- Joined
- Sep 3, 2013
- Messages
- 2,953
- Reaction score
- 3,888
- Points
- 113
- Age
- 50
- Location
- Trinidad && Tobago
- Website
- www.youtube.com
ALL OF THE FOLLOWING IS SUBJECT TO CHANGE AND MAY NOT EVEN CURRENTLY LOOK LIKE I DESCRIBE IT.
I'M RUNNING ON THIRDHAND TWITTER ONELINERS. THIS IS NOT GUARANTEED TO APPEAR IN THE GAME ETC
Mike demoed some possible IPS changes for BBand patch at this 3v3 tournament yesterday.
From what I've gathered so far, it looks like this:
What does this mean?
(all of the following stuff assumes starting in Stage5 because I'm too lazy to post some weird starter in front)
Filia:
s.HP(Launch)
- j.LK j.MP j.MK xx H.Airball
s.MP s.HP
- j.LP → Burst
♠♠ Used s.HP as an ender before, can't link any air normal now
Painwheel:
s.MP
- j.MP j.HP j.HK
c.MP s.HK
- j.LP j.MK j.HP j.HK
s.LP → Burst
♠♠ Used j.HK as an ender before, cant link any ground normal now. s.MP and later c.MP is fine.
Parasoul:
s.LK s.MP s.HP(x2) xx Pillar
[OTG] s.LK s.MP s.HP(x2) xx L.Tear
s.LK s.MP s.HP(x2) xx Pillar
♠♠ Legit combo because of 2 different enders (first Pillar, then Tearshot), repeated LK doesn't matter
Are combos dead?
- Nope. Even with IPS tracking BOTH starter and ender (!! A lot more restrictive than it is in the current form), you could still do decent damage.
Any quick notes?
- No more loops of any kind (eg Double Barrel loop has Barrel as ender mulitple times = won't work)
- In a complete vacuum, combos turn from H-MH-MMH-LMMH-LLMMH into L-LL-LLM-LLMM-LLMMH, which deals way less damage and is over a lot quicker
- Reduces Launchers to 2-3 per Combo (depending on whether your char has 1 or 2 launchers)
- Combos may actually look interesting now rather than being MK-Loop, MP-Loop, LK-Loop, LP-Loop
- Can give Filia multiple Airball dash cancels back #yada
- Completely kills current PW Install combos, as they rely on air Buer into air Buer etc
- No idea how this works with Fortune's head
- Burstbaits are super obvious now, as bursts trigger on the move *after* the faulty one
Discuss, try to stay civil, try to not be retarded, etc you know the drill.
Okay, I'm not sure whether you did, but NOW you do.
I'M RUNNING ON THIRDHAND TWITTER ONELINERS. THIS IS NOT GUARANTEED TO APPEAR IN THE GAME ETC
Mike demoed some possible IPS changes for BBand patch at this 3v3 tournament yesterday.
From what I've gathered so far, it looks like this:
More indepth description from MikeZ himself
What does this mean?
(all of the following stuff assumes starting in Stage5 because I'm too lazy to post some weird starter in front)
Filia:
s.HP(Launch)
- j.LK j.MP j.MK xx H.Airball
s.MP s.HP
- j.LP → Burst
♠♠ Used s.HP as an ender before, can't link any air normal now
Painwheel:
s.MP
- j.MP j.HP j.HK
c.MP s.HK
- j.LP j.MK j.HP j.HK
s.LP → Burst
♠♠ Used j.HK as an ender before, cant link any ground normal now. s.MP and later c.MP is fine.
Parasoul:
s.LK s.MP s.HP(x2) xx Pillar
[OTG] s.LK s.MP s.HP(x2) xx L.Tear
s.LK s.MP s.HP(x2) xx Pillar
♠♠ Legit combo because of 2 different enders (first Pillar, then Tearshot), repeated LK doesn't matter
Are combos dead?
- Nope. Even with IPS tracking BOTH starter and ender (!! A lot more restrictive than it is in the current form), you could still do decent damage.
Any quick notes?
- No more loops of any kind (eg Double Barrel loop has Barrel as ender mulitple times = won't work)
- In a complete vacuum, combos turn from H-MH-MMH-LMMH-LLMMH into L-LL-LLM-LLMM-LLMMH, which deals way less damage and is over a lot quicker
- Reduces Launchers to 2-3 per Combo (depending on whether your char has 1 or 2 launchers)
- Combos may actually look interesting now rather than being MK-Loop, MP-Loop, LK-Loop, LP-Loop
- Can give Filia multiple Airball dash cancels back #yada
- Completely kills current PW Install combos, as they rely on air Buer into air Buer etc
- No idea how this works with Fortune's head
- Burstbaits are super obvious now, as bursts trigger on the move *after* the faulty one
Discuss, try to stay civil, try to not be retarded, etc you know the drill.
Okay, I'm not sure whether you did, but NOW you do.
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