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Original Charaters! Sonics not welcome.

Rabbot32

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Sup. This is my first topic, let's hope it don't go the way of the Doodlekitty.
If you have an idea for an original character or just an idea for how a character would fight, post it here.

The original idea for this character was a WW1 soldier that wound up being cursed to re-live the war every time he died, but was immortal (as in would not die of old age) if he wound up surviving. Completely unrelated to Skullgirls, but due to hi-lary-ois hijinks, he and a little robot named Bolt* wound up in New Meridian. Before he wound up dying while fighting against Marie, but because Skullgirl, got back up as a skeleton, he was a grave-keeper. Due to the magics interacting, he retains consciousness and memories, kind of like Squigly, except his personality went from cheeky Englishman to cynical as hell. My idea for his story mode is that it starts with him killing Marie in a cut scene and taking up the heart for himself. Not so he can wish on it, just so he can stay alive. The rest of the story is him going around with the Heart and others trying to take it, I was imaging a sort of sibling relationship between him and the Heart, which is unsure if it wants to stay with him and see the world or go back to trying to obliterate it, all the while dealing with his straining friendship with Bolt*2.

Link to my own character removed out of embarrassment.

Alternatively, you can use Charahub. I have no opinion on the site due to having just found out about it.


*:bolt does not belong to me, he belongs to a friend of mine
*2:bolt still doesn't belong to me
the same guy mains beowulf and has a huge interest in the hl2 beta, that's where the weird lines related to Beo come from
 
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Charahub is also a good thing if you're like me and don't really like pastebin.
So, wait, is this limited to Skullgirls OCs, or can you talk about how cool your original setting is too and see if people like it too?
 
Im pretty sure theres already a Skullgirls OC thread, but just a general characters thread would be nice. for any fiction or original idea's.

I'm nervious about sharing oc's but what the heck. My profile Icon is of a silly Skullgirls Oc I have. I don't really do anything with it though.
 
Now, see, if we were popular youtubers, there would already be drawings of Ms. Fortune curling up by him by the fire. But we aren't youtubers, we're fruitheads sitting around a campfire.
 
I'm filing a lawsuit for you being way the hell too nice.
Not to sound greedy, but can you hold off til' tomorrow? It's getting late on my side of the continent.
 
I'd rather stick to drawing my own characters honestly.
 
For the outrageous fee of nothing, I might be willing to write about your character(s).
 
I remember from another thread somebody asked why we don't have a British character. As for me I got my own OK character but right now am barely awake, why do I always stay up when I got to get up early?

Alright I've always liked the idea of a Chivalrous perv character in the game (http://tvtropes.org/pmwiki/pmwiki.php/Main/ChivalrousPervert) think of Kagura Mutsuki from blazblue. Some comedic relief dude who keeps hitting on the cast only to be rejected over and over again.

Mod Edit: Cleaned up double post.
 
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Alright I've always liked the idea of a Chivalrous perv character in the game (http://tvtropes.org/pmwiki/pmwiki.php/Main/ChivalrousPervert) think of Kagura Mutsuki from blazblue. Some comedic relief dude who keeps hitting on the cast only to be rejected over and over again.

I really personally don't like writing pervy characters because they're shallow. In general terms if the hero is pervy and is peeving on the female characters it makes them seem very unlikeable or unrelateable, which is something you never want for a hero is for the person reading or viewing to hate them.

Now if he were a villain then sure if your goal is to make the viewer hate them as a villain than that's an option.

Pervy characters are almost never done right because like I said it makes them shallow.

In terms of Skullgirls fan characters, on a personal level I really don't like the idea of one male character hitting on the cast because it feels very out of place. Like think for a second do any of the males in the playable cast hit on the women constantly? No.

It feels like wish fullmetal and really only makes the character like able to the person writing them. This is why I never write pervy traits for any of my characters.
 
