I wonder the same thing about EPP. In theory they could also be sceptical because of how the Wii-U went, but that's me trying to come up with an answer to your question, I didn't say or imply I thought we weren't getting it, I said I assumed we were. I'm just mentioning news about the game.
Come on, man.
They got better at making games. That's what happened.
Are you posting from from 10 years ago?
To be fair, the main girl of TMS did get a lot of development.isn't it crazy how the main girl in Persona 1 has to deal with the constant pain of physical and mental illness to the point that it causes her depression and nihilism to supernaturally manifest in such a way that threatens the existence of everything she loves and how the strength gains from she and her friends overcoming her negative emotions gives her the meaning in life she's been searching for, allowing her to pursue a new dream of becoming a therapist such that she can help others so that they don't wind up like she once was
isn't it also crazy how the main girl of TMS #FE is a shallow tool with no personality, conflict, or development
I've seen this keep happening so for the sanctity of the thread as a whole pls pay attention to the following instructions
I'm pretty sure her arc was more or less a "coming out of your shell" thing.
I mean all I want is for another PS2 generation for Megaten. Nocturne was a huge departure from the original SNES formula but it worked so well that it helped launch a number of sub-related SMT games like Raido and DDS using the same engine and assets. Then Persona took over the spotlite and while I can defend P3. P4 is less defensible in terms of quality.No, I'm sick of the same song and dance over and over again every time SMT gets mentioned.
"Kaneko needs to come back"
"This isn't MY shin megami tensei"
"The new demons are terrible"
"It's all shallow compared to the old one"
It's just brought up so many times and it's gotten old. I just like all the games and don't hold any of them to any standard conpared to the other. If you don't like the new ones, I'm fine with that, I guess I'm just sick how there's some people who seem to only want to comment on here to bring up the aforementioned quotes from above.
I will admit I'm also a bit pissy on this.
As the resident lover of SMTII and the older SMT entries let me be the first to say that the past games up until the PS1 had some of the hardest interface hurdles to overcome given their vintage. It's the reason I haven't played SMTI more than once because I have trauma from using the map spell in that game.
I think I must be misinterpreting your post, because to me it seems like your implying that reflects the quality, which would require ignoring every other factor around their previous releases as well as boil down to "higher sales is a direct result of higher quality". That statement isn't remotely true, I could list examples in video games alone all day if I had to.
What is this even supposed to mean? This meme needs to stop.
If Aeon Genesis would finish translating SMT if... you could have your wish.
- darker tone than most of the RPGs of the same time