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Marvel vs Capcom Infinite

you are public enemy #1 sir how fuckING DARE YOU

you changed your profile pic to Rohan, YOU sir are public enemy #1
 
At least Rohan isn't Joshu.
 
at least Joshu isn't uh
whoever it is in Aden's avatar
 
whoa! kissing? you're gonna have to take me out for dinner first before any of that will be happening.
 
at least Joshu isn't uh
whoever it is in Aden's avatar
At least Death isn't Eikichi.
Actually, Eikichi is rad. At least Death never pulled this shit.
unnamed.jpg
 
yeah see I'm bulletproof when it comes to avatar shade
eikichi's the best, you can't throw shade at him at all
 
Mine would be bulletproof if you had any taste.

Speaking of Death, and considering where we are, Marvel's inferior-ass Death was in that leak that appears to be confirmed, I wonder if she's going to be playable or not. So far this roster has nothing really grabbing me other than Jedah, and fuck knows how he'll turn out.
 
so that rumor about the On-Disc DLC, I heard a followup that all the negative attention surrounding the game has caused them to just make the on-disc dlc chars unlocked from the start and new dlc chars added to the dlc pass minus Sigma and Black Panther (since they already got confirmed for the DLC pass). I dont have anything to confirm this as this just comes from a few different friends of mine who keep up with leaks and stuff, but I do hope its true.
 
joshu's pure and protective brotherly figure

'cept for the stalker part that's just weird

also kek @ capcom not shilling DLC
 
game needs a fuckin' delay
hopefully they can realize that before it's fucked permanently
 
hopefully they can realize that before it's fucked permanently
Yes, Capcom is well known for making intelligent decisions as a publisher, making sure a game is nice and polished before release, let alone finished.

Remember when they shoved out a Shinji Mikami game out after less than 6 months in development because they wanted something more to show on their quarterly sales reports?
 
I, uh... don't know what about 70% of that means
 
It means they have to the middle of July before Capcom confirms MvCI goes gold.
 
This is also relevant here, I guess since they said this is for properties "like Street Fighter" and not just Street Fighter.
http://www.capcom.co.jp/ir/english/news/html/e170619.html

I, uh... don't know what about 70% of that means
It layman's terms the dev cycle is pretty much over, they have to have whatever it is they're going to ship on a disc ready to pass testing and be manufactured around now if they hope to meet the stated release date.

Now a days you still continue working on the game for a day one patch, but let's be honest, there is only so much that will do anyway. Though in fairness, I would imagine the E3 build is at least a month or two old, but I don't know that.
 

Couple of neat stuff here.

  • Fireballs are reflectable by A.Guard
  • Combofiend says there are no more unblockables (We'll see....)
  • Super High Jumps with the addition of a weird Super Low Jump
  • Iniinity Stones can be used pretty quickly, so you can use reality > Tag > Reality and have 2 projectiles at once. This also applies during an Infinity Storm
  • Reality Infinity Stone: Allows you to use different elemental attacks along your normals, but only 1 can be active at once (per character)
  • Infinity Surge can be activated out of block, eliminating Block Stun immmediately for hard punishes. (Think activating Overdrive from blazblue)
  • Infinity Surges can give anyone access to a meterless level 3, but will consume the rest of your Infinity meter.
  • The background music seems to change to whoever lands a Level 3 on someone.
  • Everyone has an OTG and spike bounce. Not everyone has a wall bounce, however.
 
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yeah they messed up big time with that storymode demo.

it was pretty much snooze and turning away from the screen everytime Chun showed up.

WHICH I SHOULDN'T BE DOING! I LOVE CHUN LI WHY ARE YOU MAKING ME DO THIS CAPCOM?
 
the point is, don't animate morrigan she'll look bad
 
Capcom, a red-blooded American company.
 
don't let Americans animate morrigan she'll look bad
I want a new Vampire game by Lab Zero though.
 
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So Infinity Stones from what I can tell are essentially just V-Skill/V-Trigger but there are 6 in the whole game and you get to pick which one your characters get. Oh and they give you a level 3 in V-Trigger, I guess that's different.

