chickenwithtie
Deez Beech
- Joined
- Apr 1, 2014
- Messages
- 2,021
- Reaction score
- 9,680
- Points
- 113
- Age
- 28
- Location
- Italy
- Steam
- Refluxia
I'll come to ya with my sweet shimmering Ferrari I bought with exposure
ehhhh let's see here... I've got 20 bucks, a couple of nickles, an arcade token. and 3 Canadian Dollars.Alright @Ninja, where da money at?
W said:
Fifth. Fifth time. They did a IndieGoGo, didn't get the money, erased that IndieGoGo, did another IndieGoGo, didn't get the money again, erased that IndieGoGo again, started a third IndieGoGo, got the money, did a KickStarter, got the money again, now are DOING IT ALL OVER AGAIN for the fifth time.This is what, the fourth time they've asked for funding (and flexible funding each time, no less)? And after they were successful once and showed they have no desire to allocate their funds sensibly? I never want to see a developer fail at making their ideal game, but I find it hard to even care at this point and I doubt people who backed before and saw nothing for their money will be willing to repeat the mistake.
What doesn't make sense to me is they stated in one of the IndieGoGo's that they need the money to make a tech demo because publishers are interested in the concept. Why would they need more money to make more characters if a publisher was going to fund them anyway? Did the publisher thing fall through or what? Honestly, they're trying to fund a project that a big chunk of people do not care for or heard of. I think if they spent the resources on making the two characters and maybe two stages that can show off what they can do, then maybe they can try to get more funding later.Fifth. Fifth time. They did a IndieGoGo, didn't get the money, erased that IndieGoGo and did another IndieGoGo, didn't get the money again, erased that IndieGoGo again, started a third IndieGoGo, got the money, then did a KickStarter, got the money again, now are doing IT ALL OVER AGAIN for the fifth time.
What doesn't make sense to me is they stated in one of the IndieGoGo's that they need the money to make a tech demo because publishers are interested in the concept. Why would they need more money to make more characters if a publisher was going to fund them anyway? Did the publisher thing fall through or what? Honestly, they're trying to fund a project that a big chunk of people do not care for or heard of. I think if they spent the resources on making the two characters and maybe two stages that can show off what they can do, then maybe they can try to get more funding later.
gee i wonder why... sigh... i'm sorry I'm just looking at this and I can't help but to feel kinda ticked off for the people who gave you money all these times. It just comes off as sloppy and it really makes people here wonder if the dev team behind this game is even able to manage money or the production of the game.
A crisp $1 bill says that they mean this in the, "I once said hi to Arnold Schwarzenegger," kind of way.
They all have shown interest in the game, however all of the offers we were given didn't coincide with our desires, and after much deliberation, we decided we'd take what we have and present it to the community once more, in an effort to produce the game ourselves without having a publisher to go through.
Unfortunately however the publishers we've spoken to, though showing interest, have desired us to come back to them with a more complete looking demo. Some expressed interest in more characters, others looking for finality on mechanics. Whatever their reasoning, we've fallen slightly short of their expectations. Which is understandable, seeing as how we're a small team who has never developed a video game before.
well hey now... That title isn't half bad, mind if I take it and make mmmmh maybe a cartoon? Maybe Beowulf will a major role in it. I:) you never know.
Take it. I've got my hands full with Hell's Angles, my edutainment geometry game.
Sigh this is what gets me. I really hate to see hard work go down the drain and in the end, there are some truly talented people working on this, but I fear their work will be for naught. Like I said last time, I was interested in this, but the business side was making me leery. I'd love for this project to just defy the odds and soar as high as possible, but unfortunately, I don't see that happening due to the financial and business planning.Their inability to handle money is clear as air at this point. It's just terrible that now talented people on that team have devoted hundreds of hours of their time to this project, under the leadership of a guy that thinks finding free labor is a sign of success.
Obviously I've had little faith in this project from the start, but I do respect members of their development team (don't forget Danielle is on there too), and we know they deserve a better business plan. This new Indiegogo represents the absolute self-destruction of their project, ESPECIALLY if it gets funded. If you respect any of the people working on this game, or the effort they've put in it so far, do NOT support this!
I'm throwing money at my computer. No, wait, that's honey; I have some cleaning to do.
If I donate 10k do I get to meet the developers, a stick, and access to the concept art?
What if I can't help it. Is it fine in that case?
Only if you say "no offense, but" first.
Then don't post it? Calling someone out for a thing and being a douche (about the things you are calling out) are totally different things. Don't be a child.
Then don't post it? Calling someone out for a thing and being a douche (about the things you are calling out) are totally different things. Don't be a child.
7th time, actually. Because they asked for Paypal donations on the Kickstarter page after it ended (which is a breach of KS ToS) and also have a Patreon.Fifth. Fifth time. They did a IndieGoGo, didn't get the money, erased that IndieGoGo, did another IndieGoGo, didn't get the money again, erased that IndieGoGo again, started a third IndieGoGo, got the money, did a KickStarter, got the money again, now are DOING IT ALL OVER AGAIN for the fifth time.