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- Jan 16, 2014
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I would like to begin by apologizing for not having footage of this; unfortunately, there's no way my laptop can handle running both recording software and Skullgirls simultaneously. If anybody stumbles across this and wants to record footage to verify that I'm not just talking nonsense, that'd be much appreciated.
So, all of Marie's attacks are projectiles. You would think that this means Cerebella can use Diamond Deflector to counter them, and you'd be right. I don't know if this is intentional or not, but that's not the important part here. If you successfully counter one of Marie's attacks with Diamond Deflector, the diamond appears to hit Marie multiple times, and I'm pretty sure that it shouldn't do that. A probably related issue: it also does way more damage than it seems like it should, and it builds almost half of a super meter each time you use it successfully.
This makes fighting Marie, even on Nightmare difficulty, depressingly easy. Since Diamond Deflector can counter projectiles starting on the first frame, and Cerebella can begin blocking immediately afterwards, there's not that much risk in constantly countering Marie's attacks, even the shadowy attacks, multi-hit projectiles, or some of the massively dense combinations towards the end of the fight. You can just tear right through her pretty quickly with nothing more than Diamond Deflector, and get a full five super meters before she even hits her second form.
So, all of Marie's attacks are projectiles. You would think that this means Cerebella can use Diamond Deflector to counter them, and you'd be right. I don't know if this is intentional or not, but that's not the important part here. If you successfully counter one of Marie's attacks with Diamond Deflector, the diamond appears to hit Marie multiple times, and I'm pretty sure that it shouldn't do that. A probably related issue: it also does way more damage than it seems like it should, and it builds almost half of a super meter each time you use it successfully.
This makes fighting Marie, even on Nightmare difficulty, depressingly easy. Since Diamond Deflector can counter projectiles starting on the first frame, and Cerebella can begin blocking immediately afterwards, there's not that much risk in constantly countering Marie's attacks, even the shadowy attacks, multi-hit projectiles, or some of the massively dense combinations towards the end of the fight. You can just tear right through her pretty quickly with nothing more than Diamond Deflector, and get a full five super meters before she even hits her second form.