Shan
Karate bugmen enthusiast
- Joined
- Feb 28, 2017
- Messages
- 512
- Reaction score
- 438
- Points
- 63
- Age
- 29
- Steam
- crocadok
If i remember well during the last stream by Mike he said 505 Games didn't want them to talk too much about the last goal or something?
I found a neat glitch :) Bringing the Bow and Arrow into Battle. :D
It makes you carry the bow and arrow as your default stance. IDK exactly how I did it though. while in battle her down attack is her crouching jab. Her neutral and up attack both do her neutral ax attack. Not all that useful but neat.
Did you back? If you did, play the new build, if you didn't, this is the best I've got on hand in terms of progress.
Basically, yes. Also that the more people the back the better it directly gets for LZ regardless of the goal.
Right, this basically goes back to some things Peter said a long time ago in this thread:
The agreement is signed, just nothing kicks in until we hit our goal. Well, beyond them funding the prototype, that is.
If we were to somehow land exactly on our goal, your contribution to the development budget is effectively doubled-and-then-some by 505. But their contribution is fixed, so anything after that for stretch goals is not matched.
It's a complicated-ish deal, but it's very progressive. I really don't think anything like this has been done before, and it's really a testament to 505's management that they were open to it at all.
That, and we paid a lot for the best lawyer in the industry.
I guess I'll get into this...
We don't own the IP outright. The deal is pretty good from the get-go, but it gets better the more we raise. There are three major IGG dollar milestones in our contract: two where the back-end revenue increases, and a third on where the IP goes to us.
I think going into the exact numbers is probably a bit much, but that's the general gist of our contract with 505: if we hit our goal and end up between the IP number, 505 owns the IP and we have right of first refusal on a developing a sequel, etc. If we go above that number, we own the IP and 505 has right of first refusal on publishing a sequel.
There are some other wrinkles that could also result in us getting the IP back even if we are funded, too, but I won't get into those.
I'm also cautious, but it's certainly still possible, especially since there's a lot more legwork the Backer Preview can do in terms of press. However, as always, the biggest factor is time.
I'm surprised you expected a woman whose life goal is "to spread joy to all through song" to not be the enthusiastic type, but perhaps we could say that's a fault of the concept art not being able to fully represent the intended character.