The power of BEAT EXTEND
- Sep 3, 2013
- Reaction score
That was just....terrible. like....... i dont Even know why you even replied tbh.
Edit: it does matter whether you played parasoul or not and even matters more if you're proficient because it helps other para players how to properly attack i'm sure others (me since i'm picking up para for a sub team) would be delighted in hearing wisdom not snickering dead ends which annoys me cause then you're telling me (lol dont pick this character) instead of actually saying an actual suggestion cause your first message basically lol dont do this then you repeated it again like we're incompentent. Either have better suggestion or ask or inform us about the characters you currently play since you're still up to date with them and therefore be useful to us
Agreed. Not super useful to tell players what NOT to do, without giving an answer on what TO do.
The only real answer here, is to vary the hell out of your poke strings and/or use assists in your pokestrings to prolong your hitconfirms. Alternatively you can charge a pillar to reactively beat out (some) punish attempts.
I dropped parasoul because shes kinda bad to use offensively, shes slow, and to easy to pbag when using a lockdown assist as cover and pbgc when shes trying for a hitconfirm.
There is no "safeish" starter with her. Even innocuous stuff such as cr.lk>throw can be punished by late pushblocking the cr.lk and then pbgcing the wiffed throw attempt with supers like vals bypass (this actually works against everyone) the only "true" way to beat this that i know of is to not use ground comfirms and instead use aerial comfirms like her airthrow and her j.lp,j.hp confirm (which is punishable on block) the way that woofly plays is probably the only way to try and completely avoid parasouls negatives as far as her blockstrings are concerned. Soldier might be a decent try, but iirc it was still negative and pbgc fodder.