- Joined
- Sep 2, 2013
- Messages
- 5,368
- Reaction score
- 14,537
- Points
- 113
- Age
- 43
- Location
- Los Angeles, CA
- Website
- www.labzerogames.com
- Steam
- labzero_mike
- PSN
- MikeZWasTaken


I'm curious but can the Z-engine use actual 3d models for the playable characters or is it sprites only?
It's sprites, but everything is rendered in 3D. We have a skeletal animation system but we only use it for the stages.
RoGE said:
I've pretty much dubbed these as "the soap shoes"I rewatched a bunch of the episodes there and I now remember one of the things that really bugged me about the series: the walk and run cycles.
They're not synced properly to how fast the characters are moving. Whenever characters are running anywhere in particular, they move faster than they're running, so it makes them slide across the ground really strangely. This is really evident with the Grimm animals who look like they have less time put into them than the humans, but it can still be seen in pretty much any fight scene involving running between the fights.
@Skullgirls hey there. I'd love to have a chat. :)
— Monty Oum (@montyoum) June 28, 2014