Undizzy! (Done, is he?)
9 FEBRUARY -
MIKE Z
Well, it is the Endless Beta, after all...!
Read up on why this batch of experiments is happening, there's a poll and everything.[skullheart.com]
All gameplay experiments here are just that: EXPERIMENTAL!
There are exactly 3 days to test this build, discover whether we like this direction, and decide to keep things or not. Remember, it'll feel like a big shift, so be ready for that.
General
- Being kicked from a lobby no longer locks you out of all other game modes until the game is restarted. :^P
Linux
- SDL has been updated to version 2.0.5, which should fix the framerate issues on certain systems that have weird DBUS configurations.
MacOS X
- Added the -nohidpi option to manually resolve crashes on certain Macs that have extremely recent updates that made the game crash.
Please feel free to contact cybik if the issues/crashes for the Linux and OSX versions are still present.
All gameplay experiments here are just that: EXPERIMENTAL!
It deserves restating. :^)
Overall Gameplay Experiment
- Any non-super damage when at or above 240 Undizzy is now subject to the most damage scaling possible. This situation ignores the different final scaling for hits over 1000 damage - all hits are scaled the same regardless of base damage. This includes Valentine’s poison. Let’s see what effect this has on match flow, because this seems to handle reducing the reward for max-undizzy sequences pretty well without any other changes to combo stages or meter gain.
Big Band
Experiments
- All versions of A-Train are now IPS tracked, and can grant Undizzy or IPS bursts if not chained into. (For IPS it counts as a separate special move from Brass Knuckles.)
- He now can’t use taunted supers during the same combo that he gained the taunt.
Beowulf
Bug Fix
- Added missing physical extent box on frame 4 of air knockup hitstun.
Experiment
- Non-super versions of Canis Major Press are now IPS tracked, and can grant IPS and Undizzy bursts if the grab-mode starting attack wasn't chained into.
Cerebella
Experiment
- Pummel Horse is now IPS tracked, and can grant Undizzy or IPS bursts if not chained into. (For IPS it counts as a run followup, the same as Kanchou or Battle Butt.)
- I decided not to do anything to Excellebella.
Robo-Fortune
Bug Fixes
- Headrone Salvo missiles now properly display IPS and Undizzy sparks when they hit, if those conditions are active.
- Lv1 and Lv3 Catastrophe Cannons now pull the opponent downward more, hitstop on each Cannon hit increased by 4f, and lowered the launch height of the individual hits, to help make many DHCs from Cannon not randomly miss half the time.
Title screen build ID 15534