Bucky Barkley
Well-Known Member
"I'll get you one of these days, Denizen! One day! Preferably in a few decades. Maybe when you are old and gray. And have lived a happy and fulfilling life. Then I'll get you!"
Death? Me?
2 words:
All right, I'm back from the dead and I feel...meh?
You replied,
I know you had SB kill them because you wanted to put her in his story. But that's the problem. It's something that doesn't make sense for a good number of reasons.
So then I guess I'll repeat myself. "He gets mail at his Lego Brick house?" If HE gets lost, how could a mailman consistently deliver mail to this house? Your answer just made things a little more confusing. Not to mention the whole, "How did he avoid animals for half a year?" question. You gave a list of ways to scare animals off/avoid them, but what about when he's sleeping? Where did he sleep? This is a hole in your story. And trying to explain how it works instead of fixing it just makes more holes.
First of all, if everyone else is fused, there's gotta be a reason for it. And secondly, I'm pretty sure Alex said that if parasites were ever separated from their hosts, they would both die. If any of you Lore-Heros out there could share a link confirming this, it would be much appreciated!
Aw man! I missed the Q&A?! Anyone know where I can find this new info? This is exciting stuff!Oh man I can feel it, I can feel my inspiration rising! I KNOW EXACTLY WHAT TO DO FOR MY NEXT CHARACTER! Expect detail on Wiglaf's level by this Sunday. Oh that reminds me, according to Alex Ahad's recent Q&A Rommelgrad is actually a city in an unnamed country. I'll have to adjust Wiglaf's story to suit this new canon information.
You're enthusiasm is flattering but misdirected. No matter how detailed or well written my character is, it pales in comparison to any character that is represented in an image. If only I could draw! Why did God see fit to curse me with hands that destroy rather than bless me with hands that create?
Don't jump! Repurpose your character to fit this new information! I recommend ditching the status as Ruler and instead make him an advisor or councilman, that will allow more room for you to adjust his character accordingly.
Good thing it was only a ground-floor window. It would be a shame to let such a cool concept go to waste.
All right, I'm back from the dead and I feel...meh?
Now, before I start, I would like remind you, Mister Funkermonster, that you asked me to look and give suggestions on how to help improve your character.
Remember, all I have said about your characters before, as well as here, is to try and give you an idea about what problems currently exist with them and maybe what you should do to fix them. I'm just going to be a little more blunt here. I know that you probably made these charcters for fun, and nothing is less fun that having problems with them thrown into your face. But that is what I'm going to do, so please know this going in.
Now, I could keep going, but I feel that it would be excessive. The point is, [Insert name]'s character and story have MAJOR problems. The biggest of which is that you are trying WAY too hard to tie him and other characters together. It's just not working here. I said this before, but you really need to make him his own character. At his core, he does have a defined character. He is an orphan who is hunting down the person who ordered to have his family killed. That's a fine character. Now you just need to build from here. Give him and his family some backstory and some interaction. You say he loves them, so have some moments where we see that. It'll make the loss of them have a much bigger impact. Have him get his parasite from somewhere other than an existing SG character. Make sure his family's death and his survival makes sense. Once you've got the key elements worked out, go ahead and find a way for him to interact with other characters. Make sure it feels natural. There is a good character in here somewhere, but he's lost under all the forced character interactions.
I know I'm pretty much asking you to completely rewrite your character's story, but if you really want to improve him, that's probably your best bet.
Yeah I don't actually create fan characters a lot, but I think the key is to make a character who isn't defined by their relationships to canon characters. You obviously want some connection with the universe, but your character's gotta be able to stand on their own and tell their own story even if they didn't exist in that universe.
You'd also want to create some kind of plausible reason why we don't see the character in canon. What a lot of people do wrong is they make a character who's Ms. Fortune's brother or whatever and I'm just like "Well, why didn't we see him in the story? Why doesn't she ever mention him?"
