anyone got any move ideas inspired by guts?
Sliding on knees with the sword held sideways.
Hitting with the sword really hard.
Sword impale into over-the-shoulder throw.
Somersault into vertical sword slam.
Hitting with the sword really really hard.
Overall, gotta agree with Sanoblaze and Denizen. The kenjutsu stuff doesn't suit Annie at all. Would be best to leave that for Regina.
Bearing in mind that the point of the character is "subversion", having her prancing around with twirly fancy moves would be the exact opposite of that. As Bucky Barkley suggested, keeping it brütal and simple is the way to go. If fancy moves are a must, then I guess Soulcalibur's Siegfried would be one to watch. Taking a peek at Dragon's Dogma's Fighter and Warrior classes wouldn't hurt either.
If you want to see lots of moves by a little girl carrying a big ass sword
I can't think of a better example than Naotora. (Fun starts at 02:45.)
Also kinda dawned on me that the original discussion (the idle stance) might have its conclusion by simply looking at the IGG illustration.
Some of these artworks like Taliesin, Ottomo, Eliza, Beowulf and pretty much all of the Egrets have a distinctively sketchy look while Annie's has a clearly polished, in-game model-like appearance (as was the case of the priority line besides Dahlia and most of the Lab 8 characters).
As for the sword toss pose, I certainly agree they should go for it. If it's to copy Sol's idle/walk cycle/signature move, might as well go all out and copy the win pose as well. *shrug*
Oh...hey! This isn't my stop.