iLoli
Speed Kills
- Joined
- Sep 3, 2013
- Messages
- 1,400
- Reaction score
- 614
- Points
- 113
- Age
- 31
- Location
- South Carolina
- PSN
- Austin_QED and for 3DS:4785-6293-9028
P4 seemed to be more about growing up in different ways from my perspective. I liked it for that. the more you grew as a person the stronger you and your allies became. just like real life.
If that's the theme of Persona 4 then I'm probably going to like Persona 3 more. Understanding Death and learning to accept it as an inevitability and not something to fear I feel is a much more ascendant subject than growing up.
I'm really looking forward to seeing what issues will be in P5.*casts Graviga*
There.
Back to speculating! I feel weird about this, but I would kind of like it if the balls and chains were more than a symbol for the characters's anxiety and they literally meant that the students go to some kind of "Youth Correction Agency" and they are all deliciously bonkers and they get better over time as they learn to use these giant figures that come out of them to fight these weird shadowy things that are attacking their fair establishment.
eh, I'm not really good at selling it. theres LOTS of different themes with the social links throughout the game. the drama club one was very touching. Dojima has the best hierophant story. and I prefer the quirky yet charming storylines of the main cast. they each are facing their own problems and they feel really personal. whether they be Kanji's questioning his sexuality, Rise wondering what she wants to do for herself, and even stuff like yosuke wondering what he wants to do with his life.
Get the salt shaker out from your cheeks you salty butt.
Well:
Yosuke: Bored of country life, ridiculed for being son of massive business thats putting everyone else out of business, lost Saki who he really liked (almost loved) then she died because lol Adachi so he actually feels the pain of the case he worked on. Then after she died, found out she didn't like him back, so that just made it worse.
Yukiko: No family business for her, feels like she is being caged but also afraid to leave everything she's ever known.
Kanji: Afraid of being rejected because of his feminine tendencies, slightly gender curious as a result (note that him being questionably gay was NOT his main problem)
Rise: Sick of putting on a happy face for her fans and has lost touch with who she really is.
Naoto: Same thing really, but with a "cool male" persona to try to compensate for being a schoolgirl. Tired of being treated like a kid all the time by adults.
Teddie: The fact that he is a Shadow haunts him and makes him question his existence, or if he even has one (I think this is the most serious out of the Investigation Team).
With P3 chars in P4A it's:
Mitsuru: Feeling guilty for her family's past crimes, also feels that she cannot trust anyone to do anything for her out of fear of losing them (same as not believing in anyone).
Akihiko: Lost his little sis Miki, so he trains to forget the pain of losing people. He does it non stop to dull the fact that he is afraid of losing someone ever again (also, DID YOU SEE THAT SHINJI)
Aigis: Like Teddie, she questions what she is doing trying to be human. The fact that she is "just a machine" bothers and stresses her out, even though she tries her best to fit in.
Fuuka: I honestly have no idea what her problem is. Somebody know this?
Yukari: Lost her father in the Kirijo Death Experiments, and that turned her mom into a whirlwind of dating different men, leaving her daughter in the dust (so emotionally losing her mother too). I think she has the biggest problem in the P3 cast.
Junpei: Insecure and not confident in himself, so he is jealous of others that aren't these things, tries to act like a hero so he can feel good.
It seems the P4 cast is more "fuck who am I" while Yosuke and two of the P3 cast is "why am I losing everyone, this sucks". It really ties in with the themes of the games what their problems are.
P4: Self conflict
P3: Accepting death/life
As to which group is more sad, I'd probably agree saying its the P3 cast but the problems in the Investigation Team aren't a walk in the park, either.
If I remember right, Fuuka was shy and nervous around people. She was bullied although I can't remember why (I think it was due to the rumors of her being sick). She had feelings of isolation from her classmates. When she did become friends with Natsumi, even though she was one of the students who bullied her (Natsumi doesn't remember anything about this due to the events that happened in the Tartarus). Later in the game, Natsumi had to transfer to a new school. She told Fuuka that she changed because of her and wants to find out what she wants in life. She hope Fuuka does the same before she leaves. During that time, her persona changes to Juno.
Her persona was related to her desire to connect/stay connected with her friends.
eh, well, more in terms of sexuality in general. since then kanji can be considered hetero, and the fanbase really seems to want to push him and naoto.
