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I realize that 1v1 is not the most popular format to play the game in but hear me out.
Obviously with a team-based game, extremely high damage, on the order of 50-70% of a single character's health in one combo, is expected otherwise matches would take too long.
However, this level of damage output is a little overboard for a 1v1, especially since 1 decent reset can easily end the round.
Do you think changing the damage ratio in 1v1 to 0.9 or 0.8 would make 1v1 more fun/interesting/balanced?
Obviously with a team-based game, extremely high damage, on the order of 50-70% of a single character's health in one combo, is expected otherwise matches would take too long.
However, this level of damage output is a little overboard for a 1v1, especially since 1 decent reset can easily end the round.
Do you think changing the damage ratio in 1v1 to 0.9 or 0.8 would make 1v1 more fun/interesting/balanced?