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  1. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    Incorrect. Everything has a deadline. Welcome to the real world. This isn't just for the sake of being done. Don't quote me with some garbage like that when you just want to try shit out just to try shit out. TO CLARIFY my stance on this. I would be willing to TRY it out. what i am not okay...
  2. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    So you mean the pay out for successfully achieving the burst bait. throw is 50% scaled. It still doesn't really make it "stronger" especially in this particular game with the ability to alpha counter bursts at will(never truly agreed with). Honestly the more you're explaining the more it...
  3. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    I don't believe there's no such placement for "i'm a 101%" either you're 100% or you're not! The thing bolded here. I firmly do not think UD change will make it "stronger" at all. If you could provide insight on what exactly makes it stronger i would like to know.
  4. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    I'd very very very very very very much prefer if we just kept the systems untouched.
  5. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    I do not agree with trying this out as a real change for retail. If it was earlier to extensively test it out sure. I am very happy with the current systems in place and rather have slight adjustments to characters to make them function properly tham do this.
  6. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    Will you stop adjusting shit just to adjust shit? Sorry but its really getting old. Regardless of reason. Fukua level 5 isnt a good example. Thats all i have to say to that post.
  7. Cadenza

    [Jan 27, 2017] Frosty Faustings IX (Elmhurst, IL)

    High chance i may make it. Depends on my mood and whether the patch will be out
  8. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    One thing about double's j.hp. If it now sends them downward. can it also suck them in a bit? Reason being is that it pushes them outward to ranges where c.hp or even c.lk won't reach. before the j.hp change you would rejump j.lp and what not. From my matches it works better as to restand on a...
  9. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    Lets not touch anything from this point on! (except eliza s.hp change, that did not help a thing tbh)
  10. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    I will say in accordance to what mmds was saying about m shadow not catching. There are times where i used otg and on robo and heavier characters, m shadow whiffs. So i delay the m shadow and even then it whiffs and they blue tech away. Not sure if it can be improved but thats what i was...
  11. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    you can already do that in local vs. doing it online would require coding and time we do not have (this is if i read your request correctly)
  12. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    http://steamcommunity.com/games/208610/announcements/detail/528440583669520610 discuss after testing. PLEASE!!!!!!!!!!!!!!!
  13. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    Yes....except s.mp is slow as fuck. Plus on block dont mean shit if you delay pushblock or just pushblock in general. The hitstun is really useful tho
  14. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    My personal opinion. I didn't think the M shadow change would even stick. I also think that its simply unfamiliarity and not labbing out the options or patters or what you can do(if you can do anything. WITH THAT SAID. If it was to get reverted then cool. but i would still like to...
  15. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    I was refuting your point but i do want to highlight this take that as you will but this seems to be one of the other issues people seem to have with fukua. my thoughts on the matter are rather insignificant but i would like people to discuss their feelings towards the character and let people...
  16. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    Masq, i assume that works on teams as well? how often do you get to do that as opposed to say, fukua?
  17. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    https://www.twitch.tv/zsonicfox/v/102573077?t=07m37s LETS DISCUSS FUKUA now that we have footage.
  18. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    Just keep blocking the same way as before?
  19. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    I'll be honest. Reason i hate this bomber hurtbox is because of weird interactions like this. It doesnt even look correct. It just happens
  20. Cadenza

    Skullgirls Beta Aug 5th Patch Discussion

    This is splendid!