I hope it's not too late to complain about Big Band, because I have some thoughts to share after playing him for about 2 years. In the beginning I fell in love with his ground game and how he could make really hard reads in neutral and how risky it was, it was exciting. But as time went on people started to wisen up and block a LOT more against him in neutral, which would make his already risky moves easier to punish. He has j.LK and cymbals which are arguably some of the best air moves in the game, but why? I don't like how people play him, jumping around and chicken blocking, mixing up air throw, j.LK and cymbals together. I like how he's huge and has armoured moves, does a lot of damage and can make extremely hard reads with parries. But then I see tournament play where someone DHC's big band in, they do brass + assist, get hit, mash SSJ and safe DHC out. It sucks because it's just not fun to watch imo. Why does he have j.LK and cymbals? all of his other air moves (excluding timpani and maybe j.HK) are pretty bad in general but then he has these two god moves that completely outshine everything else. It just seems like an unbalanced toolkit. I don't care ONE BIT about LK/MK cymbals being reverted to hit mid because that's not what the move is for imo, it's for catching advances and not offensive pressure. He has giant step which is already an amazing overhead. I am reaching out to everyone who thinks airjump j.LK pokes and occasional ground special moves makes big band seem like a "lame" character at higher levels of play. He could be so much more! I thought about it and Beowulf got reworked quite hard so why not Big Band? Anyway that's my spiel and I think I covered everything I wanted to (which was kind of one point but still)