- Joined
- Dec 8, 2014
- Messages
- 1,181
- Reaction score
- 1,381
- Points
- 113
- Age
- 33
- Steam
- TheDaveofHouston
So, Skullgirls 2: The Quest for More Money
There's no guarantee it'll happen. There's no guarantee who will or won't be in it. There's no guarantee of anything. But when did that ever stop the internet from talking?
(Lab Zero, please ignore to avoid bad Juju and general aggravation.)
I thought it might be fun to talk about crazy systems and pipe dreams that might show up in the year 2022 ish. These occurred to me:
There's no guarantee it'll happen. There's no guarantee who will or won't be in it. There's no guarantee of anything. But when did that ever stop the internet from talking?
(Lab Zero, please ignore to avoid bad Juju and general aggravation.)
I thought it might be fun to talk about crazy systems and pipe dreams that might show up in the year 2022 ish. These occurred to me:
- "Smart" post-match feedback- some sort of AI that analyzes and figures out why you lost, possibly suggesting a way to improve. For instance, "You might want to try armoring through a DP assist to bypass invincibility frames."
- Along these same lines, a "Smart AI" that adapts to your playstyle and counters accordingly.
- A "casual mode" for people who want to pick up and party. Maybe some sort of team-based arena mode like Awesomenauts. Sure, the Moba craze will probably be dead by then, but casual-friendly multiplayer might help Lab Zero make insane gobs of money. I'd like that. Plus, in-stage platforms could utilize experience from Indivisible.
- Merchandise. Skullgirls: Da Flamethrowah!!! Hopefully 3D printing will have advanced enough by then to make niche products more profitable.
- Characters. A little girl with space powers, a giant knife, and a bunny might be fun to play, maybe... Nah, that'd be crazy.