Mourningstar's connections to the cast are loose (she was hired by the Labs to catch Painwheel), and she jumps in AFTER the events of story mode, because the story had no need for her before then. Hopefully it works! :P
I would agree if the story mode had an actual ending, but the truth is: it doesn't. While every character does have their own ending in each one's story, none of them are actually canon and the story continues to rage on anyway, and I really don't see how Mourningstar would have to be put after the events, considering how the game isn't even over. If the endings were canon:
None taken! I know that a good number of them are small, and every story is going to have little problems, no matter what. I was just pointing them out for the sake of pointing them out. But it's also a good thing to remember that while the big things define your character and story, the small things help us to connect and become invested in them.Guess there's no reasoning with you on this, huh? When I first read this comment o' yours, I was blown away by your critique and I initially gonna say, "Restart the story? No way!!" since it took forever to type it. But now, it just ocurred to me that I can restart it while still keeping the good parts (imo) and I can't argue too much with your logic (though I found and still find a lot of your questions to be minor, trivial nitpicks, no offense).
Considering that his family's death is a key motivation for his story, yeah, it kinda is. The survival is also important. If everyone else is being killed, there should be a believable reason as to why he isn't. If you're going to go over this crucial part of his story, it should be able to keep us interested all the way through. This is a dramatic moment, and if it's unbelievable, forced, or rushed, all dramatic tension is lost, and so is our interest. That being said, it is sorta okay to glance over it early on if you do intend to talk about it in more detail later.The part with me showing moments of his family to make it have a bigger impact? Is it really that big of a deal? I don't think it is, I think that's just minor and not really that bad enough to ruin the story. His survival, also a menial nitpick and the reason it bothers you that much is beyond me. I actually did plan to tell that these parts where shown in flashbacks during his story mode, not before it since it wouldn't really too much then. I get what you mean and I don't disagree with you, but let's be honest: How much can it matter? In my view, I think it can't matter much, I think you exaggerated a little bit on this point (again, no offense). I will get around to that part, but its for another day, once I get his whole story down.
None taken! I know that a good number of them are small, and every story is going to have little problems, no matter what. I was just pointing them out for the sake of pointing them out. But it's also a good thing to remember that while the big things define your character and story, the small things help us to connect and become invested in them.
Considering that his family's death is a key motivation for his story, yeah, it kinda is. The survival is also important. If everyone else is being killed, there should be a believable reason as to why he isn't. If you're going to go over this crucial part of his story, it should be able to keep us interested all the way through. This is a dramatic moment, and if it's unbelievable, forced, or rushed, all dramatic tension is lost, and so is our interest. That being said, it is sorta okay to glance over it early on if you do intend to talk about it in more detail later.
The changes for the most part seem pretty good. Cassius/Brutus being an alien makes more sense than being a parasite. You said that you would give them a history, but unless it's absolutely vital to the story, I don't think that it's needed. I still want a little more info on the toy brick stuff, though. Such as, where did Felix get enough bricks to build a whole house? Why build a house with toy bricks instead of just finding an empty cave? Again, nitpick, but, like I said earlier, this skill comes out of nowhere and is never looked at again. You should mention early in his backstory that he likes to build stuff with them and has done so for [insert time-period here]. Heck, maybe even have it so that the house was already built/under construction. Kinda like a clubhouse/hide-out, but it then became his place of residence after the loss of his family. It's a small thing, I know, but it's the small things that help make a story and character that much more believable.
Now I would like to make note that you are not just giving us Felix's backstory, but also what his story would be if he were in the game. There is nothing wrong with this, but it's a lot to write and present all at once. I would like to suggest writing them separately. Write his backstory first. Take time to fully establish his character. Let us know who he is and what his past was like. Then write how his family dies, his meeting with Cassius/Brutus, and his decision to find his family's killer. Once you have your character totally defined, you can try and write how his story-mode would go.
