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  1. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    Please look. http://i.imgur.com/Yn3VeT8.png This is eliza's hitbox vs. http://i.imgur.com/sPTq5ez.png http://i.imgur.com/o4Ig0Vy.png Isa already said for reasons why eliza is a no no. so add on to things, double can be fuzzied, so can eliza and band. I would rather not remove rising...
  2. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    Was just asking.
  3. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    Is that a problem?
  4. Cadenza

    CMV Martial Opus

  5. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    - L and M versions +2 vulnerable frames at the startup: L 1f->3f vulnerable startup, and M 0f->2f vulnerable startup. Leaves the range the same, makes them both slightly less useful as invincible assists, since this vulnerable time is in addition to the 3f vulnerable startup all assists always...
  6. Cadenza

    Scientist Documentation

    Seriously giving big band an honest shot. Playing fukua/double/band at the moment. hopefully, fukua/robo/band as well. Its a learning experience. will take a look at the compendium
  7. Cadenza

    USA [May 26th-28th] Combo Breaker 2017 (Chicago, IL)

    Going to register this week. If anyone can spare a room for me I would be grateful.
  8. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    I agree with pickles, making c.lk(2nd hit) -1 or 2 or even just 0 might help? Edit: can double's level 5 bombs stay on the screen? everything regarding level 5 has been nerfed and the explosion doesn't do anything unless you have otg and do your combo. BUT the funny part is that you're better...
  9. Cadenza

    The Gap, the Plateau, and the Eternal 2nd tier Player

    Always tech towards robo. not away from robo!
  10. Cadenza

    Scientist Documentation

    I fight with honor and integrity. Fuck the cock
  11. Cadenza

    Hey it's that guy who will only play solo eliza

    Don't pushblock the catheads up close because now you have to correct your guard just in case double decides to flesh step. I don't see the point in pushblocking her at fullscreen either due to flesh step existing. the real reason why one would pushblock is to do pbgc jump to get out of being...
  12. Cadenza

    Scientist Documentation

    yeaah after playing peck....i am NOT playing peacock. gonna stick with para fi dub and fuk/robo/para.
  13. Cadenza

    Scientist Documentation

    I do like L shot. however H shot allows conversions with double with M luger, c.lk c.hp. so its more for the overall synergy of the team
  14. Cadenza

    Scientist Documentation

    so trying out para/peacock/double i just found out that H shot does exactly what peacock gets to do... the @mcpeanuts thingy. s.lp c.mp + assist, s.hp m item, (Shot fires), walk up s.mk, j.lk(3), j.hk. I'll play around with this team some more but i thought i would write this down for w.e...
  15. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    Oh and the last request.....can we somehow....i don't if its even possible, but PLEASE. make double's jab better? I legitmately do not know how to make it better but jesus does it actually sucks for converting sometimes.
  16. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    tagging @Mike_Z to repeat two request 1. can you improve filia's c.hp to hit airborne characters during a comb 2. can double's j.hp suck people in on the last hit instead of pushing them out?
  17. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    Mind you those are the players that also go to tournaments frequently and have been playing an outdated version for so long. Not making jabs at online warriors since we all were. but understand from their position as well.
  18. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    I was thinking would 180-200UD be something people would be willing to try?!?
  19. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    Stop your bullshit. It does not affect neutral at all. Please look at the game properly. I honestly BEG of you. On-topic: As for my vote. I am against just changing a system that's been played by vets for 2+ years in one final change . HOWEVER, I do want to say that i find the game to be more...