No, I don't, I certainly don't play Hugo because I like looking at him.
How different do ky and robo ky play? Ever seen 13 kyo and ex kyo?No, I don't, I certainly don't play Hugo because I like looking at him.
Still, I understand that's something that other people feel, but that doesn't make it less silly to disregard a character for being visually similar to another, is K' redundant because of Kyo? Better yet, this is an SG forum, does anyone here think that Filia and Fukua are the same character?
Dizzy had the advantage of being an actual waifu.
Leo is the true winner of the waifu wars.
He might not, I know of at least one person in this thread who "doesn't understand what anyone sees in Guilty Gear".
He strikes me of a Robo Ky kind of guy.
He constantly begs for Sol to be in Skullgirls though.
yeah man where's AC May
Give me Ensenga back god damnit.
That's... not what I was trying to imply. At all. I was just wondering how well the +R characters would fare against the Xrd ones.
While I agree with your first statement we still don't have +R without garbage netcode.
I-no STILL has stupid motions in Xrd.
I understand... I mean I just run around poke the opponent until I have enough meter for a Force Break Card Draw and then I just go HAM.
Bear in mind, out of my group of friends, I'm the only one who has played Xrd (everyone else hasn't played past AC+R), and none of us have a copy of Xrd. AC+R doesn't have the slowmo post-RC, so while it's useful, it doesn't feel as useful (unless you keep in mind everything it does unrelated to combo extension) when experimenting during a match.