Also, for the sake of just creating a post describing your character, keep it relatively simple. With all the information you've been giving us throughout all your posts, it feels almost like you're building up a fanfic instead of just a character post! I realize that throughout this post I have said, "in the story," a lot. So a lot of what I'm saying is much more relevant if you are indeed writing a full-on story or fanfic, but isn't necessarily needed if you are just going to give us a brief description of your character. It is probably a good idea to decide whether you want to describe your character in a story driven matter (in which you will need details and should try to get us at least a little invested emotionally), or in a strictly informative matter (just the important details, no fluff).
Eh, but now I feel like I'm just talking in circles, not really going anywhere and probably being more confusing than helpful (Ugh, I'm trying way too hard). At the end of the day, it's all up to you as to how you are going to write and present this character. All I can do is wish you the best of luck!
This is really the only thing I did tell about his in-game story, and even then I didn't give specific details about this. I'm gonna tell only the outline or overview right now, the real story comes later:
Srry for another double post but....(...And, not to get too off-topic, but I gotta come to Filia's defense. She actually serves a very important purpose in the story - she's an audience surrogate. Giving her amnesia means that she's learning about the crazy world of Skullgirls at the same time we are, which makes it easy to identify with her and thus makes her well-suited for a protagonist role.
As the smoke and shrapnel settled, Gary found that he was the only survivor. But as he set the corpse aside, he realized that something was very different. The trench coat had come off the gigan and was stuck to him. He tried to pull it off, but it wouldn't budge. Then it moved on its own, putting itself on Gary. It was a parasite! It needed a new host, and unfortunately for Gary, there was no one else around. Realizing that there was nothing he could do, he grabbed what little loot had survived and made his way back to his Superiors. They didn't take the news well and decided to stop using his services.
I like the idea of a parasite with infinite pockets, but the part with him abandoning his family to make himself a new name almost ruined the best part of the story, and it made it seem that you almost completely forgot you even added them in the first place (mostly Lawrence though). Good story overall, but I personally found that it gets a little less interesting when the ending comes near, and also lacking detail in why he's choosing to fight.But Gary didn't stay with his family for long. He decided to leave them to make a name for himself in the criminal underworld, much to their dismay. He succeeded, selling illegal contraband, stolen goods, and information. Nobody dared to cross him, not only because he was a valuable asset, but because of his parasite, he was basically a walking armory.
I'm sorry, but this is begging to be pointed out. He'll get eaten if he stays in a cave, but he can take 6 months to build a house without getting eaten? Where did he stay during that time? I've asked this question before. Twice! So now I'll ask again, how in the world did he avoid wild animals while he was building this new home?
- He was in there during the middle of the night in a really dense forest, and night time is probably the worst time to be out in such a place, since a lot of animals are nocturnal and can be quite dangerous. He didn't have time to keep looking, he just tried to find a spot with enough room to build his home, its only a matter of time before a pack of wolves comes to try and eat him.
- Animals may try to come to that cave he resides and take it from him if they didn't occupy it already, maybe even try to eat him in his sleep!
WHAT?! The whole forest is marked off with police tape and signs? Why? That seems like significant information. It also opens another hole in the story. You said earlier that he gets mail to his house. If this is the case, the mail carrier is breaking the law delivering the mail. Not only that, but that implies that people know that someone is illegally staying in the forest.
- The hideout part? Pretty clever I admit, but why would he make one in a forest that is clearly imprinted with "Keep Out" signs and Police Lines when his Parents are still around? Not only would he still endanger his life (without Brutus/Cassius around to luckily save him that time), but would get in big trouble with his parents for going in there and being stubborn. With his parents gone, no one can put him in trouble (well, except for the authorities... if they can find him) and he technically has little choice when his real home is destroyed and he's hiding from the public.
And he gets all those bricks from having them since the age of 5, building tons of things with them that other people would have a real hard time doing, and keeps a collection of those models in his room like a museum or something.
This is nice. A quick explanation at the beginning of the character description is all we need to believe that he would build a house out of the stuff.
Oh and Bucky, I'd like to ask you a bit about your character, Pockets. A lot of these are nitpicks, but they still perplex me:
1. The part with that Henri being an elf? Wasn't your last character already one? Nothing wrong with it, but a human + an elf = ???
