Zidiane
Doing my best
- Joined
- Sep 6, 2013
- Messages
- 3,667
- Reaction score
- 4,437
- Points
- 113
- Age
- 33
- Location
- Rhode Island
- Steam
- Zidiane
- PSN
- zidiane5
- XBL
- Zidiane
Well, on pad it's also easier to mash without alerting the other player.
Well, on pad it's also easier to mash without alerting the other player.
That's what those two extra buttons are for, though. Fake mashing.
Pressing two buttons on the same frame is not cybernetic. COTA/MSH/XSF/MSF/Alpha/A2 required 3 for dashes and supers (lv3 in some games) with no buffer at all, and I think that's overkill but it was certainly POSSIBLE. MvC2 required 2 for dashes and supers with no buffer, etc.
In SG, direction dashes can be held (F,[F]) up to 10f early and will buffer, while button dashes must be frame-perfect, so having dash macros wouldn't affect that. (^.^)This whole macro argument reminds me of when MSH and MVC were rereleased as MVC:Origins and many veteran arcade players like SpiderDan were vehemently against dash macros being added to the game newer while players from GGPO demanded it. One of the main reasons being that one button dashes made stuff like Wolverine's dash infinite easier, and therefore affected the balance of the game.
Well I don't think we're at the point where that's completely necessary since I don't believe the game is even close to having a situation like what MvC:O had where the general consensus was that 1 button dashes where affecting the game's balance.In SG, direction dashes can be held (F,[F]) up to 10f early and will buffer, while button dashes must be frame-perfect, so having dash macros wouldn't affect that. (^.^)
I'm not against people using macros per se, but since their primary purpose is to help pad players I won't put any additional effort into supporting them outside that setting, so I'd advise stick players to play without them since they may not always be available.
If I ran tournaments (hmm) I might consider adding a similar rule like in GG where macros are banned on sticks. :^P If I were especially cruel I could disable them for PS3 sticks in the PS4 version, since we can detect what type of hardware each controller is...
It stands to reason more people in Japan would play it. Someone actually from Japan can correct me if I'm off base here, but my understanding is if a game isn't in arcades, most Japanese players won't give it the time of day. I don't think it would affect the competitive scene in places that aren't Japan if that's what you're asking.
Pretty sure he means any news on the JP Arcade release.