Hey all!
We are looking to make some general improvements to the AI in the game and we'd like to get some feedback from the community about what should be changed or how it could be improved. ANY CHARACTER is fair game, but we have limited time and resources to do this, so we're probably not going to be able to do everything that gets suggested here. Go for the big wins!
Also please feel free to post any AI bugs that are still in the game! We'll see if we can address them.
We are open to new ideas, and we have a few of our own already, but please try to keep your feedback constructive.
Some of the general improvements we already have in mind:
Please keep in mind that many competitive players COULD NOT CARE LESS about playing against the AI and vice versa for non-competitive players, so let's not turn this into a "if you really wanna git gud go fight a real person" argument.
We are looking to make some general improvements to the AI in the game and we'd like to get some feedback from the community about what should be changed or how it could be improved. ANY CHARACTER is fair game, but we have limited time and resources to do this, so we're probably not going to be able to do everything that gets suggested here. Go for the big wins!
Also please feel free to post any AI bugs that are still in the game! We'll see if we can address them.
We are open to new ideas, and we have a few of our own already, but please try to keep your feedback constructive.
Some of the general improvements we already have in mind:
- Have the AI use more of the game's mechanics - PBGC, Alpha counters, DHCs
- Have the AI use more standard/longer combos with each character
- Have the AI protect near-dead characters on its team with more effective use of tagging out/DHC-ing
Please keep in mind that many competitive players COULD NOT CARE LESS about playing against the AI and vice versa for non-competitive players, so let's not turn this into a "if you really wanna git gud go fight a real person" argument.
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