Is anyone else kind of baffled by Combofiend saying they're better than a third character? I feel like he's cherrypicking with the Psylocke example, yeah, she was on teams to just be an assist but that doesn't mean people never played 3 characters or had an anchor. He even brings up Cyclops as an example of a character just used for assist, do I need to post that Justin Wong video? And he's pretty much specifically talking about the regular Infinity Stone move at this point, are you really going to tell me a special fireball is better than a third healthbar and moveset in terms of versatility?
 
So Infinity Stones from what I can tell are essentially just V-Skill/V-Trigger but there are 6 in the whole game and you get to pick which one your characters get. Oh and they give you a level 3 in V-Trigger, I guess that's different.

Is anyone else kind of baffled by Combofiend saying they're better than a third character? I feel like he's cherrypicking with the Psylocke example, yeah, she was on teams to just be an assist but that doesn't mean people never played 3 characters or had an anchor. He even brings up Cyclops as an example of a character just used for assist, do I need to post that Justin Wong video? And he's pretty much specifically talking about the regular Infinity Stone move at this point, are you really going to tell me a special fireball is better than a third healthbar and moveset in terms of versatility?

I can actually really praise Infinite's design choices and Combofiend's ideas. With the absence of a third character, dudes like Strider and Akuma don't have to be glass cannons anymore. I also feel like things are a little more grounded and less clusterfucky.
 
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How they messed that design up that badly on the cartoon is beyond me.
To be honest, even some select shots of Morrigan in that cartoon look better than her model here. Here face (especially the eyes) just feel so...unnatural.
 

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I really like one of the comments in that article:
I'm not all about graphics, but they sure as hell matter, ESPECIALLY in fighting games, when you're looking at a limited amount of stages/characters over and over again. Animations need to be fluid, art direction must be tight. I remember the first time I saw "Xmen: Children of the Atom" in an arcade. I thought, "HOLY #%$@! THAT'S how I've always imagined Superheroes should look and move in a video game!" I was on that machine like white on rice. The way Wolverine's claws would pop in and out in his battle stance...the game was just brimming with attention to detail and personality.

Fast forward to MvC: Infinite. What the hell happened? I downloaded the story mode demo for PS4 and man...it all just felt so flat, like a cardboard standup in a 7-11. Sure, the mechanics were sound enough. Perhaps the Infinity system will prove to be fun and innovate. Still, at first glance, it completely lacked the "wow" factor of previous Capcom efforts. It almost felt like Capcom handed this one off to some third-party developer and just stamped their label on it when it was done.

I just feel I'm being evenhanded here. Despite that they have nowhere near the resources that Capcom has, and their company has endured significant financial difficulty, I was quick to call SNK out for their latest, King of Fighters 14. I said it looked lifeless and generic and the character models looked like plastic dolls. Admittedly, the gameplay was excellent, which I think went a very long way with fans.

What's Capcom's excuse? They're nowhere near as hard up as SNK. Why does their game look so boring and generic? MvC is the most over-the-top Capcom IP. It should be busting at the seams with zany antics, with quirky characters, with backstory and spectacle. Instead, the demo just looked "okay."

As I said, I'm no huge MvC fan, I don't know this game or the history all that well, so maybe another diehard fan will tell me I'm full of it, but when I see something like DB Fighter Z coming out at the same time, I just can't help thinking it's going to curb-stomp MvC, and I'm not even a DBZ fan, the game just looks amazing. I think Capcom has gotten too comfortable and forgotten that you need to push the envelope a bit.

Edit:
spotted this on facebook XD
ivQHRRU.png
 
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I don't see what the fuss is about, no one actually remembers Wolverine, when was the last time that guy was in a movie that was liked or did well?

And while I understand the point he was trying to make about functions, should you really say that while doing PR for a product that is literally a brand exercise?
 
I don't see what the fuss is about, no one actually remembers Wolverine, when was the last time that guy was in a movie that was liked or did well?

And while I understand the point he was trying to make about functions, should you really say that while doing PR for a product that is literally a brand exercise?
a while actually
unless you mean Logan but that's a different guy :V
 
Function Man for MVCI pls
He's already been confirmed :/ he was literally the first character revealed. And the next. and the next. and the next.
 
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If the characters don't matter, why do they even need the Marvel license at all?
 
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You say that like marvel isn't the one calling the shots here