-John Doering is only appearing as an elf. His actual race is unknown to the public.
2. You know, you really should add dialogue between the characters after you're done with the backstory, not during it. I felt that it made the story a little too long.. and seems even longer than mine (probably because mine are all unfinished though). I do think u put a lot of effort making it though.
-Yeah, I felt it was weird to have, but for a different reason. I thought it was strange because I used it there, but nowhere else. But I kept it because it did give Henri a little bit of a character, and that just seemed like a nice thing to have.
3. How can someone find all the stuff they use if they have so much in their pockets? Sure he might not be weighed down, but shouldn't it still be hard to find whatever weapon he wants through all that junk in his pockets (you did say he stole anything and everything he could)? It sounds like you basically turned him into a living junkyard!
-This is definitely a legit nitpick. The only thing I can come up with off the top of my head is that Trenches can read Pocket's mind and can move the desired object so that he can easily grab it.
4. This is probably just me misunderstanding you again, but You said he met Henri on his 16th birthday and he's already become 42 and his hair starts to gray after a couple of years?
-Yes, he met Henri when he was 16. The age and appearance are referring to the present, and, at present, he is 42.
5. You mean to tell me that after failing one mission and bringing back little loot, that the military already started abandoning his services? Unless he failed a number of other missions (which you didn't give alot of detail about), that sounds a little extreme. Kinda reminds me of da same criticism you gave me on [insert name]..
-I said they weren't pleased, but I didn't mention what they weren't pleased about. If you recall from my John Doering post, hosting a parasite is seen as taboo in the Skullgirl's Universe. This is why they decided to stop using his services.
What perplexes me even more is the fact you said that after being fired, Pockets and his family immediately went back into povety already? You're either making it sound like they didn't pay him very much (or maybe not all), or he's big on spending money and ends up wasting it all very fast, no one should immediately go back into poverty just from that.
-I never said that working for the military made them rich again. They were just getting what they needed (food, water, shelter, etc.). Therefore, he had to go back to stealing in order to get those things.
6. You also didn't give much detail about his life in the war in general, only saying that he served for two years. Was he considered an incompetent thief? How much was he paid? Did he actually enjoy doing it? Did he ever get to see his family from time to time?
-I really didn't see the need to go into detail here. It's a rough time in a rough place. That's really all there is to tell.
7. This is purely me and not your fault but: What the hell is a Gigan? Is he related to the monster Gigan from the Godzilla franchise (which would make him part alien cyborg! :P)? I heard about it in Bewolf's story, but apart from the Godzilla monster, I have no idea what this is in SG.
-They're basically a race of giants. Scythana is a half-gigan if I recall correctly.
8. About Henri again when the war came: You say he tried to get himself and his family out of poverty by robbing necessities and went back to doing it again later? She actually tolerated it? She did nothing to try and stop him? Would this influence his own son, providing a really bad influence by inspiring him to become a thief just like his dad and cheat others? Did Henrietta still paint pictures for him even without getting any money? Like one showing the misery he creates by cheating others?
-Who said his family knew he was stealing? As for the painting, it's hard to paint when you can't afford the materials for it.
9. You got his backstory, but no in-game story? I had the same curiosity with the first OC you made (forgot his name), the one who used that chameleon tongue thingie.
-I personally don't think it's important to write the characters into the in-game story. I can connect them to the story if I want. Pockets could go after the Skullheart because he could sell it for a fortune. But, eh, I don't think that he would really go for that. He's successful doing what he's doing and he does have something to lose. He's not going to take a huge unnecessary risk looking for it.
10. Can that parasite coat talk? Does it have a face or personality?
-Yes it can talk. I should probably add more info on him to the Personality section. Basically, Trenches is all business. He doesn't talk unless it's to warn Pockets about something dangerous.
11. You said that Henrietta took him with her all over the world and gave him a place to stay and food to eat. Does she rent these 'places to stay' every time they travel elsewhere and have her paintings in that many museums? I found that part to be kind of odd tbh.
