The problem is, when I'm stuck in the corner and the opponents Val is rolling me with IAD j.HP / c.LK / Throw / Pushblock baits / etc while covering the holes in her offence with an invincible Hitbox, there's no "Well just bait it lel", "L2Countercall noop", whatever.
The very POINT of the changes is that current Butt is dumb beyond belief and DP assists are too good.
Of course a nerf to them only affects them. I don't really get the reasoning behind "Updo is too good, so lets globally nerf stuff and make Peacock c.HP assist worse".
If Mike is going to tell me that cLK or trijump RH to hit an assist and lock them out is a reasonable expectation because Fanatiq set the precedent in MvC2, you better fucking believe i'm going to tell you to avoid getting put in the corner during neutral, or once you're in there to pushblock intelligently, reversal, hitstop, counter-call, pbgc or learn the advantage/disadvantage of the moves keeping you locked down and fight your way out.
Yeah, it's fucking hard and yeah I still go 1-10 with Sev or 1-30 with Duck online with most of my matches spent in the corner dying to precisely the sort of crafted offense you're so unhappy with. I'll likely be spending something on the order of 600 dollars just to go to vegas and die to it there too, if I even make it out of pools. But if I put in work and deal with it, there's hope to beat it. And if I do, at that point I deserve my wins.
As for specifically nerfing those assists I'd say your problem isn't DP/Butt covering holes in offensive pressure, it's assists covering holes. Updo/Butt are not specifically holding you back here. I guarantee you duck, sev, ken, winnie and other guys using butt/updo/pillar would find ways to augment their offense with other specials or even normal assists if they had to and effectively achieve the same thing. It's why they're good, not because they're shameless and just adopted butt/updo in a sea of stubborn players. They picked the best tools for the job and they'd do it again under any other set of circumstances you introduce.
If this goes through, all that happens is LNL, brass, beat extend, and fiber become the new butts/updos. 6 months down the line do we nerf those too? 6 months after that, do we nerf the assists with fast startup and/or positive frame advantage on block when those become the next best thing?
I'm not pissed about losing these offensive tools/things because honestly I'm not good enough at skullgirls to use them right, even after trying Duck's team and Negus' team in earnest with those specific goals in mind. My problem is that the people that are good enough will lose them after putting in all the work to make these tactics what they are. I would lose all my work and time spent coming up with my own counter tactics too (specifically PBGC options) and that's just as aggravating to me.