I think I'm in the perfect mindset for Persona 3. After college I'm going to be pursuing some career paths that will most likely put my life in danger, like the military or paramilitary. If Persona 3 tackles the issues that I think it does then it will probably speak to me more than its sequel. I may have agreed with you 2 years ago, but I'm already past the point where Persona 4 would have spoken to me.
Just as long as the story isn't some pretentious 2edgy4u "Stick it to The Man" hogwash, I'm fine with whatever direction they'll go.Back to speculating! I feel weird about this, but I would kind of like it if the balls and chains were more than a symbol for the characters's anxiety and they literally meant that the students go to some kind of "Youth Correction Agency" and they are all deliciously bonkers and they get better over time as they learn to use these giant figures that come out of them to fight these weird shadowy things that are attacking their fair establishment.
I feel the mundaneness of the issues folks dealt with was part of what made the overall story in 4 so good.eh, I'm not really good at selling it. theres LOTS of different themes with the social links throughout the game. the drama club one was very touching. Dojima has the best hierophant story. and I prefer the quirky yet charming storylines of the main cast. they each are facing their own problems and they feel really personal. whether they be Kanji's questioning his sexuality, Rise wondering what she wants to do for herself, and even stuff like yosuke wondering what he wants to do with his life.
Her problem is being voiced by Mamiko Noto, thus being better than everyone else around her.
dude, I was kidding. and you fucking called Persona 3 to twilight. okay. nope. we're done. i refuse to talk to you anymore. nope. no more. you lost me. I refuse to read anymore. you lost me now and forever. dont bother responding. I won't care. the social link with me is gone now and forever. dont bother starting a new game.You had to push my buttons, didn't ya?
Well, like a strong-willed girl said once, HEERE WE GOO!
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Persona 1 has good concepts crippled by a innovative but fatally rough battle system. And by god, kaneko's character art by that time was horrible. Thank the good lord of photoshoppe that Atlus started giving digital treatment to his art after that game.
The Persona 2 duology has better plot, characters, conflicts, and in these 3 points it makes Persona 3 (and possibly 4) cry alone in a corner. Tatsuya alone has a bigger and more engaging/dramatic conflict than all the Persona 4 cast together. The battle system has lot of potential, but it's too clunky.
Persona 3 Has a simplers system and innovates with the datesim mechanics, but the plot and characters themselves are just too "tame" and the conflicts are more cliché than it should. and by all the gods and demons Kaneko drew, THE PLOT ADVANCES TOO SLOWLY! sometimes you are just forced to spend 10-15 game days with social links because nothing important happens! al that while 3 or 4 tartarus runs gets you strong enough for the next boss.
Seriously, where persona 1 and 2 are something like Nosferatu or bram stoker's dracula, P3 is Twilight or Buffy the vampire slayer: takes the good ideas, but fill it with anything that can make it more "pop" and easier to swallow. Hence the giantic fanbase. Of course, that doesn't mean one is better than another. the old dracula book can be pretty tedious sometimes.
One example: In persona 2, one of the characters has a serious conflict with their parent, the other compets with his own older brother for the love of the same woman and the comic duo defies their parents looking for identity. This makes key moments in the plot, and are things that teenagers really have to pass to grow up.
Persona 3 has 4 orphans, Mitsuru's family is extremely powerful, Junpei states that his father suffers from alcoholism, And yukari's father was a legendary scapegoat. They barely touch such a rich matter. MP doesn't care (that's to be expected), Akihiko and Shinjiro never looked for a father figure or missed one, Mitsuru's father is the only super-cool company lord ever and Ken, that saw his mother dying rarely shows some emotion about it. just the "revenge lost and it's all done". Only yukari shows some emotion on that matter.
Haven't played persona 4, but as far as i can tell (by persona 4 arena and spoilers all over the net) they tried to do something bold with kanji and naoto's conflicts... aaand chickened out to avoid any conflict with the fanbase.
if it has any of the mechanics from p1 I will drop it like a fucking lead balloon. otherwise, I will probably love it.
So much negative energy in this thread lately.
dude, did you not see all the posts we had about how its accepting death and understanding that life moves on?
Well, I can guarantee the Hierophant story in P4 would either be with someone else, or we'd have the most touching father daughter moment in JRPG history.
I really fucking want this to be drawn now.
I nominate Sanoblaze for Alex Louis Armstrong of Skullheart.