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In a magnanimous and demigod-like display of giving, Fukua has received her first original frames of animation, completed solely by Skullheart member Skullmageddon (of Annie fame). Adding more unpaid hours to a total that has long passed being accurately tracked, Mike Z implemented the new frames of animation into Fukua's, "Inevitable Snuggle," command throw, eliminating the awkward freeze-frame that previously occupied that move's space.[prebreak]Fukua'ing Incredible![/prebreak]
Small potatoes, you say? Well, if you did say that, you're an idiot, because Skullmageddon will be working on even more frames of animation for numerous parts of Fukua's move list, adding that special, loving touch that will cement the new character as a fully-featured, fully-animated addition to the game. The amount of work actually done will come down to what Mike Z wants, and what Skullmageddon is willing to work on, but all indications point to more animations being drawn to un-jankify some of Fukua's rougher edges.
All of this adds satisfying punctuation to the announcement made only days ago that Fukua would be staying as a permanent character. Take the time to reflect on this April miracle: Skullmageddon and Mike Z donate their time to make Fukua more than just a joke. They'll make her... a real girl.
Cherish it.
THIS SENTIMENT COMES DIRECTLY FROM MIKE Z said:EDITOR'S NOTE: This does not in any way make Fukua's development an open, democratic process. DO NOT tell Mike Z what he should implement, and DO NOT tell Skullmageddon what he should animate. Send them a basket of smoked meats, send them flowers, send them a thank you note, but DO NOT bombard them with suggestions as to how they should work on Fukua. They've got a plan, and they're gonna work it. Disobey this at your own peril, people.