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To quote myself while screwing around with a friend in the context of Skullgirls:
Friend: "Daaamn, she's cute."
Me: "So is everyone. Look around you and show me one girl in this city that isn't cute. It's New Meridian, man, being unattractive is as rare as a flying refrigerator."
Friend: "what if i throw the fridge off a building"
Me: "Talking to you is like talking to a very small child, you know that?"
 
I really personally don't like writing pervy characters because they're shallow. In general terms if the hero is pervy and is peeving on the female characters it makes them seem very unlikeable or unrelateable, which is something you never want for a hero is for the person reading or viewing to hate them.

Now if he were a villain then sure if your goal is to make the viewer hate them as a villain than that's an option.

Pervy characters are almost never done right because like I said it makes them shallow.

In terms of Skullgirls fan characters, on a personal level I really don't like the idea of one male character hitting on the cast because it feels very out of place. Like think for a second do any of the males in the playable cast hit on the women constantly? No.

It feels like wish fullmetal and really only makes the character like able to the person writing them. This is why I never write pervy traits for any of my characters.
Thanks for the response. Your right most pervey characters are shallow but the chivalry perverts are the ones who actually do respect them on a deeper level. It would probably make more sense if it was a villain as it would make him more of an a**hole similar to Joffrey or handsome jack.


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Here's and idea I had swimming around in my head: A child solider recruited in the world beyond the walls. After years of combat the only choice for them was the mercenary business. The story can revolve around a certain target and/or along the lines of attempting to live in New Meridian and the civilized world. Fighting style would be based around hand to hand combat mixed with different arsenal ( handguns, explosives, ect.)
I can't draw even on a basic level to save my life but all I can think of is a name: Quebec

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klaudia_by_necropuke-da5icyb.png

She's the servant of a Cult. An old god lives inside of her.
She's totally brain washed by that thing, but she loves her little friend thats growing inside of her :^)

Imma tag @Sparties in this >:)
 
Creative. Looks like a would-have-been npc from SkullgirlS and I highly approve of that.
I wish she was ;____;
 
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Hey, when I wrote SkeleTom's supers I was intending him to pull an item from SkullgirlS. Maybe it's her hat from back then.
 
This is Ingrid, she's a character I made for a fae-inspired story...mostly around Cait Siths/Fariy Cats.
She's from an unspecific (fantasy/made-up) Island Region because I wanted to have a character from an Island and be a native, she's a bit on the soft-side and has no magical powers, but ends up making friends with a cat, after a particularly harrowing day, the cat starts talking to her and offers to take her to a place called The Fair Lands, particuarly, a place ruled by the Feline Court, a group of fae cats (cait sith and related ones). Confused she doesn't exactly say no, and ends up stuck there for a bit, but she'll have to get out there soon, because within a day or two, she's a half-cat, if she's there for more than a week, she'll be forever hexed into the form of a cat, and if that wasn't bad enough, the ruler of the court wishes to keep her there, thinking she'd make a good servant.

In case you can't tell she's a very long, loving tribute to The Cat Returns, one of my favorite movies.
 
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We've got fairy-chasers, cultists, skeletons, everydaymen, perverts and a lone artist. All this and more. We aren't even on page two yet.
 
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This is a Wrestling Character i worked on a couple of months back! Her name is Ginger. she's 21 and just entered the intergalactic wrestling league. Her Goal is to become the champion of the Galaxy.
 
I dunno if this counts since it's part of a fighting game I wanna make but here I go. Also old art aiee...

tumblr_o83x91PfV41uuis8io1_1280.jpg

This is Malice, the literal embodiment of perfection. The irony is she'still learned to fight but can't do everything she does perfectly. Also instead of frills, I went for chains. I've got lots more characters though!
 
Chains instead of frills? now that's an idea i never seen before. It sounds like something guilty gear would do and i like that alot. Good job!
 
I made a female Demitri once. Does that count as an OC?
 
Heads up - I've got something planned that I might need background characters for. Contactify me if you want your character possibly in an upcoming something.
 