-She travels around with her paintings and holds exhibits. The paintings go where she goes. And yeah, she rents places to stay.
12. I think I understand (correct me if I'm wrong) how your character would fight if he were put into the game: but picking stuff out of his pockets and using a large variety of weapons when in combat? Kinda odd but I like the idea.. a LOT. I still like the Chameleon Tongue idea better, but this is pretty good too.
-Yeah, that's how he fights. I'm also tossing around the idea that Trenches can use it's sleeves to hold and wield melee weapons.
What I don't understand is why he fights, a character this sounds more like an NPC instead of a Playable character. Since there is no in-game story description and you didn't really give him any interaction with the canon besides the Mafia, which came at the very end and is kinda short. What exactly does he want with the Mafia or what do they want with him? And the same question applies to everyone else in SG too.
-He doesn't fight. He has no place in the story and is more of an NPC. He's all business and only fights when someone crosses him. He's just a character that exists in the SG universe. The only character interaction I have for him is with John Doering and Bob. And another character, but I haven't finished her yet.
I also had the exact same problem with ur first OC with the chameleon tongue, the elf businessman who kept many secrets from everyone and held a private organization to help parasitic creatures find a new home where they won't be discriminated at; you didn't really give a specific reason on why he engaged in combat either. And keeping the parasite organization a secret, I'm not seein it. Unless you created an untold exterminator character who has a strong hatred for parasites (although I thought of doing it myself, but I should finish my other OCs before I deal with that one), why does that have to be a secret? Its not like its a crime or anything to do that, is it? Plus if its a secret, then how does news of it reach those parasites and the homes they are sent to? There a secret password or something?
-Again, he doesn't need to fight. He only fights when the situation calls for it, which is only when things go wrong, really wrong. He needs to keep his host helping a secret because it would hurt his public image and his business. And yes, there is a parasite hunter, I'll post her after I post Bob (and once she's completely finished). As for how parasite hosts hear about it, they don't. John finds them.
I could go on and on, but I think the road should end here. I made it more excessive than it needs to be and I feel like I'm just causing confusion instead of helping, like you thought you did in ur latest response to me. I actually kinda like what you did with Pockets and I see a really good character in here (though I thought it would've been a bit cooler if you made it his son with the title instead of Gary). But while I was entertained from reading it, I thought that it began to fall a bit short near the end, particularly at this part
-I guess I should ask, what exactly bothered you about his part?
Personally, my favorite part was when he spent time with Henrietta after meeting each other in that art museum and they seemed so happy together, and I thought it was kinda adorable that they had a son and wed. But eventually you focused a little less on them and more on Gary, and I thought this part completely threw it all away:
-I'm glad you liked that part. I was a little worried that it would come up short. And the story is supposed to move away from them. He did pretty much throw them away.
I like the idea of a parasite with infinite pockets, but the part with him abandoning his family to make himself a new name almost ruined the best part of the story, and it made it seem that you almost completely forgot you even added them in the first place (mostly Lawrence though). Good story overall, but I personally found that it gets a little less interesting when the ending comes near, and also lacking detail in why he's choosing to fight.
-Believe me, I didn't forget about Lawrence. In fact, the whole point of writing him getting married was to bring him into existence.
I wholeheartedly disagree. This is almost the same as saying Beowulf is unoriginal because they got the idea from the Epic. Originality has many different forms, including taking a previous idea and taking it in a different direction.
I don't think the Skullgirl blood is part of his back story, but a driving force for his ongoing story. I get the impression that Dalton is going to get the transfusion, but since it is slowly killing him, he has to find the Skullgirl and (probably) defeat her if he's going to have any chance of surviving. It's a tense and exciting situation! But that's just what I got out of his character description.
It's not the same thing, Beowulf is based on an ancient myth, not an already existing character in the same universe. How do I put it, Alex Ahad has a certain type of creativity with his characters and stories that most people in this thread completely lack.
This is unrelated, but I've been getting sick and tired of pretending to like what people have posted here just to protect their feelings. From now on if I think a character is awful, I'm not going to sugarcoat it.