Greetings! My name is CHAOS_FANTAZY; feel welcome to call me "Chaos" or CF as a shorthand. I'm just another new member to the Skull Society who picked it up during the Steam Weekend Sale about a week ago here. I'm not very good at fighting games, mostly because I don't play a lot of them (My skill amounts to years of Smash Bros. and a few rounds of Soul Calibur IV against a friend of mine who owns the game). My skill doesn't amount to much; I'm too slow-witted for combos and rely heavily on short strings of power hits.
I had known about Skullgirls for a while before the sale, but I only saw what really makes up its face on the outside: Filia, Peacock, and Valentine were the only characters I knew even a little about. Without much reason to get it (Being bad at fighting games), I had always ignored it until the sale. Since I was bored that weekend, I decided to give it a try (What's the harm in trying a free game?), and...man, was I blown away. Skullgirls enchanted me, not only for its gameplay, but also for its story—I had always had the disposition that every fighting game had a hackneyed at best, and atrocious at worst, story. Skullgirls's, needless to say, surprised me with its quality. Soon I was absorbed in the universe. As the sale drew to a close, I eventually decided "Ah, if I don't buy it now, I'll have to pay more for it when I want it later." So I got it.
Presently I have beaten Story Mode on Normal with every character, and Arcade on Hard as Parasoul on a team of one. I consider myself learned with most of the roster (Save Peacock and Painwheel; I am not very good at playing those two at all), but I would have to say my two "mains" are Parasoul and Valentine. My skill is definitely not enough compared to most players I encounter online, and I definitely need to improve my strategies against Filia.
Anyways, aside from Skullgirls, I have a variety of interests. I do enjoy games in general; specifically, difficult, old-school platformers like Mega Man. I am an avid Role-Player and would like to consider myself an expert in character design. I aspire to become a game designer myself someday. I've never done voice-acting before, mostly due to lack of a good mic, but I think given the chance I could do well enough. And...well, um, I suppose that's enough information for just meeting me. Hello, Skull Society!