First time sharing an OC, please go easy on me ^-^

Name: Verbena
- Named by her father after the small purple flowers that would line the border between the shore and the forest during the summer.
- She dropped her family name after the death of her father.

Description:

-Abilities, Livelihood and Home-

Verbena is a "knot witch" who, as the name suggests, uses knots for the casting of magic and the performance of rituals. Her magical studies, and thus practices, are mainly focused on charms. She is relatively weak with hexes. Anything she sews she sews using thread soaked in Blood Orange oil (gives a warm feeling of safety, also good for soothing nervousness and anxiety) and knotted with charms.

However, she isn't inherently magical; that is, she cannot use magics on her own.
"But how does she cast stuffs then??"
She has a familiar! She is accompanied by Maria, a black cat. Maria usually manifests as just a cat-shaped shadow; in this form she usually stays within Verbena's shadow, sometimes causing others to see her shadow as that of a sitting cat. Sometimes she manifests as an actual cat, in which case she/it appears as a sleek cat: all black except for the ends of her legs and tail which have dark red fur, dark enough to be perceived as black from a distance.
She has no gender but Verbena fancies it to be female, it also hates light.
- Maria is a spanish name meaning "bitter sea" fun facts!

Verbena lives in a small wooden cabin built in a deserted stretch of shore. It has 3 rooms, the largest room being a combined living-room and kitchen with a stone fireplace, a dark room with thick curtains for rituals and witchcraft basically a study room, and a bedroom.
The main room has a comfy chair and table usually littered with books, bits of twine, and rope. Has no electricity but it's comfy.
The main room has a lot of pots suspended from ropes tied to the roof, they're used for growing herbs and flowers. It's nice.
There is a small shed a few steps away from the cabin for smoking fish.

"But how does she afford all these?"
Verbena is a fisherwoman by trade spring-to-fall and sells most of her catch to neighbouring villages. She is known in the local area as a good fisher for her excellent hauls but really it's just some charms tied around her fishing rod. She keeps some of the catch to eat and in the fall she smokes some for winter.
During the winter she travels to New Meridian (It's a skullgirls OC, surprise! Her familiar is also actually a parasite) to sell oils she made from the various herbs and flowers she grows. She spends some of this money to buy oils and other materials that she can't make/grow herself.


-Appearance-

Biologically, she is in her 20's. Chronologically she is in her 40's. Being with Maria makes her age slower.
She is 5"5' tall and has unkept black hair kept at shoulder-length. Warm dark-brown eyes with light skin tanned by days in the sea, her long slender fingers sport immaculately kept fingernails; seemingly the only part of her she tends to on a regular basis. Her skin returns to its regular paleness in winter when the sun shines weak.

At home her attire consists of a t-shirt made from thin coarse-textured cloth(white) with slightly baggy dark-brown pants of a thick-heavy cloth (treated with lanolin for water-proofing). In the summer she simply rolls her pants up to her knees.
She usually wears the same when she goes out to sea + a wool longshoreman's cap. When the weather gets cold she wears a Barbour jacket on top of her coarse shirt, it's of a slightly lighter brown than her usual pants and it's made of raw wool (fun fact, raw wool which still has the fatty lanolins from the original animal can almost be waterproof!). It's slightly too large for her, the sleeves end about an inch after the wrist and it's slightly baggy. She rolls up the sleeves during labour-intensive work. She has a comfy scarf that's starting to unravel in a few places, she should really get a new one but it's the first thing she's knitted that she liked.
On trips to the city and surrounding villages she wears her usual jacket and pants with the white shirt beneath. Obviously she won't wear that during the summer, during summer she wears a men's long-sleeve (usually white) on trips to the city. The usual white t-shirt is fine for trips to neighbouring villages though.
All of her clothes are her father's, they are well-worn but also obviously well-cared for.
She's sewn a lot of pockets inside of the jacket where she keeps bits of twine and small rope for magics.

