Talk to IGG support, apparently.
Talk to IGG support, apparently.
theoretically, if the campaign went better would you guys still have made those 2nd crossover characters a thing? why/why not?
this.
Ok. *shoots you with a super soaker* ^_^
squirting me with water in this cold weather? Are you trying to make me have a cold or something?
Considering that there are 6 (known) Incarnations left and they like to alternate between genders for each reveal, I think Steampunk McBackpack might be a lady girl.
Pretty much human history in a nutshell. Definitely not a recent problem by any means.
Sans is on paper the weakest enemy in the game, he has only 1 HP, gives out 1 EXP, and only does 1 damage every hit. The thing is Sans is also the smartest enemy in the game, knowing that 1 damage attacks don't trigger mercy invincibility meaning the actual damage is 1 per frame, dodges all your attacks that are in the same spot, and knows how to bend the rules of his fight as much as possible. I don't think there would really be an issue with Sans being overpowered and everything but he's definitely not weak in the sense that most people think.
More like "Do you know about this East Asian girl who is going to unite people from all types of backgrounds breaking cultural barriers, saving the world AND she is going to be in this game"? Also her name is Ajna and she is the protagonist.
can I just say at this point that I love how Ajna looks like your average village girl and not the obviously-more-detailed main character?
So, we're trying to save one world, avenge a bunch of others that didn't get saved, and protect theoretically infinite more from ever being attacked.I think the world isn't the only thing that is in danger, we are talking about a deity or something very powerful as Azathoth or Yog Sothoth.
I'm still amazed about how the 'U' game got everywhere. I mean, i love the game too, but i haven't seen that massive fandom coming!
Umm...a question about the actual game, not something for the idea thread : in VP, there were alot of character but the player were sorta forced to change from time to time since some of the trained one had to be send to the higher plane. Do you plan to have a certain way to force the player to play with more than almost always the same 4 characters the whole game? Also, on the same subject will there somehow be a way for Ajna to rely on more than 3 character in the same fight in some way?
Point of fact, this wasn't "forcing" changes. You could use Experience Orb XP to level up the characters you wanted to send up, and play with the same 4 characters the entire time, if you wanted to.
Yes! But "encourage," not "force".
Not currently planned, but you never know. Some games only let you do it at certain times...