It's actually kind of interesting. We're seeing a dev give another dev some advice on what he should do in making this game while other people are giving their opinions and concerns on a project. It probably stayed alive so long because a lot of people don't get to see this kind of thread pop up a whole lot. I actually learned a lot from it.
I couldn't agree more which is why I made my post prior, hopefully other independent developers wanting to make fighting games in the future will look at this as more of a learning lesson rather than a warning bell.I just noticed that I have been blocked from the @beastsfury twitter page. As far as I can remember the only tweet I ever made to them was saying this latest crowdfunding campaign would be a disaster.
This is a prime example of their god awful PR system. Bury their head in the sand and block users on Twitter instead of actually addressing issues.
I'm just really saddened to see this project end out like this. The leaders seemed like they were genuinely interested in taking advice and learning how to run a proper crowdfund when they started out, but then seemed to rapidly close in on "We know what we're doing" and barrel forward, ignoring anything contrary to their vision.
Their example has a lot more than 3f of animation, though.I dunno the details, but if it's $400 for a background character, that's a great way to build some extra finances for the game if they're dead set on finishing it. It's a comparatively trivial thing to do a 2-3 frame animation of a background character, so for $400 the BF crew can put a bunch of that money back towards the game.
No matter how much the thread lambasts the game for being poorly put together, you don't have to so damn insistent to call their product shitty / don't give a fuck about it. I don't think that's the case and it's kind of ridiculous to do that.Uhh...feel free to yell at me for this but, isnt just wasted time and energy continuing to talk about them at this point?
I mean, it's really clear at this point they dont give a shit about this, still trying to milk as much money out of this as possible while still delivering nothing. And if Cellsai is telling the truth, banning people for any negative thoughts and feelings.
I'd just say leave them and let their shitty little project fail again, and again, and again.
Yeah I remember that and I was mad at it. I hope they left the project.
But that's what is though I dont see how you can look at this project, with it's busted characters, squabbling of other's people money, and waste said money on littlest of details than the actual important such as making a character balanced or at least "presentable" and then say that calling it shitty is an unacceptable reaction.No matter how much the thread lambasts the game for being poorly put together, you don't have to so damn insistent to call their product shitty / don't give a fuck about it. I don't think that's the case and it's kind of ridiculous to do that.
Take the higher road or something, there's more than enough vitriol here already.
It is acceptable to call the game bad and express your feelings about it, but when all that is being said is just a constant barrage of "this is terrible", it gets redundant.But that's what is though I dont see how you can look at this project, with it's busted characters, squabbling of other's people money, and waste said money on littlest of details than the actual important such as making a character balanced or at least "presentable" and then say that calling it shitty is an unacceptable reaction.
You haven't contributed anything to the conversation in any respect and all the stuff you could have said has already been said pages ago. The fuck did you gain by saying "WELL THIS IS POOP"?But that's what is though I dont see how you can look at this project, with it's busted characters, squabbling of other's people money, and waste said money on littlest of details than the actual important such as making a character balanced or at least "presentable" and then say that calling it shitty is an unacceptable reaction.