She wears boots of thick leather, the laces were doused in Patchouli oil for protecting against hexes.

All her clothes smell of herbs and sea-salt.


-Personality-

Quiet and reclusive, but not at all disagreeable. Often called kind, she is clumsy when it comes to interacting with others (mainly in-part due to living alone) so she doesn't bother trying to interact. Pleasant company if you don't mind long stretches of comfortable silence and taking the lead in conversations. She enjoys a dark-sense of humour but is also particularly fond of puns and word-play (her puns are known to kill men).
Likes conversation once she's warmed up to someone. (takes a long time)

Buys romance novels on trips to New Meridian, she enjoys these books but isn't particularly interested in having romance of her own. Is what she says, at least. She usually sandwiches the novel between the latest flower/herb/plant encyclopaedia and a recipe book (not just cooking, mind) as an attempt to get it by without notice. It doesn't work.

She likes rainy days when she gets to stay indoors, read with a cup of tea, and talk with Maria.
Speaking of tea, she usually enjoys black teas. She makes her own teas after realising how much money she could save if she just used the herbs she grows. Most of her own blends aren't very good, but she's had a few successes. Particularly likes her Lemon Verbena tea which is refreshingly sweet and lemony. Especially likes it after a long day at sea.

Also owns a camera which she bought on impulse (happens a lot) a few years ago. She likes to wander around and take pictures on her off-days when she's had enough of reading. She has the film developed whenever she goes to New Meridian.
The wall around the fireplace is covered with the pictures she's taken. She likes the way it looks.

Speaking of personality... Maria is her own person too, of course! Well, as much of a person a sentient shadow can be anyways.
Maria likes to laze around and sleep like an actual cat. Usually condescending during conversations, but her tail sways back-and-forth slowly when talking with Verbena; something she usually does when she enjoys herself.
Acts as Verbena's mother figure, gentle and caring.
Uncharacteristically snuggles with Verbena when it's cold. She also hates light so maybe she's just snuggling with her because it's better than staying by the fire? I think it's cuter if it was her way of showing her affection though. <3
She sometimes stays on one of the chair's armrests when Verbena is reading, she does this to make snide remarks about whatever the characters in Verbena's love stories are doing.
They won't admit it but this is both one of their favourite activities.


-History, and Current Life-

When Verbena was born her mother died, leaving only her and her father.
They had lived in a cabin on the shore, separated from the village which was built on a series of piers, but it was comfy.
As a child she didn't go to school; rather, there was no school in their village. Her father taught her everything she had to know. By her teens she was already a darn good fisher and she knew how to tie most every knot a sailor would ever need.
All the other kids often teased her, she was a "cursed child" they told her her mother's death was her fault. She was a bad omen, they said. She began to keep to herself.

Her father was frustrated... but he loved her.
Her father loved her... but he didn't know what to do.
Similarly,
She loved her father, but she felt alone.
She loved her father, but he couldn't help her.

She would stay at home all day while her father fished, tying all manners of sailor's knots, wishing that she could come with her father to fish. Unknowingly she began to channel all her frustrations into them.
It was at the height of this frustration that she met Maria.
Early in the morning she was walking along the beach when she found a body washed ashore. She was shocked but she crouched down to see the man closer. That was when his shadow shifted. A cat. Her father went ahead and told the village about the man, she stayed at home speaking in hushed whispers.
Maria taught her magics and Verbena channeled these teaching into her knots.

"Verbena... Child," it purred, "Would you mind being with me?"
"What do you mean," she asked, "I'm with you, aren't I?"
"Yes... yes. But I've grown very weak. I'm a parasite, I need a host."
"A parasite..." she remembers them vaguely from what her father told her as a child, hosts are hated, less... people, more... things for people to hate, things to be pushed away. But in her confused loneliness she remembered all they had told her: surely a parasite is nothing more? "For a parasite you sure are courteous." She smiled, how long had it been?
"No use for a host who hates you, I've had enough of those." Its tail swings back-and-forth as a monstrous shadow on the wall.
"Then, take me."

