Temple NUT!
Let me know when the fight starts!
- Joined
- May 4, 2014
- Messages
- 127
- Reaction score
- 9
- Points
- 18
- Age
- 32
- Location
- Philadelphia
- PSN
- Tamestorm2647
@Adeveis I am not sure how the Big Band matchup will go, right now I feel like neither character has a extremely safe place on the screen that they can be. He is big so fireballs and shadows are good but once he starts parry it becomes less effective(even though he takes some damage) and in you get in his dash punch range you have to worry. Plus his ground pound stops full screen ground bases zoning all while divekick loses to dash punch, a spaced out anti-air command grab, or Super-sonic jazz. Also you have command throws but he has a long range normal throw.