GG, MvC2, etc do not have reversal indicators. I see them as unnecessary. Why do you need one? If your move comes out it comes out, if it doesn't then you messed up.
If my move comes out and hits the opponent, it is very possible that it was just my opponent who messed up, and I didn't actually do the right thing.
Or that the gap between his two moves is just awfully large, and I misjudge this as having done a proper reversal. Or various other possibilities..
---
Base examples:
My opponent hits me with a sliding knockdown, then dashes up and attempts a meaty cLK. I super him in the face. Yay, clearly I did a good reversal!
- In fact, he just screwed up his timing and the cLK whiffed through me during my wakeup frames; while my "reversal" actually came out 2 frames too late and would've lost if the cLK had indeed been meaty.
I block a Filia sHP (-4 on block) and input SSJ for the punish. BAM Filia gets the CH red flash broken heart cus I am ROLLIN ALL OVER HER! GG reversal punish
- In fact, I was wayyyyyyyyyyyy too late on my "reversal" SSJ and just hit Filia out of trying to cLK me after the sHP
I am playing Parasoul and trying to reversal vs a guy whom I expect to do a restand into mixup. He does the restand, I attempt to Pillar, I get hit.
- Did this happen because I missed the reversal window, or because I fumbled my inputs (getting a jump-HK and then being hit out of jump startup)?
Fighting vs a Parasoul that likes to do cMK 4HK on block, and I 'reversal' him for it every time. A bit later, I block another cMK, reversal, and get hit by cHK. Repeatedly.
- cMK cHK has a 1f gap, so one CAN reversal there. However, I will miss said reversal every time, because I kept getting positive reinforcement that my timing for the reversal after cMK 4HK was correct - when it fact it was not at all, and I just managed to hit him anyway because there is a 5f gap between those moves
I am playing as BigBand and got knocked down. My opponent seems to attempt some kinda weird setup; trying to reversal with L.Beat Extend, I get counterhit and die.
- Did I just happen to fuck up the DP motion (getting a "reversal" cLP), or was his setup a meaty? No way to tell?
I spent some hours in training mode, figuring out how to airdash crossup in a way that dodges reversal Pillar via being in the deadzone at the right time. The next time I fight a Parasoul, I attempt it, and.. get hit
- Did I screw up my timing, or did I do it right, but my opponent ~did not actually do a reversal~ and hit me with the Pillar via delaying it by some frames?
Etc there are probably countless similar examples to this.
---
It makes the game extremely bad at teaching the player through ~just playing~, as I am never sure whether what I did had the right timing, or just happened to work anyway.
I will play an FT50 vs an Eliza player Bob, feel proud that during the course of the set I learned how to punish Sekhmet Axe consistently, ..
.. and then I fight against a different Eliza player - who jumps my every throw; forcing me to recognize that I am completely mistiming my throw"punish",
and it just counterhit Bob every time because he would follow up any blocked Axe with attempting to 2LP me.
Something like "trying to learn how to time your reversal after getting hard knockdowned" was never something I recognized as being forced to spend training mode hours on;
I will just play games, and try it out. I will get hit some times but whatever, it is more fun to learn this way rather than spending even more time with savestates.
- And then I learned a timing that would hit my opponent every time, and was settled ..
.. But magically lost the ability to do this from one day to the next, and instead got hit every time. What gives??
Turns out my timing was wrong from the start, and I just hit them every time because they hadn't practiced how to do meaties after slide KD, instead just playing it by ear (and apparently they were deaf).
Now I had to completely unlearn a timing which I had slowly improved over the course of countless matches, all my attempts at learning it during the game were a complete waste of time, and I needed to step into training mode after all.
---
I do not see them as unnecessary at all..