Once she had become a host, no one knew about it. She merely asked her father if she could keep the stray cat she had found.
But one night she overheard a conversation outside their door.
"[...] She's my daughter, what do you want me to do!?"
"Drive her out! You know how she is, she's an ill omen."
"But that's... that's not enough to just..."
"I know. I sympathise with the lot of you, but... Some kids said they were playing around 'ere and they overheard her talking to someone. D'you know who she could've been talking to?"
"I... The cat..."
"A cat can't talk back can'it?"
"I suppose..."
"Precisely. The kid's a witch. We don' want 'er killed in a public execution, now do we?"
"You're right..."
"I don't want 'er dead either, but the only choice we've got is to drive her out."
"You're right. We'll... we'll do it."
But when her father came in he didn't speak a word.
She knew it was a decision made for her benefit, but she felt betrayed. "Fight him! Talk back! Don't you love me enough to stay with me!?" She was yelling within herself.

The next day everyone had gone to fish.
In the early morn, when she woke up with her father's bed empty, she began to gather pieces of twine.
A low purr, "What are you doing, child?"
"Wind knots. There's a storm brewing on the horizon but it won't be here 'till nightfall."
"Shouldn't you be tying charms to protect your father then?" It brushed between her legs and looked at her, head cocked sideways as if in worry.
"He's a traitor... He betrayed me hadn't he?"
"But it was a choice made for your well-being."
"He could've fought for me, but he didn't." Teary eyed.
"I suppose." A resigned purr, it brushes against her leg again as it walks to somewhere behind her.
When she turned around there was nothing there but her shadow. She strung her wind knots on the window.

That night, the wind howled and the sky tore itself asunder as it began to melt into the earth.
Her wind knots had worked and they began to churn the sea.
She brew herself a cup of tea and went to bed.

When she woke up her father wasn't in his room.
In fact, when she woke up and went out the door the village wasn't there.
The sea had reclaimed everyone: everyone's lost at sea.
But she felt relieved... as if her worry, too, had slid into the depths of the ocean.
She went home, broke fast, and slept until the afternoon.
But when she woke she was drenched in cold sweat. She missed her father. Soft sobs and shaking shoulders. She desired someone's company... she longed so badly to simply... talk to someone. But there was no one there, not Maria, not no one.
Slowly, agonisingly, she began to offload this feeling on Maria. She felt tricked. Maria was a demon, who wished only the death of everyone, and she was used to this end, surely.

Evening fell and Maria finally came.
"You're eyes are swollen, dear... Have you been crying?" It purred so softly that it caught her off guard.
"You'd tricked me haven't you?" It cocked it's head sideways, "You tricked me into killing everyone!"
She was hysterical now, yelling at it. In response it merely jumped up onto the table and sat, listening patiently.
When she had finished she merely stood there, fists clenched, angry.
It stooped low and opened its mouth. Rope fell to the table with a soft thud. She had been so angry that she hadn't even seen the rope in its mouth.
"What... what is this?"
"Rope, doused in Cypress oil. It was hard finding that around here, you know." Its tail swayed gently.
"And... to what end shall I use this? Who is it you want me to kill now?" She spoke calmly but her voice conveyed anger.
"Cypress oil, my dear, is to comfort those who grieve the dead and to help the dead to connect with the divine."
Her fists relaxed, "And... and why this oil?"
It jumped down from the table and brushed against her legs, "You hadn't done a thing, dear. I didn't impose any magic into those knots."
"I... I..." Her knees felt weak, she sat down and cried again.
"Now, now, child, let it all out. You'll feel better. Tomorrow you'll have a new life."

