• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Report Salty Updates 9 May 2014

Just curious, does anyone know the name of the second song that plays during the credits; the one that loops?
the lives we tried to reclaim
 
She ain't out yet, yo.
 
Can you toggle glass canopy theme on console version too or is that impossible?
 
It's been a while, hasn't it? Well, this time I return with some big news on a character everyone's been waiting for!

No, it's not Annie.

Before that, remember to sign up for the side tournament of Skullgirls at Evo! We're hoping to have a great turnout this year, but we can only achieve this if people show up, so get to registering!

Anyhow, onto the updates!



  • General Changes
    • Glass Canopy has a new stage theme
    • No update on the arcade build yet
    • All console builds have been submitted (European and American builds are in testing)
  • Fukua
    • Icon shows up once you are over her position on the character select screen.
    • All palettes are included.
    • 'Rain' palette fireballs changed to be water.
    • Additional animations on Forever A-Clone (thanks to Skullmageddon) to better tell which attack will be sent out.
    • Super Fireball does 80 less chip.
  • Valentine
    • Red crosses are no more (purple crosses now)
  • Parasoul
    • Palettes 4 and 11 have been altered to not include red crosses

  • And now, for the first time, Eliza!
    • New Eliza stage, with theme (going into Beta once Fukua becomes retail)
    • colored: standing, backdash, crouching, stand-turn, standing block, air block/pushblock
    • moves that currently connect: lp, c.lp, lk, c.lk, mp, and c.mp
Here's the accompanying video, which shows the updates in greater detail:
APPLEJACK, BEST PONE
 
Whoa there, Nelly.