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  1. Adwins

    Eliza Matchup Thread.

    Bump because I'm curious what people think of her now after almost a year. plus for IAD shenanigans, either sMP didn't exist as a neato anti air back then or people just... forgot about it
  2. Adwins

    Guilty Gear Thread

    speaking of faust. How can I convert off of CH 6P xx Item (hammer)? i could super jump into air como but i feel like it should have more damage
  3. Adwins

    Guilty Gear Thread

    really? I'd figure his stance would make thing more complicated. that said, being on the beaten end of Leo's offense feels like Skullgirls pressure at Xrd speed tbh. very hard to deal with even with FD and esp with his stance counter
  4. Adwins

    Guilty Gear Thread

    that's... pretty common tech over here too.
  5. Adwins

    Guilty Gear Thread

    Re bedmans stuff. Task C (the overhead) is a bitch to mess with, but iirc I think deva jus only hit mid no matter what, right? the first one is hard to 6P to me so i just end up FD'ing the projectiles. The "how to deal with characters" thing in mission mode are really great, was dissapointed...
  6. Adwins

    Improving at Eliza and Skullgirls in General

    If i anticipate a jump in or the person already IS jumping in with an attack, I would dash in-sMP (distance/time permitting). That wy i'm more likely to hit with it since its horiz range is pretty bad
  7. Adwins

    Eliza Setups and Tech Thread!

    And i was just beginning to think I didn;t have enough setups with eliza. thanks!
  8. Adwins

    Tekken Thread? Sure, Why Not.

    Then watch heihachi or Jin make a surprise appearance in SFV
  9. Adwins

    Tekken Thread? Sure, Why Not.

    There's hope for TekkenxStreet Fighter yet!
  10. Adwins

    Guilty Gear Thread

    ouch... that is kind of a deal breaker, isn't it
  11. Adwins

    Guilty Gear Thread

    I swear it said "available Dec 10" when i posted that
  12. Adwins

    Guilty Gear Thread

    And suddenly the release was pushed back to tomorrow. probably had a good reason. No one likes buggy launch days
  13. Adwins

    Guilty Gear Thread

    Don't forget Johnny and Jack'o. Gotta account for all of the sexy J's (yes i know Dizzy isn't a J, shut up)
  14. Adwins

    Guilty Gear Thread

    here's hoping Revelator will at least be some sort of upgrade/add-on like SF4 did and also hope that the community doesn't die like, immediately
  15. Adwins

    Upstaged! OFFICIAL NEW Squigly 240 Undizzy Combo Thread

    I was excited to hear this but nah, the stay crouching with sHP and thus whiffs on the twins and double
  16. Adwins

    Upstaged! OFFICIAL NEW Squigly 240 Undizzy Combo Thread

    It's a BNB, so by definition it's supposed to optimize damage/usefulness while minimizing difficulty. If you want tough links, do charged stancel sHP links. i think it's a 2 frames but it's good damage
  17. Adwins

    Upstaged! OFFICIAL NEW Squigly 240 Undizzy Combo Thread

    sLP is the easiest stancel link (5 frames) while cLK and sLK are two of the harder ones (3 frames, but the hardest is cLP being a 1 frame link). If you want consistency, go for sLP. as for sLK at the end, it's the easiest to OTG off of. sLP would require much stricter timing because of its...
  18. Adwins

    armored boat into h statue?

    Depends on your context. if you're trying to combo off of cHK, you can't unless it's off the ground (pink bounce) in other cases (ie vs projectiles), people will cancel into Upper Khat before cHK hits
  19. Adwins

    Squigly Match-Up Thread

    So I'm trying L Bomber/Monster vs Slide/Monster. PBGCs seem to be the answer, though i guess it depends on the string itself (i've been testing cLK sMKx2 xx 623LK/4LK+HK xx Monster) using that string, if you PB about halfway between each MKyou can PBGC a jab(and even cLK if it's not bomber), DP...
  20. Adwins

    I Wanna Be The Skullgirl

    Bump because only two people signed up this week???