Left with nothing but her father's clothes and the small boat he kept when he wished to fish for leisure, she began her life alone.
The other villages thought her to be a witch, being the only survivor of her village, but she grew on them. She doesn't speak to anyone but they could see how hard she worked. Witch or not, they could at least respect her as a fisher.
With nothing to call her new companion she asked if it could be called "Maria"
"Maria? Not that I mind... but why this name in particular?"
"I have never seen my mother, but after a life with my father I'd like to spend the rest of it with my her."

In the present she wakes up early to tend to her boat, then goes back to eat.
Afterwards she would go out to sea to fish 'till the afternoon, Maria would stay in her shadow the entire time, annoyed at the harsh sun.
Late in the afternoon, after she'd stored the fish and tied down the boat, she would brew tea and read. Once the sun had set she would make dinner, always leaving something on the table for whenever Maria would wish to eat.
For the next few hours she would go into the study (her old room) to tinker with knots and oils, scribbling into a notebook by candle-light as Maria watched and made occasional, patient, remarks. Then, with a breath, the lights would go out and she'd sleep dreaming.

Oh my god, this was supposed to be short but I started having too much fun writing that I couldn't stop. Please forgive me.
My greatest dream is to see her illustrated but I'm too poor to commission TT^TT
 
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Since it's been a week I thought I'd share another OC

This is Noel, they're a ten year old child, they don't really adhere to any gender (Agender), and they are quite a special case, because they have a special kind of magic, the ability to conjure, manipulate, and control anything that's vaguely toy-ish, which leads to them crushing people with giant rubick's cubes, hitting you in the ribs with toy soldiers, and quite a few other things. They even have the ability to transform living beings into toys (That can still move and sometimes talk), but only if they are dazed or otherwise caught off-guard.
They live in my main setting, in a town that is quite secluded, they are the child of a very successful toy company CEO, and one day, their parents seemingly vanish without a trace, this doesn't stop them from going out to town for food, resources, or other things, though they often pay with gold coins, and often pay in excess, unfortunately, this has gotten them the attention of unscrupulous individuals, but, invariably, they are swiftly defeated and never heard from again... most of the time, after a week, at most, they are bewildered and tell strange stories.

They aren't a villain, though, later on they accompany another character of mine on a world trotting journey, and thankfully, they offer the other character their family's fortune to help with expenses
 
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Do you draw your characters or have them commissioned?
Because aaaahhhh, it's so good >~<
 
Oh hey another character.

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His name is Valkyrie. He's sort of an ancient weapon of destruction but he was sealed away a long time ago. He's just been reawakened but he's actually super chill. Like instead of fighting he'll ask you if you wanna grab a bite to eat instead. Also the panelspanels on his chest are supposed to be bigger but I suck so... also his hair is actually pretty shiny. In the light it reflects silver and a very light purple.
 
Okay, ideas for SkullGirls characters? Let's have a brainstorm!

- Parasoul is a good character, but clearly lives in quite an authoritarian society with lots of rather authoritarian imagery. So why not have a character who's kind of a revolutionary? Who wants to use the Skull Heart to unleash anarchy on the world. Their stage could even be Parasoul's own, but with all the buildings on fire and red flags everywhere.

- superj3 mentioned a British character, so what about a refined English fox-hunter? She would be decked out in the traditional red coat, sic an army of foxhounds on the opponent and pause during battle to sip the occasional glass of brandy.
It would also be cool if, during story mode, they occasionally brandished gory trophies they had taken from characters the player had beaten up to that point.

- As it's set in a 1920's kind of world, how about a vampire? Based around Nosferatu, they could appear at the beginning of a fight as a withered hag but - through blood-drinking moves - actually become younger as the fight progresses. And, though it may seem a bit gimmicky, what if they used the internal console clock to make the character stronger if the player was playing the game during the night?
 
That vampire idea sounds real terrible for a fighter.

Others not really much opinion on.
 
That vampire idea sounds real terrible for a fighter.

Others not really much opinion on.
Okay, I think you're being needlessly dismissive. Explain to me what's wrong with my ideas.