I've heard some people claim that freely picking and choosing which skills and abilities get passed on makes those games too easy since that makes it easy to keep skills like Victory Cry with you for the rest of the game after you first get a demon/persona with that ability. Since PQ is a mixture of Persona and the relatively unforgiving Etrian Odyssey series, random skill inheritance on the sub-personas was likely brought back in order to keep stuff like that from happening.Reminds me, why the fuck did they got backwards from SMT IV/Persona 4 Golden? Like, seriously, in those games we just CHOSE what abilities carried over into the slots we wanted. Killed the whole abilities scumming. And then its back in PQ for no apparent reason...O-ok...why? It bugged the hell out of me.
What's with this sassy.....lost child?