: 5'5
Weight: 120 lbs
Measurements: Unknown
Likes: Tiamat, Training, Fighting, Being Alive, Old culture.
Dislikes: Double, Skullheart, Medici Mafia, Newer world, Being dead

(Will write story later when it is completely ready. ^^; I'd feel bad seeing these long stories and just giving him a little. I'll write it as best as I can then post it. And since I can't explain it because the bio isn't ready yet, Tiamat is his parasite. She's a serpent-like one.)

Gameplay Speculation:

Shoji is a rushdown fighter, but has one long ranged attack: His chain and Kunai. His fighting style is mostly composed of ninjustsu and acrobatic movements to disorient his enemies. While he's mostly independent, Tiamat can sometimes pop out of his back and attack the enemy as well by biting or spitting some close range acid. His basic attacks are mostly real styled kicks and punches, but he can use his kunai as a close up stabbing weapon and swing the chain to attack them. If he manages to get a hit with his Kunai and chain throw, he can either pull the enemy towards him or throw them on the other side of the map. However, the chain and kunai attack is the only one that is long ranged. It is best to get up close with the opponent to make Shoji work at his maximum potential.

Gameplay Inspirations/Influences:

Scorpion (Mortal Kombat series)
Ryu Hayabusa (Ninja Gaiden series)
Yoshimitsu (Tekken/Soul Calibur series)
Ibuki (Street Fighter series)
 
So, here is the moveset for Beat, which I took some time to put together.

Specials:

Chi Kung: (:QCB:+:LK: (repeatedly)) Beat uses breathing techniques to breathe in and out rapidly to build up Ali's BPM (and increase his Heartrate by 4 per breath). Unfortunately, if he's hit, he gets attacked out of it, and he gets the wind knocked out of him, cutting his Heartrate down by half.

Chamber: (:QCF:+:HP:) He throws a strong corkscrew aimed at the opponent's stomach. If it's not followed up, this staggers the opponent.

-Vessel: (:MP: after Chamber) The follow up after Chamber, Beat grabs the opponent by the collar, and headbutts them square in the face. If it's not followed up, this leaves them in a crumple state.

--Artery: (:LP: after Vessel) One follow up to Vessel. Beat hits the opponent with an uppercut, sending them flying straight up into the air.

--Vein: (:HP: after Vessel) The other follow up to Vessel, Beat sways back and hits the opponent with a strong haymaker.

Heartbeat Stomp: (Any :K: button) A toe-stomp that deals minor damage but stuns the opponent for half a second. Can be blocked. Jumping version rockets straight down.

-Pulse Combo: (:LP:, :MP:, :LP:, :MP: after Heartbeat Stomp) An optional follow-up to the Earth Stomp attack, it is a simple left-right-left-right combo that increases his Heartrate by 4 per hit, but can be easily blocked.

-Adrenaline Charge: (:F::HP: after Heartbeat Stomp) Another optional follow up to the Earth Stomp, he hits the opponent with an aggressive shoulder charge sends the opponent flying against the wall, causing wall bounce.

Slow Flow: (:D::HP: during a combo, can only be done after a combo of ten or higher) A special sort of cancel, Beat throws a strong left hook that knocks the opponent to the ground and gives him time to breath, allowing his Heartrate to reset.

Hypertension: (:HCF:+:LP:) Beat throws a very fast but light, three hit combo of jabs. This can be repeated up to two more times in a row by using :Arrow::LP: immediately after. After three times, he stops to breathe. Each time it hits, his Heartrate increases by 5.

Blockbusters:

(Level 1) Heart Attack: (:HCB:+:P:) Inhaling a deep breath, Beat spins on his heel and throws a very powerful straight into the opponent's chest. If it lands, the opponent is left to crumple to the ground.

(Level 3) Heartbeat Hurricane: (:QCF:+:PP:) Beat performs a series of clotheslines on the opponent. The speed and strength of the Blockbuster is adjusted depending on Beat's Heartrate meter.

(Level 5) Arrhythmia: (:QCF:+:LP::MP::HP:) Psyching himself up with a battle cry, Beat throws a powerful combination of uppercuts, hooks, and haymakers. Once the beat down has finished, if all of the hits landed, Beat's Heartrate meter is maxed out at its normal maximum of 60. However, if none of them landed, his Heartrate meter cuts down to half of what it was before.

(Level 5) Adrenaline Rush: (:QCB:+:LK::MK::HK:) Letting out a powerful battle cry, Beat psyches himself and overclocks his Heartrate, at the cost of slowly whittling away his health while he's overclocked. Just like normal, his overclocked state only lasts for a short few seconds, after which his Heartrate goes from 100 to 1.

I've also added these to my previous post concerning Beat.
 
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