Vladislav_Paizis
On hiatus from SG
Hit forward twice or 2 punch buttons during the j.HP animation.
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Hit forward twice or 2 punch buttons during the j.HP animation.
Let 2-3 hits from j.mp hit before using j.hp. After the j.mk you should be on the ground and the opponent should be a little in the air or on the ground. There is no super jump missing, the only one in the combo is after the cr.hp and the game does that one for you. After using j.hp you should jump as soon as you hit the ground and you can hold up forward to make this easier.cr.LK, cr.MK cr.HP
Sometimes I get to the j.hp My question and thoughts my first question is should I try to immediately cancel the j.mp into j.hp next after landing j.mk I am already on the ground is it a sj missing in the combo? do I imeadately jump? can I hold up after imputing j.hp? lol this combo is crazy.
Actually I said eff the dash jumping and other stuff that got on my nerves. Check out my post a little before this for my newest vid. 7k+ w/poison vial. I think I might be able to figure how with a stun vial, but idk. Anyways maybe that in turn can help w/somethingSince I can't get the ground dash right (yet), I made a thing. Just keep your eyes here for the vid. @Nuuance, I hope it helps with your midscreen shenanigans.
Day 2 Valentine; cut me a break :P
After the LMH adc j.mk, you can whiff j.HP to fast fall for reset.
Well I'll post the version of that combo I do vial-less later on. It does 6.6k-6.9k. I think might have accidentally deleted the footage though -_- the 6.955k combo. Dammit. Anyways just hold on till then :pI mentioned it a few posts back, but to dash jump you can hit 6 right before you land then hit 6 gain when you land, this makes the dash come out as soon as you input the 6 on the ground without having to quickly do 66 as soon as you land. This is takig advantage of input buffering. I think its more consistant than button dashing, you just have to get confortable with it.
Ninja'd
Anyway, the combo I currently use does 6.2k vialless and I use deadly cross all the time unless I fill a vial on their incoming so a midscreen vial combo is very much useless for me. Hopefully I/someone can come up with a more damaging combo for midscreen, or a least one with better reset options.
Sorry :( just was Saying. Not to be mean lol. With Val, just like filia you can do LP > LK > MP > MK > HP or HK. As long as you don't think range is too far or you push them back too far you should try to put as much as you can in the end.
It's all good. Btw, has anyone been toying with Val burst baits? I found one, but I have to figure out a way to consistently punish without blocking burst.
Sorry :( just was Saying. Don't mean to be mean lol
theres plenty :) one of my favorites is one me & fedora messed around with a while ago. Anyways I'll post the couple I got later on.
First of all that's macaroni AND crayon drawings...get it right lol. Anyways, it doesn't really have much to do with mine although I DO want mine up only because I think they're worth seeing (why I did the vids in first place), but moreso because I'm tired of digging through the thread over & over. So while I laugh off the plausible joke, it's about more than just my macaroni drawings. It's about everyone's macaroni drawings who deserve golden stars...so yeah, so /endsarcasm pleaseWill put combos in here soon since @Nuuance wants me to put his macaroni drawings on the fridge.
Oh ok...but macaroni art usually means shitty stuff or stuff not worth paying attention to. So I took it as such. but anyways, it's whatever, no big.Who's being sarcastic. At least I'm updating the OP so you don't have to feel obliged to create another thread. Though that wouldn't seem fair to all those grumpy old OPs in the other combo threads that haven't been touched since September.
But really, nothing's wrong with having a bit of fun, right? I thought it was a rather clever placeholder.
Thanks lol...yeah at first I thought it was ridiculous, but in the end it calculated better and most of all, we're able to do combos easier...unless that's sarcasm lolll
Thanks, @Nuuance. Now my Val can actually do some damage.
yeah i tried but it seems scaling favored the way i did mine in the vid :/