@Broken Loose Didnt we talk about this on the Pali thread? I mentioned that you can use alpha counters in that situation and then you mentioned that people didnt do that enough.
Just because something can be beaten, doesnt mean its not a potential problem worth adressing. We just have to find out what makes it that players want to mash to begin with. In other games that never ends well for the most part.
Well, to realistically address this (I imagine I probably didn't want to have a serious discussion in a Pali thread), Burst Alpha Counter/Stunt Double Infinity Breaker/Stunt Breaker is a superior option to dealing with burst baits than doing a raw burst is, but it has a few serious weaknesses.
The first is the meter cost, obviously. Is it worth a meter to get out of a reset at a point where the opponent has specifically braced themselves for you to do something?
The second is that, if it's a proper burst bait, there's a pretty fair chance that the opponent will be spaced in such a way that the Stunt Breaker may whiff (or will at least be blocked). You may leave yourself open further, unless...
The third is that, to make the SB option worthwhile, you need to be able to cancel the Stunt Double-- and since most of those are special moves (according to usage, check Worldjem's thread), that means spending 2 meters to
possibly get out of a situation in which the opponent has spent none AND is baiting a reaction.
The fourth is that the odds are against you whether or not you'll be blocked. The opponent is out of range of the initial burst, and then the SD provides a quasi-super flash period that functions as a mini-QTE (but without the hitstop of a normal super flash). I used to catch people by countering into Lock N' Load and then canceling into Showstopper, but the strength of that setup relies on forward movement of the special AND super and the inability to block the latter option.
In short, you'd need to have an immaculately designed team that has options to make up for these shortcomings, you use a ton of resources, there is a huge risk involved, and it won't work against every burst bait setup. I'd say that it's worth still trying burst baits on the offensive end, although it's definitely high reward to match the high risk for the defender.