- Joined
- Sep 5, 2013
- Messages
- 4
- Reaction score
- 3
- Points
- 3
- Age
- 29
- Location
- In my head
- Website
- tylergoulston.tumblr.com
I'm not sure if this is intended or not, but while the clarinet-themed j.MK can normally follow up off of itself the follow-up isn't usable after double jumping. It seems this is the case regardless of whether an enemy is hit by the first hit or not (which is possible if they are launched by s.MK>s.MK>s.HP). Is this intended or just a bug?