Kai
Go Home And Be A Family Man!
- Joined
- Sep 3, 2013
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- Age
- 40
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- Chicago, IL
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- www.killallinstinct.com
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- Night_Phyre
He's Mr Smiles :)
He's Mr Smiles :)
Reincarnation plots are just really boring man. It takes away the individuality of characters.
Not necessarily.
Beautiful
My memory is a bit fuzzy since it's been years but read the book because it's greatly better than the movie which makes it's own plot up with the book's basic premise as a framework.
AUGH I FUCKING LOVE OVERGROWN TEMPLES
It looks like you guessed at some more specific things, you didn't just say "This is what incarnations are in Hinduism", so idk. Having them directly called incarnations is obviously important, but maybe they'll be implemented differently in game somehow. Either way, excited for more dev blogs to hold me over till September. I'm expecting at least two for the other two characters that appeared right next to Ajna in the trailer?
I made the same guess. Not a past life, a manifestation of a god or a weilder of their power. Mine just wasn't based strictly on Hinduism, it was based on what the word means and how it's been used in religions all over the world.
Yes to your question, and yes, inner wrist and forearm need most protecting. My thoughts on the inner wrist not being covered by the padding:
Probably. There's what looks like metal sticking out of it, so I'm going to take a guess and say it's reinforced for even further protection.
Archers don't need (or really want) any armor, if they can help it. In the times when this kind of mobile archery was a relevant war technology, it could go through just about any armor, so trying to armor yourself against other archers was almost impossible.Love the studded red padding armor, but I don't understand the purpose. I've seen archer armor like it in history books too. Does an archer's arm need extra protection? My knowledge of archery goes as far as a week of it in gym class. We wore plastic sheaths that protected the inner wrist and forearm of the arm that held the bow. I suppose it was defense against the arrow and string upon release. Perhaps Zebei's padded arm is because he is also a falconer?
I have a lot of admiration and respect for the art team at LZ, they have an incredible amount of talent between them. They are, though, what I would call inside people. Something tells me they're not that worried about portraying old war technology accurately, haha. Artists like to draw cool shit, you know? I mean, "because it's cool," is practically on Alex's business card. I think we're gonna see a lot of artistic liberties taken with blade length, balancing, weight, and the like. I'm not gonna expect any more accuracy in weaponry in Indivisible than I did with fighting styles in Skullgirls :P
This implies something different to the reality, even if you didn't mean it. If you're not over-gripping any reasonably-made bow, there will not be any fatigue in the arm you're using to hold it even after extended periods of shooting. The 'contact' bit you mentioned is the real reason - occasionally even really experienced archers will find that on release the string will make contact with their inner forearm, and depending on the draw weight this will result in either taking several layers of skin off or leaving a massive bruise that turns all the pretty colours of the rainbow over the next few weeks.