Kit Ballard
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- Jan 20, 2014
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- Murfreesboro, TN
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- Ӄit ßallarɖ
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- Kit Ba11ard
I am so confused as to how those thorns even work...its like they dont even have a hitbox sometimes. Thnx for the video it really helped o_o
have you ever played skullgirls? you sure you like that game either cuz it sounds the same as what youre talking about lolGetting really tired of this game again. Cancels happening so fast with high low mixups during beam supers that make it hard to tell whats going on...yeah...fun...
Had an iron man that just hovered in the corner tbe whole match forcing me to go to him so I could actually play the game which just meant he could go in from the high ground and fuck me up with the one combo he had >_> this game can be really frustrating. When the systems break it quickly stops being fun. Really think tag switches should be limited compared to how they are now. It may slow high level play down but my god itd be better at casual and mid play for it imo.
I guess the equivalent would be a dp into active switch in this game haha
let's be honest the only reason why FoG's has such a high score is because of the story behind it with it getting taken down and the whole meme thing. The game itself is alright all be it buggy and somewhat loose in it's inputs. Is it better than MvCI in terms of pure gameplay? no... i don't think it is. That said it's done well for a small indie team in china i believe.
There's a Nemesis/Haggar team in grand finals at Socal Regionals.
The top 8 was fuckin crazy. If the roster was bigger and better and the graphics weren't so hit and miss, Infinite seriously could've been fighting game of the generation. High level is mind blowing so far and it's only been a week since release
The meme's about the faces probably didn't help.
I don't think the complete rushed state of the game and everything that came with it is helpful either, then again I don't know if Disney told them to have it out the door immediately or not.
I mean, that would fall under the Disney thing technically, he had to bullshit an interview question based on the fact they weren't allowed to have X-Men, which is a Disney call.
We knew from the very beginning Capcom was in hot water. Thats why I kept pushing for this game. Thats why I wasn't completely furious witht eh DLC (although it still sucks to have that announced dy 1).
Who is everyone? What does beloved mean? Liked by spectators, or actually played? How many MvC 2/MvC 3 Sentinel players give a fuck about Sentinel as a character?
This example requires so much willful ignorance to say with any sincerity I don't understand if you're fucking with me or not.
And all we had to do was murder a franchise. That'll show em!
Love those Catch 22s.
Yeah, how dare we not unquestioningly line up to keep buying all these $90 preorders regardless of quality. Capcom is entitled to our money and we're just selfish for not giving them everything.
This
Nobody in this thread has ever once said you SHOULD buy itIt'll happen with their next project if they market it and develop it as bad as they did this and SFV.
Don't act like people weren't hyped to Super Hell and back when this was announced, then the Ryce leak came and put everyone in the dumps, and then the graphics, VAing, little to no actual official display videos, etc. etc.
You can act like Capcom made a perfectly OK product that we should all be buying but let's be honest: Even if Disney was handing down character orders, Capcom half assed this game in a lot of departments that shouldn't have been half assed.
Ohhh that makes sense no wonder you're so dramatic and disdainful towards the game